[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 62

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1968,992
Objectives[0]positionY = 4724,944
Objectives[0]positionZ = 41,17727
Objectives[0]Heading = 100,0002
Objectives[0]model = player_one
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 20
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 17
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 5
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 1
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 8
Objectives[0]Weapon0 = Wrench
Objectives[0]Weapon1 = SMG
Objectives[0]Weapon2 = Crowbar
Objectives[0]Weapon3 = Knife
Objectives[0]Weapon4 = MiniSMG
Objectives[0]Weapon5 = SMGMk2
Objectives[0]Weapon6 = SpecialCarbineMk2
Objectives[0]Weapon7 = SniperRifle
Objectives[0]mission_ActorsCount = 2
Objectives[0]mission_Actors[0]SpawnInVehicle = True
Objectives[0]mission_Actors[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1965,065
Objectives[0]mission_Actors[0]positionY = 4726,719
Objectives[0]mission_Actors[0]positionZ = 41,22415
Objectives[0]mission_Actors[0]Heading = 298,7549
Objectives[0]mission_Actors[0]String_Name = player_two
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = 12
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 10
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 12
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 4
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 3839,168
Objectives[0]mission_Actors[1]positionY = 4463,155
Objectives[0]mission_Actors[1]positionZ = 2,647106
Objectives[0]mission_Actors[1]Heading = 296,4879
Objectives[0]mission_Actors[1]String_Name = ig_lestercrest
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = 966099553
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_CLIPBOARD
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 15
Objectives[0]mission_Actors[1]NeededForObjectiveHint[1] = 56
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 5
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 21
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 26
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 33
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 54
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[4] = 57
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[0] = 14
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 1965,065
Objectives[0]mission_Vehicles[0]positionY = 4726,719
Objectives[0]mission_Vehicles[0]positionZ = 41,22415
Objectives[0]mission_Vehicles[0]Heading = 298,7549
Objectives[0]mission_Vehicles[0]Name = Mammatus
Objectives[0]mission_Vehicles[0]Model = mammatus
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlue
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 15
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 12
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 4
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 7
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 8
Objectives[0]mission_Vehicles[1]positionX = 3515,235
Objectives[0]mission_Vehicles[1]positionY = 6140,445
Objectives[0]mission_Vehicles[1]positionZ = 0,8558693
Objectives[0]mission_Vehicles[1]Heading = 238,4116
Objectives[0]mission_Vehicles[1]Name = Rimorchiatore
Objectives[0]mission_Vehicles[1]Model = tug
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlue
Objectives[0]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 13
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 5
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 1
Objectives[0]ObjectiveMessages[0]positionX = 1987,306
Objectives[0]ObjectiveMessages[0]positionY = 4701,568
Objectives[0]ObjectiveMessages[0]positionZ = 40,42044
Objectives[0]ObjectiveMessages[0]Message = COME ON, MOVE!
Objectives[0]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Orange
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[1]Type = Mission_Settings_Objective
Objectives[1]positionX = 1970,481
Objectives[1]positionY = 4737,646
Objectives[1]positionZ = 40,0864
Objectives[1]MissionSettings_TimesOfDay = Current
Objectives[1]MissionSettings_Weather = Current
Objectives[1]MissionSettings_WantedLevel = 0
Objectives[1]MissionSettings_SetWantedLevelNow = Current
Objectives[1]MissionSettings_StartNightvision = False
Objectives[1]MissionSettings_StopNightvision = False
Objectives[1]MissionSettings_StartSeethrough = False
Objectives[1]MissionSettings_StopSeethrough = False
Objectives[1]MissionSettings_StartMusic = False
Objectives[1]MissionSettings_StopMusic = False
Objectives[1]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1971,333
Objectives[2]positionY = 4724,149
Objectives[2]positionZ = 40,20324
Objectives[2]SetPlayerActor_Use_Player = True
Objectives[2]SetPlayerActor_Player_Controllable = True
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[2]SetPlayerActor_Use_Actor = False
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]TaskListCount = 1
Objectives[2]Task_List[0]Type = EnterVehicle
Objectives[2]Task_List[0]PositionX = 1965,688
Objectives[2]Task_List[0]PositionY = 4724,874
Objectives[2]Task_List[0]PositionZ = 40,59732
Objectives[2]Task_List[0]Speed = 3
Objectives[2]Task_List[0]SeatIndex = 0
Objectives[2]Task_List[0]TaskIndex = 0
Objectives[2]Task_List[0]Warp = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = Get the plane
Objectives[3]FaildText = 
Objectives[3]Type = Enter_Vehicle
Objectives[3]positionX = 1967,503
Objectives[3]positionY = 4724,466
Objectives[3]positionZ = 40,14029
Objectives[3]EnterVehicle_AsPassenger = True
Objectives[3]EnterVehicle_CanExit = True
Objectives[3]EnterVehicle_SetIsWanted = False
Objectives[3]EnterVehicle_SeatIndex = 0
Objectives[3]mission_ActorsCount = 1
Objectives[3]mission_Actors[0]Survive_Number = 0
Objectives[3]mission_Actors[0]Failed_Text = 
Objectives[3]mission_Actors[0]Remove_After = 0
Objectives[3]mission_Actors[0]positionX = 3441,409
Objectives[3]mission_Actors[0]positionY = 6136,957
Objectives[3]mission_Actors[0]positionZ = 2,853077
Objectives[3]mission_Actors[0]Heading = 242,9264
Objectives[3]mission_Actors[0]String_Name = s_m_y_dockwork_01
Objectives[3]mission_Actors[0]Relationship_Group = Enemy1
Objectives[3]mission_Actors[0]AddBlip = False
Objectives[3]mission_Actors[0]ShowCone = False
Objectives[3]mission_Actors[0]Invincible = False
Objectives[3]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[0]AlwaysFight = True
Objectives[3]mission_Actors[0]Seeing_Range = 30
Objectives[3]mission_Actors[0]Hearing_Range = 30
Objectives[3]mission_Actors[0]CombatMovement = Offensive
Objectives[3]mission_Actors[0]weapon = Unarmed
Objectives[3]mission_Actors[0]Variation = Random
Objectives[3]mission_Actors[0]Task = 0
Objectives[3]mission_Actors[0]Task_Guard_Range = 5
Objectives[3]mission_Actors[0]Task_Stay_In_Range = True
Objectives[3]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[0]Task_Scenario = NONE
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 5
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Set_Player_Actor_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1967,503
Objectives[4]positionY = 4724,466
Objectives[4]positionZ = 40,14029
Objectives[4]SetPlayerActor_Use_Player = False
Objectives[4]SetPlayerActor_Player_Controllable = True
Objectives[4]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[4]SetPlayerActor_Use_Actor = True
Objectives[4]SetPlayerActor_RelationshipGroup_Change = False
Objectives[4]SetPlayerActor_RelationshipGroup = Neutral
Objectives[4]SetPlayerActor_Invincible_Change = False
Objectives[4]SetPlayerActor_Invincible = False
Objectives[4]SetPlayerActor_NewTask = True
Objectives[4]Int_Task = 99
Objectives[4]Task_Repeat = False
Objectives[4]Task_Timeout = False
Objectives[4]Task_Guard_Range = 10
Objectives[4]Task_Stay_In_Range = True
Objectives[4]Task_Wander_Range = 10
Objectives[4]Task_Scenario = NONE
Objectives[4]Task_TalkingAnimation = mic_chatter
Objectives[4]Task_Time = 1
Objectives[4]TaskListCount = 9
Objectives[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[4]Task_List[0]positionX = 1966,425
Objectives[4]Task_List[0]positionY = 4726,191
Objectives[4]Task_List[0]positionZ = 40,5616
Objectives[4]Task_List[0]Block = True
Objectives[4]Task_List[1]Type = EnterVehicle
Objectives[4]Task_List[1]PositionX = 1966,425
Objectives[4]Task_List[1]PositionY = 4726,191
Objectives[4]Task_List[1]PositionZ = 40,5616
Objectives[4]Task_List[1]Speed = 1
Objectives[4]Task_List[1]SeatIndex = -1
Objectives[4]Task_List[1]TaskIndex = 1
Objectives[4]Task_List[1]Warp = False
Objectives[4]Task_List[2]Type = Drive
Objectives[4]Task_List[2]PositionX = 1990,903
Objectives[4]Task_List[2]PositionY = 4739,88
Objectives[4]Task_List[2]PositionZ = 40,78677
Objectives[4]Task_List[2]Speed = 10
Objectives[4]Task_List[2]StopBeforeVehicles = False
Objectives[4]Task_List[2]StopBeforeActors = False
Objectives[4]Task_List[2]AvoidVehicles = True
Objectives[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[4]Task_List[2]AvoidActors = True
Objectives[4]Task_List[2]AvoidObjects = True
Objectives[4]Task_List[2]StopAtLights = False
Objectives[4]Task_List[2]UseBlinkers = True
Objectives[4]Task_List[2]AllowGoingWrongWay = True
Objectives[4]Task_List[2]Reverse = True
Objectives[4]Task_List[2]TakeShortestPath = True
Objectives[4]Task_List[2]IgnoreRoads = True
Objectives[4]Task_List[2]IgnoreAllPathing = True
Objectives[4]Task_List[2]AvoidHighWays = True
Objectives[4]Task_List[3]Type = Drive
Objectives[4]Task_List[3]PositionX = 2039,184
Objectives[4]Task_List[3]PositionY = 4765,344
Objectives[4]Task_List[3]PositionZ = 40,56044
Objectives[4]Task_List[3]Speed = 50
Objectives[4]Task_List[3]StopBeforeVehicles = False
Objectives[4]Task_List[3]StopBeforeActors = False
Objectives[4]Task_List[3]AvoidVehicles = True
Objectives[4]Task_List[3]AvoidEmptyVehicles = True
Objectives[4]Task_List[3]AvoidActors = True
Objectives[4]Task_List[3]AvoidObjects = True
Objectives[4]Task_List[3]StopAtLights = False
Objectives[4]Task_List[3]UseBlinkers = True
Objectives[4]Task_List[3]AllowGoingWrongWay = True
Objectives[4]Task_List[3]Reverse = True
Objectives[4]Task_List[3]TakeShortestPath = True
Objectives[4]Task_List[3]IgnoreRoads = True
Objectives[4]Task_List[3]IgnoreAllPathing = True
Objectives[4]Task_List[3]AvoidHighWays = True
Objectives[4]Task_List[4]Type = Drive
Objectives[4]Task_List[4]PositionX = 2104,348
Objectives[4]Task_List[4]PositionY = 4798,221
Objectives[4]Task_List[4]PositionZ = 40,57025
Objectives[4]Task_List[4]Speed = 100
Objectives[4]Task_List[4]StopBeforeVehicles = False
Objectives[4]Task_List[4]StopBeforeActors = False
Objectives[4]Task_List[4]AvoidVehicles = True
Objectives[4]Task_List[4]AvoidEmptyVehicles = True
Objectives[4]Task_List[4]AvoidActors = True
Objectives[4]Task_List[4]AvoidObjects = True
Objectives[4]Task_List[4]StopAtLights = False
Objectives[4]Task_List[4]UseBlinkers = True
Objectives[4]Task_List[4]AllowGoingWrongWay = True
Objectives[4]Task_List[4]Reverse = True
Objectives[4]Task_List[4]TakeShortestPath = True
Objectives[4]Task_List[4]IgnoreRoads = True
Objectives[4]Task_List[4]IgnoreAllPathing = True
Objectives[4]Task_List[4]AvoidHighWays = True
Objectives[4]Task_List[5]Type = VehiclePlaneTask
Objectives[4]Task_List[5]positionX = 2320,82
Objectives[4]Task_List[5]positionY = 4994,681
Objectives[4]Task_List[5]positionZ = 150
Objectives[4]Task_List[5]speed = 100
Objectives[4]Task_List[5]Hight = 100
Objectives[4]Task_List[5]FollowPlayer = False
Objectives[4]Task_List[5]AttackPlayer = False
Objectives[4]Task_List[5]LandStart = False
Objectives[4]Task_List[5]LandEnd = False
Objectives[4]Task_List[6]Type = VehiclePlaneTask
Objectives[4]Task_List[6]positionX = 2515,823
Objectives[4]Task_List[6]positionY = 6153,585
Objectives[4]Task_List[6]positionZ = 250
Objectives[4]Task_List[6]speed = 100
Objectives[4]Task_List[6]Hight = 100
Objectives[4]Task_List[6]FollowPlayer = False
Objectives[4]Task_List[6]AttackPlayer = False
Objectives[4]Task_List[6]LandStart = False
Objectives[4]Task_List[6]LandEnd = False
Objectives[4]Task_List[7]Type = VehiclePlaneTask
Objectives[4]Task_List[7]positionX = 3216,023
Objectives[4]Task_List[7]positionY = 6328,023
Objectives[4]Task_List[7]positionZ = 350
Objectives[4]Task_List[7]speed = 100
Objectives[4]Task_List[7]Hight = 100
Objectives[4]Task_List[7]FollowPlayer = False
Objectives[4]Task_List[7]AttackPlayer = False
Objectives[4]Task_List[7]LandStart = False
Objectives[4]Task_List[7]LandEnd = False
Objectives[4]Task_List[8]Type = VehiclePlaneTask
Objectives[4]Task_List[8]positionX = 4159,482
Objectives[4]Task_List[8]positionY = 5503,674
Objectives[4]Task_List[8]positionZ = 400
Objectives[4]Task_List[8]speed = 100
Objectives[4]Task_List[8]Hight = 100
Objectives[4]Task_List[8]FollowPlayer = False
Objectives[4]Task_List[8]AttackPlayer = False
Objectives[4]Task_List[8]LandStart = False
Objectives[4]Task_List[8]LandEnd = False
Objectives[4]mission_ActorsCount = 12
Objectives[4]mission_Actors[0]Survive_Number = 0
Objectives[4]mission_Actors[0]Failed_Text = 
Objectives[4]mission_Actors[0]Remove_After = 0
Objectives[4]mission_Actors[0]positionX = 3502,336
Objectives[4]mission_Actors[0]positionY = 6148,341
Objectives[4]mission_Actors[0]positionZ = 3,124719
Objectives[4]mission_Actors[0]Heading = 235,884
Objectives[4]mission_Actors[0]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[0]Relationship_Group = Enemy1
Objectives[4]mission_Actors[0]AddBlip = False
Objectives[4]mission_Actors[0]ShowCone = False
Objectives[4]mission_Actors[0]Invincible = False
Objectives[4]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[0]AlwaysFight = True
Objectives[4]mission_Actors[0]Seeing_Range = 30
Objectives[4]mission_Actors[0]Hearing_Range = 30
Objectives[4]mission_Actors[0]CombatMovement = Offensive
Objectives[4]mission_Actors[0]weapon = Bat
Objectives[4]mission_Actors[0]Variation = Random
Objectives[4]mission_Actors[0]Task = 0
Objectives[4]mission_Actors[0]Task_Guard_Range = 5
Objectives[4]mission_Actors[0]Task_Stay_In_Range = True
Objectives[4]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[0]Task_Scenario = NONE
Objectives[4]mission_Actors[1]Survive_Number = 0
Objectives[4]mission_Actors[1]Failed_Text = 
Objectives[4]mission_Actors[1]Remove_After = 0
Objectives[4]mission_Actors[1]positionX = 3503,115
Objectives[4]mission_Actors[1]positionY = 6144,733
Objectives[4]mission_Actors[1]positionZ = 2,681189
Objectives[4]mission_Actors[1]Heading = 315,8779
Objectives[4]mission_Actors[1]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[1]Relationship_Group = Enemy1
Objectives[4]mission_Actors[1]AddBlip = False
Objectives[4]mission_Actors[1]ShowCone = False
Objectives[4]mission_Actors[1]Invincible = False
Objectives[4]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[1]AlwaysFight = True
Objectives[4]mission_Actors[1]Seeing_Range = 30
Objectives[4]mission_Actors[1]Hearing_Range = 30
Objectives[4]mission_Actors[1]CombatMovement = Offensive
Objectives[4]mission_Actors[1]weapon = Bat
Objectives[4]mission_Actors[1]Variation = Random
Objectives[4]mission_Actors[1]Task = 0
Objectives[4]mission_Actors[1]Task_Guard_Range = 5
Objectives[4]mission_Actors[1]Task_Stay_In_Range = True
Objectives[4]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[1]Task_Scenario = NONE
Objectives[4]mission_Actors[2]Survive_Number = 0
Objectives[4]mission_Actors[2]Failed_Text = 
Objectives[4]mission_Actors[2]Remove_After = 0
Objectives[4]mission_Actors[2]positionX = 3505,247
Objectives[4]mission_Actors[2]positionY = 6148,193
Objectives[4]mission_Actors[2]positionZ = 2,680654
Objectives[4]mission_Actors[2]Heading = 150,8943
Objectives[4]mission_Actors[2]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[2]Relationship_Group = Enemy1
Objectives[4]mission_Actors[2]AddBlip = False
Objectives[4]mission_Actors[2]ShowCone = False
Objectives[4]mission_Actors[2]Invincible = False
Objectives[4]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[2]AlwaysFight = True
Objectives[4]mission_Actors[2]Seeing_Range = 30
Objectives[4]mission_Actors[2]Hearing_Range = 30
Objectives[4]mission_Actors[2]CombatMovement = Offensive
Objectives[4]mission_Actors[2]weapon = Bat
Objectives[4]mission_Actors[2]Variation = Random
Objectives[4]mission_Actors[2]Task = 0
Objectives[4]mission_Actors[2]Task_Guard_Range = 5
Objectives[4]mission_Actors[2]Task_Stay_In_Range = True
Objectives[4]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[2]Task_Scenario = NONE
Objectives[4]mission_Actors[3]Survive_Number = 0
Objectives[4]mission_Actors[3]Failed_Text = 
Objectives[4]mission_Actors[3]Remove_After = 0
Objectives[4]mission_Actors[3]positionX = 3508,249
Objectives[4]mission_Actors[3]positionY = 6145,398
Objectives[4]mission_Actors[3]positionZ = 2,320813
Objectives[4]mission_Actors[3]Heading = 150,9131
Objectives[4]mission_Actors[3]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[3]Relationship_Group = Enemy1
Objectives[4]mission_Actors[3]AddBlip = False
Objectives[4]mission_Actors[3]ShowCone = False
Objectives[4]mission_Actors[3]Invincible = False
Objectives[4]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[3]AlwaysFight = True
Objectives[4]mission_Actors[3]Seeing_Range = 30
Objectives[4]mission_Actors[3]Hearing_Range = 30
Objectives[4]mission_Actors[3]CombatMovement = Offensive
Objectives[4]mission_Actors[3]weapon = Unarmed
Objectives[4]mission_Actors[3]Variation = Random
Objectives[4]mission_Actors[3]Task = 0
Objectives[4]mission_Actors[3]Task_Guard_Range = 5
Objectives[4]mission_Actors[3]Task_Stay_In_Range = True
Objectives[4]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[3]Task_Scenario = NONE
Objectives[4]mission_Actors[4]Survive_Number = 0
Objectives[4]mission_Actors[4]Failed_Text = 
Objectives[4]mission_Actors[4]Remove_After = 0
Objectives[4]mission_Actors[4]positionX = 3516,505
Objectives[4]mission_Actors[4]positionY = 6143,897
Objectives[4]mission_Actors[4]positionZ = 2,218512
Objectives[4]mission_Actors[4]Heading = 0,8815178
Objectives[4]mission_Actors[4]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[4]Relationship_Group = Enemy1
Objectives[4]mission_Actors[4]AddBlip = False
Objectives[4]mission_Actors[4]ShowCone = False
Objectives[4]mission_Actors[4]Invincible = False
Objectives[4]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[4]AlwaysFight = True
Objectives[4]mission_Actors[4]Seeing_Range = 30
Objectives[4]mission_Actors[4]Hearing_Range = 30
Objectives[4]mission_Actors[4]CombatMovement = Offensive
Objectives[4]mission_Actors[4]weapon = Unarmed
Objectives[4]mission_Actors[4]Variation = Random
Objectives[4]mission_Actors[4]Task = 0
Objectives[4]mission_Actors[4]Task_Guard_Range = 5
Objectives[4]mission_Actors[4]Task_Stay_In_Range = True
Objectives[4]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[4]Task_Scenario = NONE
Objectives[4]mission_Actors[5]Survive_Number = 0
Objectives[4]mission_Actors[5]Failed_Text = 
Objectives[4]mission_Actors[5]Remove_After = 0
Objectives[4]mission_Actors[5]positionX = 3523,734
Objectives[4]mission_Actors[5]positionY = 6135,818
Objectives[4]mission_Actors[5]positionZ = 2,937909
Objectives[4]mission_Actors[5]Heading = 230,418
Objectives[4]mission_Actors[5]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[5]Relationship_Group = Enemy1
Objectives[4]mission_Actors[5]AddBlip = False
Objectives[4]mission_Actors[5]ShowCone = False
Objectives[4]mission_Actors[5]Invincible = False
Objectives[4]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[5]AlwaysFight = True
Objectives[4]mission_Actors[5]Seeing_Range = 30
Objectives[4]mission_Actors[5]Hearing_Range = 30
Objectives[4]mission_Actors[5]CombatMovement = Offensive
Objectives[4]mission_Actors[5]weapon = Unarmed
Objectives[4]mission_Actors[5]Variation = Random
Objectives[4]mission_Actors[5]Task = 0
Objectives[4]mission_Actors[5]Task_Guard_Range = 5
Objectives[4]mission_Actors[5]Task_Stay_In_Range = True
Objectives[4]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[5]Task_Scenario = NONE
Objectives[4]mission_Actors[6]Survive_Number = 0
Objectives[4]mission_Actors[6]Failed_Text = 
Objectives[4]mission_Actors[6]Remove_After = 0
Objectives[4]mission_Actors[6]positionX = 3524,259
Objectives[4]mission_Actors[6]positionY = 6135,263
Objectives[4]mission_Actors[6]positionZ = 3,032743
Objectives[4]mission_Actors[6]Heading = 115,8778
Objectives[4]mission_Actors[6]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[6]Relationship_Group = Enemy1
Objectives[4]mission_Actors[6]AddBlip = False
Objectives[4]mission_Actors[6]ShowCone = False
Objectives[4]mission_Actors[6]Invincible = False
Objectives[4]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[6]AlwaysFight = True
Objectives[4]mission_Actors[6]Seeing_Range = 30
Objectives[4]mission_Actors[6]Hearing_Range = 30
Objectives[4]mission_Actors[6]CombatMovement = Offensive
Objectives[4]mission_Actors[6]weapon = Unarmed
Objectives[4]mission_Actors[6]Variation = Random
Objectives[4]mission_Actors[6]Task = 0
Objectives[4]mission_Actors[6]Task_Guard_Range = 5
Objectives[4]mission_Actors[6]Task_Stay_In_Range = True
Objectives[4]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[6]Task_Scenario = NONE
Objectives[4]mission_Actors[7]Survive_Number = 0
Objectives[4]mission_Actors[7]Failed_Text = 
Objectives[4]mission_Actors[7]Remove_After = 0
Objectives[4]mission_Actors[7]positionX = 3514,369
Objectives[4]mission_Actors[7]positionY = 6137,98
Objectives[4]mission_Actors[7]positionZ = 4,961193
Objectives[4]mission_Actors[7]Heading = 115,3912
Objectives[4]mission_Actors[7]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[7]Relationship_Group = Enemy1
Objectives[4]mission_Actors[7]AddBlip = False
Objectives[4]mission_Actors[7]ShowCone = False
Objectives[4]mission_Actors[7]Invincible = False
Objectives[4]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[7]AlwaysFight = True
Objectives[4]mission_Actors[7]Seeing_Range = 30
Objectives[4]mission_Actors[7]Hearing_Range = 30
Objectives[4]mission_Actors[7]CombatMovement = Offensive
Objectives[4]mission_Actors[7]weapon = Unarmed
Objectives[4]mission_Actors[7]Variation = Random
Objectives[4]mission_Actors[7]Task = 0
Objectives[4]mission_Actors[7]Task_Guard_Range = 5
Objectives[4]mission_Actors[7]Task_Stay_In_Range = True
Objectives[4]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[7]Task_Scenario = NONE
Objectives[4]mission_Actors[8]Survive_Number = 0
Objectives[4]mission_Actors[8]Failed_Text = 
Objectives[4]mission_Actors[8]Remove_After = 0
Objectives[4]mission_Actors[8]positionX = 3512,882
Objectives[4]mission_Actors[8]positionY = 6144,083
Objectives[4]mission_Actors[8]positionZ = 4,919938
Objectives[4]mission_Actors[8]Heading = 315,39
Objectives[4]mission_Actors[8]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[8]Relationship_Group = Enemy1
Objectives[4]mission_Actors[8]AddBlip = False
Objectives[4]mission_Actors[8]ShowCone = False
Objectives[4]mission_Actors[8]Invincible = False
Objectives[4]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[8]AlwaysFight = True
Objectives[4]mission_Actors[8]Seeing_Range = 30
Objectives[4]mission_Actors[8]Hearing_Range = 30
Objectives[4]mission_Actors[8]CombatMovement = Offensive
Objectives[4]mission_Actors[8]weapon = Unarmed
Objectives[4]mission_Actors[8]Variation = Random
Objectives[4]mission_Actors[8]Task = 0
Objectives[4]mission_Actors[8]Task_Guard_Range = 5
Objectives[4]mission_Actors[8]Task_Stay_In_Range = True
Objectives[4]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[8]Task_Scenario = NONE
Objectives[4]mission_Actors[9]Survive_Number = 0
Objectives[4]mission_Actors[9]Failed_Text = 
Objectives[4]mission_Actors[9]Remove_After = 0
Objectives[4]mission_Actors[9]positionX = 3512,012
Objectives[4]mission_Actors[9]positionY = 6139,731
Objectives[4]mission_Actors[9]positionZ = 4,933568
Objectives[4]mission_Actors[9]Heading = 190,8792
Objectives[4]mission_Actors[9]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[9]Relationship_Group = Enemy1
Objectives[4]mission_Actors[9]AddBlip = False
Objectives[4]mission_Actors[9]ShowCone = False
Objectives[4]mission_Actors[9]Invincible = False
Objectives[4]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[9]AlwaysFight = True
Objectives[4]mission_Actors[9]Seeing_Range = 30
Objectives[4]mission_Actors[9]Hearing_Range = 30
Objectives[4]mission_Actors[9]CombatMovement = Offensive
Objectives[4]mission_Actors[9]weapon = Unarmed
Objectives[4]mission_Actors[9]Variation = Random
Objectives[4]mission_Actors[9]Task = 0
Objectives[4]mission_Actors[9]Task_Guard_Range = 5
Objectives[4]mission_Actors[9]Task_Stay_In_Range = True
Objectives[4]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[9]Task_Scenario = NONE
Objectives[4]mission_Actors[10]Survive_Number = 0
Objectives[4]mission_Actors[10]Failed_Text = 
Objectives[4]mission_Actors[10]Remove_After = 0
Objectives[4]mission_Actors[10]positionX = 3519,87
Objectives[4]mission_Actors[10]positionY = 6135,162
Objectives[4]mission_Actors[10]positionZ = 5,014357
Objectives[4]mission_Actors[10]Heading = 190,8503
Objectives[4]mission_Actors[10]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[10]Relationship_Group = Enemy1
Objectives[4]mission_Actors[10]AddBlip = False
Objectives[4]mission_Actors[10]ShowCone = False
Objectives[4]mission_Actors[10]Invincible = False
Objectives[4]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[10]AlwaysFight = True
Objectives[4]mission_Actors[10]Seeing_Range = 30
Objectives[4]mission_Actors[10]Hearing_Range = 30
Objectives[4]mission_Actors[10]CombatMovement = Offensive
Objectives[4]mission_Actors[10]weapon = Unarmed
Objectives[4]mission_Actors[10]Variation = Random
Objectives[4]mission_Actors[10]Task = 0
Objectives[4]mission_Actors[10]Task_Guard_Range = 5
Objectives[4]mission_Actors[10]Task_Stay_In_Range = True
Objectives[4]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[10]Task_Scenario = NONE
Objectives[4]mission_Actors[11]Survive_Number = 0
Objectives[4]mission_Actors[11]Failed_Text = 
Objectives[4]mission_Actors[11]Remove_After = 0
Objectives[4]mission_Actors[11]positionX = 3520,621
Objectives[4]mission_Actors[11]positionY = 6139,946
Objectives[4]mission_Actors[11]positionZ = 4,985955
Objectives[4]mission_Actors[11]Heading = 55,84301
Objectives[4]mission_Actors[11]String_Name = s_m_y_dockwork_01
Objectives[4]mission_Actors[11]Relationship_Group = Enemy1
Objectives[4]mission_Actors[11]AddBlip = False
Objectives[4]mission_Actors[11]ShowCone = False
Objectives[4]mission_Actors[11]Invincible = False
Objectives[4]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[11]AlwaysFight = True
Objectives[4]mission_Actors[11]Seeing_Range = 30
Objectives[4]mission_Actors[11]Hearing_Range = 30
Objectives[4]mission_Actors[11]CombatMovement = Offensive
Objectives[4]mission_Actors[11]weapon = Unarmed
Objectives[4]mission_Actors[11]Variation = Random
Objectives[4]mission_Actors[11]Task = 0
Objectives[4]mission_Actors[11]Task_Guard_Range = 5
Objectives[4]mission_Actors[11]Task_Stay_In_Range = True
Objectives[4]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[11]Task_Scenario = NONE
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = 
Objectives[5]positionX = 4093,32
Objectives[5]positionY = 4194,671
Objectives[5]positionZ = 5,023986
Objectives[5]SetPlayerActor_Use_Player = False
Objectives[5]SetPlayerActor_Player_Controllable = True
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[5]SetPlayerActor_Use_Actor = True
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Neutral
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 99
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = False
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 1
Objectives[5]TaskListCount = 5
Objectives[5]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[5]Task_List[0]positionX = 4090,399
Objectives[5]Task_List[0]positionY = 4192,84
Objectives[5]Task_List[0]positionZ = 5,275093
Objectives[5]Task_List[0]Block = True
Objectives[5]Task_List[1]Type = EnterVehicle
Objectives[5]Task_List[1]PositionX = 4075,588
Objectives[5]Task_List[1]PositionY = 4161,226
Objectives[5]Task_List[1]PositionZ = -3,482159
Objectives[5]Task_List[1]Speed = 3
Objectives[5]Task_List[1]SeatIndex = -1
Objectives[5]Task_List[1]TaskIndex = 1
Objectives[5]Task_List[1]Warp = True
Objectives[5]Task_List[2]Type = Drive
Objectives[5]Task_List[2]PositionX = 4393,387
Objectives[5]Task_List[2]PositionY = 5527,199
Objectives[5]Task_List[2]PositionZ = 3,735669
Objectives[5]Task_List[2]Speed = 90
Objectives[5]Task_List[2]StopBeforeVehicles = False
Objectives[5]Task_List[2]StopBeforeActors = False
Objectives[5]Task_List[2]AvoidVehicles = True
Objectives[5]Task_List[2]AvoidEmptyVehicles = True
Objectives[5]Task_List[2]AvoidActors = True
Objectives[5]Task_List[2]AvoidObjects = True
Objectives[5]Task_List[2]StopAtLights = False
Objectives[5]Task_List[2]UseBlinkers = True
Objectives[5]Task_List[2]AllowGoingWrongWay = True
Objectives[5]Task_List[2]Reverse = False
Objectives[5]Task_List[2]TakeShortestPath = True
Objectives[5]Task_List[2]IgnoreRoads = True
Objectives[5]Task_List[2]IgnoreAllPathing = True
Objectives[5]Task_List[2]AvoidHighWays = True
Objectives[5]Task_List[3]Type = Drive
Objectives[5]Task_List[3]PositionX = 4668,719
Objectives[5]Task_List[3]PositionY = 2867,712
Objectives[5]Task_List[3]PositionZ = 1,078979
Objectives[5]Task_List[3]Speed = 90
Objectives[5]Task_List[3]StopBeforeVehicles = False
Objectives[5]Task_List[3]StopBeforeActors = False
Objectives[5]Task_List[3]AvoidVehicles = True
Objectives[5]Task_List[3]AvoidEmptyVehicles = True
Objectives[5]Task_List[3]AvoidActors = True
Objectives[5]Task_List[3]AvoidObjects = True
Objectives[5]Task_List[3]StopAtLights = False
Objectives[5]Task_List[3]UseBlinkers = True
Objectives[5]Task_List[3]AllowGoingWrongWay = True
Objectives[5]Task_List[3]Reverse = True
Objectives[5]Task_List[3]TakeShortestPath = True
Objectives[5]Task_List[3]IgnoreRoads = True
Objectives[5]Task_List[3]IgnoreAllPathing = True
Objectives[5]Task_List[3]AvoidHighWays = True
Objectives[5]Task_List[4]Type = Drive
Objectives[5]Task_List[4]PositionX = 4490,507
Objectives[5]Task_List[4]PositionY = 3023,724
Objectives[5]Task_List[4]PositionZ = 0,7860616
Objectives[5]Task_List[4]Speed = 90
Objectives[5]Task_List[4]StopBeforeVehicles = False
Objectives[5]Task_List[4]StopBeforeActors = False
Objectives[5]Task_List[4]AvoidVehicles = True
Objectives[5]Task_List[4]AvoidEmptyVehicles = True
Objectives[5]Task_List[4]AvoidActors = True
Objectives[5]Task_List[4]AvoidObjects = True
Objectives[5]Task_List[4]StopAtLights = False
Objectives[5]Task_List[4]UseBlinkers = True
Objectives[5]Task_List[4]AllowGoingWrongWay = True
Objectives[5]Task_List[4]Reverse = True
Objectives[5]Task_List[4]TakeShortestPath = True
Objectives[5]Task_List[4]IgnoreRoads = True
Objectives[5]Task_List[4]IgnoreAllPathing = True
Objectives[5]Task_List[4]AvoidHighWays = True
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Text = 
Objectives[6]Type = Leave_Area
Objectives[6]positionX = 1965,902
Objectives[6]positionY = 4740,462
Objectives[6]positionZ = 40,13465
Objectives[6]Leave_Area_Distance = 600
Objectives[6]Leave_Area_Use_Objective_Position = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 3
Objectives[6]ObjectiveMessages[0]positionX = 1991,17
Objectives[6]ObjectiveMessages[0]positionY = 4703,214
Objectives[6]ObjectiveMessages[0]positionZ = 40,41537
Objectives[6]ObjectiveMessages[0]Message = I am not convinced of this plan.
Objectives[6]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = Green
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = False
Objectives[6]ObjectiveMessages[0]TypeTextMesage = True
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = 1994,397
Objectives[6]ObjectiveMessages[1]positionY = 4704,216
Objectives[6]ObjectiveMessages[1]positionZ = 40,413
Objectives[6]ObjectiveMessages[1]Message = And who cares.
Objectives[6]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = Orange
Objectives[6]ObjectiveMessages[1]PlayFromStart = True
Objectives[6]ObjectiveMessages[1]Delay = False
Objectives[6]ObjectiveMessages[1]DelayTime = 0
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = False
Objectives[6]ObjectiveMessages[1]TypeTextMesage = True
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = 1997,302
Objectives[6]ObjectiveMessages[2]positionY = 4705,071
Objectives[6]ObjectiveMessages[2]positionZ = 40,45476
Objectives[6]ObjectiveMessages[2]Message = It's late, it's time to go.
Objectives[6]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = Orange
Objectives[6]ObjectiveMessages[2]PlayFromStart = True
Objectives[6]ObjectiveMessages[2]Delay = False
Objectives[6]ObjectiveMessages[2]DelayTime = 0
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = False
Objectives[6]ObjectiveMessages[2]TypeTextMesage = True
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1987,994
Objectives[7]positionY = 4740,348
Objectives[7]positionZ = 40,06042
Objectives[7]Cutscenes_Time = 4
Objectives[7]Cutscenes_Trans_Time = 2
Objectives[7]Cutscenes_FOV = 60
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = False
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = False
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = True
Objectives[7]Cutscenes_Follow_Distancee = 3
Objectives[7]Cutscenes_Follow_Hieght = 1
Objectives[7]Cutscenes_Follow_Angle = 45
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 5
Objectives[7]ObjectiveMessages[0]positionX = 2001,173
Objectives[7]ObjectiveMessages[0]positionY = 4706,382
Objectives[7]ObjectiveMessages[0]positionZ = 40,50562
Objectives[7]ObjectiveMessages[0]Message = What happens if I can't land on the boat?
Objectives[7]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = Green
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = False
Objectives[7]ObjectiveMessages[0]TypeTextMesage = True
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = 2004,182
Objectives[7]ObjectiveMessages[1]positionY = 4707,5
Objectives[7]ObjectiveMessages[1]positionZ = 40,52128
Objectives[7]ObjectiveMessages[1]Message = You die.
Objectives[7]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = Orange
Objectives[7]ObjectiveMessages[1]PlayFromStart = True
Objectives[7]ObjectiveMessages[1]Delay = False
Objectives[7]ObjectiveMessages[1]DelayTime = 0
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = False
Objectives[7]ObjectiveMessages[1]TypeTextMesage = True
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[2]positionX = 2007,35
Objectives[7]ObjectiveMessages[2]positionY = 4708,803
Objectives[7]ObjectiveMessages[2]positionZ = 40,49787
Objectives[7]ObjectiveMessages[2]Message = We don't have time to come and get you and those waters are infested with sharks.
Objectives[7]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[7]ObjectiveMessages[2]Sender = 
Objectives[7]ObjectiveMessages[2]Subject = 
Objectives[7]ObjectiveMessages[2]MessageColor = Orange
Objectives[7]ObjectiveMessages[2]PlayFromStart = True
Objectives[7]ObjectiveMessages[2]Delay = False
Objectives[7]ObjectiveMessages[2]DelayTime = 0
Objectives[7]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[2]TypeSubtitle = False
Objectives[7]ObjectiveMessages[2]TypeTextMesage = True
Objectives[7]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[3]positionX = 2009,893
Objectives[7]ObjectiveMessages[3]positionY = 4709,891
Objectives[7]ObjectiveMessages[3]positionZ = 40,48328
Objectives[7]ObjectiveMessages[3]Message = Fuck, I really don't like this plan.
Objectives[7]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[7]ObjectiveMessages[3]Sender = 
Objectives[7]ObjectiveMessages[3]Subject = 
Objectives[7]ObjectiveMessages[3]MessageColor = Green
Objectives[7]ObjectiveMessages[3]PlayFromStart = True
Objectives[7]ObjectiveMessages[3]Delay = False
Objectives[7]ObjectiveMessages[3]DelayTime = 0
Objectives[7]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[3]TypeSubtitle = False
Objectives[7]ObjectiveMessages[3]TypeTextMesage = True
Objectives[7]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[4]positionX = 2012,591
Objectives[7]ObjectiveMessages[4]positionY = 4710,92
Objectives[7]ObjectiveMessages[4]positionZ = 40,44095
Objectives[7]ObjectiveMessages[4]Message = Come on, you just have to land on the boat and everything will be fine.
Objectives[7]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[7]ObjectiveMessages[4]Sender = 
Objectives[7]ObjectiveMessages[4]Subject = 
Objectives[7]ObjectiveMessages[4]MessageColor = Orange
Objectives[7]ObjectiveMessages[4]PlayFromStart = True
Objectives[7]ObjectiveMessages[4]Delay = False
Objectives[7]ObjectiveMessages[4]DelayTime = 0
Objectives[7]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[4]TypeSubtitle = False
Objectives[7]ObjectiveMessages[4]TypeTextMesage = True
Objectives[7]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[8]Type = Cutscenes_Objective
Objectives[8]Text = 
Objectives[8]positionX = 1985,671
Objectives[8]positionY = 4736,264
Objectives[8]positionZ = 40,4255
Objectives[8]Cutscenes_Time = 0
Objectives[8]Cutscenes_Trans_Time = 12
Objectives[8]Cutscenes_FOV = 60
Objectives[8]Cutscenes_Shake = Hand
Objectives[8]Cutscenes_Amplitude = 0
Objectives[8]Cutscenes_FadeOut = False
Objectives[8]Cutscenes_FadeIn = False
Objectives[8]Cutscenes_End = False
Objectives[8]Cutscenes_Point_At_Position = False
Objectives[8]Cutscenes_Point_At_Player = False
Objectives[8]Cutscenes_Point_At_Actor = False
Objectives[8]Cutscenes_Point_At_Vehicle = False
Objectives[8]Cutscenes_Follow_Player = False
Objectives[8]Cutscenes_Follow_Actor = False
Objectives[8]Cutscenes_Follow_Vehicle = True
Objectives[8]Cutscenes_Follow_Distancee = 3
Objectives[8]Cutscenes_Follow_Hieght = 1
Objectives[8]Cutscenes_Follow_Angle = 325
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Cutscenes_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1981,414
Objectives[9]positionY = 4741,043
Objectives[9]positionZ = 40,07031
Objectives[9]Cutscenes_Time = 0
Objectives[9]Cutscenes_Trans_Time = 0
Objectives[9]Cutscenes_FOV = 30
Objectives[9]Cutscenes_Shake = Hand
Objectives[9]Cutscenes_Amplitude = 0
Objectives[9]Cutscenes_FadeOut = False
Objectives[9]Cutscenes_FadeIn = False
Objectives[9]Cutscenes_End = True
Objectives[9]Cutscenes_Point_At_Position = False
Objectives[9]Cutscenes_Point_At_Player = False
Objectives[9]Cutscenes_Point_At_Actor = False
Objectives[9]Cutscenes_Point_At_Vehicle = False
Objectives[9]Cutscenes_Follow_Player = False
Objectives[9]Cutscenes_Follow_Actor = False
Objectives[9]Cutscenes_Follow_Vehicle = False
Objectives[9]Cutscenes_Follow_Distancee = 10
Objectives[9]Cutscenes_Follow_Hieght = 1
Objectives[9]Cutscenes_Follow_Angle = 0
Objectives[9]mission_ActorsCount = 6
Objectives[9]mission_Actors[0]Survive_Number = 0
Objectives[9]mission_Actors[0]Failed_Text = 
Objectives[9]mission_Actors[0]Remove_After = 0
Objectives[9]mission_Actors[0]positionX = 3585,59
Objectives[9]mission_Actors[0]positionY = 6054,155
Objectives[9]mission_Actors[0]positionZ = -34,12033
Objectives[9]mission_Actors[0]Heading = 0
Objectives[9]mission_Actors[0]String_Name = a_c_killerwhale
Objectives[9]mission_Actors[0]Relationship_Group = Enemy1
Objectives[9]mission_Actors[0]AddBlip = False
Objectives[9]mission_Actors[0]ShowCone = False
Objectives[9]mission_Actors[0]Invincible = False
Objectives[9]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[0]AlwaysFight = True
Objectives[9]mission_Actors[0]Seeing_Range = 500
Objectives[9]mission_Actors[0]Hearing_Range = 500
Objectives[9]mission_Actors[0]CombatMovement = Offensive
Objectives[9]mission_Actors[0]weapon = 4198358245
Objectives[9]mission_Actors[0]Variation = Random
Objectives[9]mission_Actors[0]Task = 2
Objectives[9]mission_Actors[0]Task_Guard_Range = 500
Objectives[9]mission_Actors[0]Task_Stay_In_Range = True
Objectives[9]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[0]Task_Scenario = NONE
Objectives[9]mission_Actors[1]Survive_Number = 0
Objectives[9]mission_Actors[1]Failed_Text = 
Objectives[9]mission_Actors[1]Remove_After = 0
Objectives[9]mission_Actors[1]positionX = 3776,881
Objectives[9]mission_Actors[1]positionY = 5951,773
Objectives[9]mission_Actors[1]positionZ = -137,7404
Objectives[9]mission_Actors[1]Heading = 335,7189
Objectives[9]mission_Actors[1]String_Name = a_c_sharkhammer
Objectives[9]mission_Actors[1]Relationship_Group = Enemy1
Objectives[9]mission_Actors[1]AddBlip = False
Objectives[9]mission_Actors[1]ShowCone = False
Objectives[9]mission_Actors[1]Invincible = False
Objectives[9]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[1]AlwaysFight = True
Objectives[9]mission_Actors[1]Seeing_Range = 500
Objectives[9]mission_Actors[1]Hearing_Range = 500
Objectives[9]mission_Actors[1]CombatMovement = Offensive
Objectives[9]mission_Actors[1]weapon = 3030980043
Objectives[9]mission_Actors[1]Variation = Random
Objectives[9]mission_Actors[1]Task = 2
Objectives[9]mission_Actors[1]Task_Guard_Range = 500
Objectives[9]mission_Actors[1]Task_Stay_In_Range = True
Objectives[9]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[1]Task_Scenario = NONE
Objectives[9]mission_Actors[2]Survive_Number = 0
Objectives[9]mission_Actors[2]Failed_Text = 
Objectives[9]mission_Actors[2]Remove_After = 0
Objectives[9]mission_Actors[2]positionX = 4064,515
Objectives[9]mission_Actors[2]positionY = 5773,151
Objectives[9]mission_Actors[2]positionZ = -193,3376
Objectives[9]mission_Actors[2]Heading = 138,3672
Objectives[9]mission_Actors[2]String_Name = a_c_sharktiger
Objectives[9]mission_Actors[2]Relationship_Group = Enemy1
Objectives[9]mission_Actors[2]AddBlip = False
Objectives[9]mission_Actors[2]ShowCone = False
Objectives[9]mission_Actors[2]Invincible = False
Objectives[9]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[2]AlwaysFight = True
Objectives[9]mission_Actors[2]Seeing_Range = 500
Objectives[9]mission_Actors[2]Hearing_Range = 500
Objectives[9]mission_Actors[2]CombatMovement = Offensive
Objectives[9]mission_Actors[2]weapon = 743550225
Objectives[9]mission_Actors[2]Variation = Random
Objectives[9]mission_Actors[2]Task = 2
Objectives[9]mission_Actors[2]Task_Guard_Range = 500
Objectives[9]mission_Actors[2]Task_Stay_In_Range = True
Objectives[9]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[2]Task_Scenario = NONE
Objectives[9]mission_Actors[3]Survive_Number = 0
Objectives[9]mission_Actors[3]Failed_Text = 
Objectives[9]mission_Actors[3]Remove_After = 0
Objectives[9]mission_Actors[3]positionX = 3336,144
Objectives[9]mission_Actors[3]positionY = 5473,076
Objectives[9]mission_Actors[3]positionZ = 19,09546
Objectives[9]mission_Actors[3]Heading = 178,2352
Objectives[9]mission_Actors[3]String_Name = a_c_sharktiger
Objectives[9]mission_Actors[3]Relationship_Group = Enemy1
Objectives[9]mission_Actors[3]AddBlip = False
Objectives[9]mission_Actors[3]ShowCone = False
Objectives[9]mission_Actors[3]Invincible = False
Objectives[9]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[3]AlwaysFight = True
Objectives[9]mission_Actors[3]Seeing_Range = 500
Objectives[9]mission_Actors[3]Hearing_Range = 500
Objectives[9]mission_Actors[3]CombatMovement = Offensive
Objectives[9]mission_Actors[3]weapon = 743550225
Objectives[9]mission_Actors[3]Variation = Random
Objectives[9]mission_Actors[3]Task = 2
Objectives[9]mission_Actors[3]Task_Guard_Range = 500
Objectives[9]mission_Actors[3]Task_Stay_In_Range = True
Objectives[9]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[3]Task_Scenario = NONE
Objectives[9]mission_Actors[4]Survive_Number = 0
Objectives[9]mission_Actors[4]Failed_Text = 
Objectives[9]mission_Actors[4]Remove_After = 0
Objectives[9]mission_Actors[4]positionX = 3872,282
Objectives[9]mission_Actors[4]positionY = 5983,328
Objectives[9]mission_Actors[4]positionZ = -127,0954
Objectives[9]mission_Actors[4]Heading = 306,0152
Objectives[9]mission_Actors[4]String_Name = a_c_sharkhammer
Objectives[9]mission_Actors[4]Relationship_Group = Enemy1
Objectives[9]mission_Actors[4]AddBlip = False
Objectives[9]mission_Actors[4]ShowCone = False
Objectives[9]mission_Actors[4]Invincible = False
Objectives[9]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[4]AlwaysFight = True
Objectives[9]mission_Actors[4]Seeing_Range = 500
Objectives[9]mission_Actors[4]Hearing_Range = 500
Objectives[9]mission_Actors[4]CombatMovement = Offensive
Objectives[9]mission_Actors[4]weapon = 3030980043
Objectives[9]mission_Actors[4]Variation = Random
Objectives[9]mission_Actors[4]Task = 2
Objectives[9]mission_Actors[4]Task_Guard_Range = 500
Objectives[9]mission_Actors[4]Task_Stay_In_Range = True
Objectives[9]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[4]Task_Scenario = NONE
Objectives[9]mission_Actors[5]Survive_Number = 0
Objectives[9]mission_Actors[5]Failed_Text = 
Objectives[9]mission_Actors[5]Remove_After = 0
Objectives[9]mission_Actors[5]positionX = 3630,536
Objectives[9]mission_Actors[5]positionY = 6082,365
Objectives[9]mission_Actors[5]positionZ = -142,1237
Objectives[9]mission_Actors[5]Heading = 204,8153
Objectives[9]mission_Actors[5]String_Name = a_c_sharktiger
Objectives[9]mission_Actors[5]Relationship_Group = Enemy1
Objectives[9]mission_Actors[5]AddBlip = False
Objectives[9]mission_Actors[5]ShowCone = False
Objectives[9]mission_Actors[5]Invincible = False
Objectives[9]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[5]AlwaysFight = True
Objectives[9]mission_Actors[5]Seeing_Range = 500
Objectives[9]mission_Actors[5]Hearing_Range = 500
Objectives[9]mission_Actors[5]CombatMovement = Offensive
Objectives[9]mission_Actors[5]weapon = 743550225
Objectives[9]mission_Actors[5]Variation = Random
Objectives[9]mission_Actors[5]Task = 2
Objectives[9]mission_Actors[5]Task_Guard_Range = 500
Objectives[9]mission_Actors[5]Task_Stay_In_Range = True
Objectives[9]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[5]Task_Scenario = NONE
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = 
Objectives[10]positionX = 1984,979
Objectives[10]positionY = 4735,311
Objectives[10]positionZ = 40,48784
Objectives[10]SetPlayerActor_Use_Player = False
Objectives[10]SetPlayerActor_Player_Controllable = True
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[10]SetPlayerActor_Use_Actor = True
Objectives[10]SetPlayerActor_RelationshipGroup_Change = False
Objectives[10]SetPlayerActor_RelationshipGroup = Neutral
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 99
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = True
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = mic_chatter
Objectives[10]Task_Time = 1
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1986,007
Objectives[11]positionY = 4737,61
Objectives[11]positionZ = 40,33104
Objectives[11]SetPlayerActor_Use_Player = True
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[11]SetPlayerActor_Use_Actor = False
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 1
Objectives[11]Task_List[0]Type = Pause
Objectives[11]Task_List[0]positionX = 1986,022
Objectives[11]Task_List[0]positionY = 4737,53
Objectives[11]Task_List[0]positionZ = 40,85079
Objectives[11]Task_List[0]time = 1
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = 
Objectives[12]positionX = 1983,904
Objectives[12]positionY = 4739,885
Objectives[12]positionZ = 40,06042
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 99
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 1
Objectives[12]TaskListCount = 4
Objectives[12]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]Task_List[0]positionX = 1981,986
Objectives[12]Task_List[0]positionY = 4736,244
Objectives[12]Task_List[0]positionZ = 40,72083
Objectives[12]Task_List[0]Block = True
Objectives[12]Task_List[1]Type = EnterVehicle
Objectives[12]Task_List[1]PositionX = 1981,986
Objectives[12]Task_List[1]PositionY = 4736,244
Objectives[12]Task_List[1]PositionZ = 40,72083
Objectives[12]Task_List[1]Speed = 1
Objectives[12]Task_List[1]SeatIndex = -1
Objectives[12]Task_List[1]TaskIndex = 1
Objectives[12]Task_List[1]Warp = False
Objectives[12]Task_List[2]Type = VehiclePlaneTask
Objectives[12]Task_List[2]positionX = 4327,601
Objectives[12]Task_List[2]positionY = 2832,348
Objectives[12]Task_List[2]positionZ = 350
Objectives[12]Task_List[2]speed = 100
Objectives[12]Task_List[2]Hight = 100
Objectives[12]Task_List[2]FollowPlayer = False
Objectives[12]Task_List[2]AttackPlayer = False
Objectives[12]Task_List[2]LandStart = False
Objectives[12]Task_List[2]LandEnd = False
Objectives[12]Task_List[3]Type = VehiclePlaneTask
Objectives[12]Task_List[3]positionX = 1966,261
Objectives[12]Task_List[3]positionY = 4729,453
Objectives[12]Task_List[3]positionZ = 150
Objectives[12]Task_List[3]speed = 100
Objectives[12]Task_List[3]Hight = 100
Objectives[12]Task_List[3]FollowPlayer = False
Objectives[12]Task_List[3]AttackPlayer = False
Objectives[12]Task_List[3]LandStart = False
Objectives[12]Task_List[3]LandEnd = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = Get the tug
Objectives[13]FaildText = 
Objectives[13]Type = Enter_Vehicle
Objectives[13]positionX = 4083,583
Objectives[13]positionY = 4156,56
Objectives[13]positionZ = -0,4735523
Objectives[13]EnterVehicle_AsPassenger = False
Objectives[13]EnterVehicle_CanExit = True
Objectives[13]EnterVehicle_SetIsWanted = False
Objectives[13]EnterVehicle_SeatIndex = 0
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 5
Objectives[13]ObjectiveMessages[0]positionX = 2025,403
Objectives[13]ObjectiveMessages[0]positionY = 4715,788
Objectives[13]ObjectiveMessages[0]positionZ = 40,39857
Objectives[13]ObjectiveMessages[0]Message = Ok, that's your boat.
Objectives[13]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Orange
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 2027,735
Objectives[13]ObjectiveMessages[1]positionY = 4716,78
Objectives[13]ObjectiveMessages[1]positionZ = 40,40266
Objectives[13]ObjectiveMessages[1]Message = What do you want to do, do you throw yourself or should I throw you down?
Objectives[13]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = Orange
Objectives[13]ObjectiveMessages[1]PlayFromStart = True
Objectives[13]ObjectiveMessages[1]Delay = False
Objectives[13]ObjectiveMessages[1]DelayTime = 0
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = False
Objectives[13]ObjectiveMessages[1]TypeTextMesage = True
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = 2030,574
Objectives[13]ObjectiveMessages[2]positionY = 4717,883
Objectives[13]ObjectiveMessages[2]positionZ = 40,41354
Objectives[13]ObjectiveMessages[2]Message = One moment... I'm choosing the right time.
Objectives[13]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = Green
Objectives[13]ObjectiveMessages[2]PlayFromStart = True
Objectives[13]ObjectiveMessages[2]Delay = False
Objectives[13]ObjectiveMessages[2]DelayTime = 0
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = False
Objectives[13]ObjectiveMessages[2]TypeTextMesage = True
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = 2033,719
Objectives[13]ObjectiveMessages[3]positionY = 4719,102
Objectives[13]ObjectiveMessages[3]positionZ = 40,43
Objectives[13]ObjectiveMessages[3]Message = The right time is now, GO!
Objectives[13]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = Orange
Objectives[13]ObjectiveMessages[3]PlayFromStart = True
Objectives[13]ObjectiveMessages[3]Delay = False
Objectives[13]ObjectiveMessages[3]DelayTime = 0
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = False
Objectives[13]ObjectiveMessages[3]TypeTextMesage = True
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = 2036,595
Objectives[13]ObjectiveMessages[4]positionY = 4720,24
Objectives[13]ObjectiveMessages[4]positionZ = 40,44537
Objectives[13]ObjectiveMessages[4]Message = Fuck!
Objectives[13]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = Green
Objectives[13]ObjectiveMessages[4]PlayFromStart = True
Objectives[13]ObjectiveMessages[4]Delay = False
Objectives[13]ObjectiveMessages[4]DelayTime = 0
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = False
Objectives[13]ObjectiveMessages[4]TypeTextMesage = True
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[14]Type = GoTo_Actor
Objectives[14]Text = Take the tug to Lester
Objectives[14]positionX = 3838,895
Objectives[14]positionY = 4463,451
Objectives[14]positionZ = 1,652083
Objectives[14]GoTo_Actor_ChangToCompanion = True
Objectives[14]GoTo_Actor_Distance = 5
Objectives[14]GoTo_Actor_Remove_Blip = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 2
Objectives[14]mission_Vehicles[0]positionX = 3802,556
Objectives[14]mission_Vehicles[0]positionY = 4443,146
Objectives[14]mission_Vehicles[0]positionZ = 3,600846
Objectives[14]mission_Vehicles[0]Heading = 319,6545
Objectives[14]mission_Vehicles[0]Name = Muletto
Objectives[14]mission_Vehicles[0]Model = forklift
Objectives[14]mission_Vehicles[0]PrimaryColor = WornOrange
Objectives[14]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[14]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[14]mission_Vehicles[0]HasPearlescent = False
Objectives[14]mission_Vehicles[0]Livery = 0
Objectives[14]mission_Vehicles[0]DirtLevel = 0
Objectives[14]mission_Vehicles[0]LockedForPlayer = False
Objectives[14]mission_Vehicles[0]Locked = False
Objectives[14]mission_Vehicles[0]Alarm = False
Objectives[14]mission_Vehicles[0]HotWired = False
Objectives[14]mission_Vehicles[0]Invincible = False
Objectives[14]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[14]mission_Vehicles[0]Remove_After = 0
Objectives[14]mission_Vehicles[0]Survive_Number = 0
Objectives[14]mission_Vehicles[0]Failed_Text = 
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 20
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[14]mission_Vehicles[1]positionX = 3805,823
Objectives[14]mission_Vehicles[1]positionY = 4442,821
Objectives[14]mission_Vehicles[1]positionZ = 3,41808
Objectives[14]mission_Vehicles[1]Heading = 358,3094
Objectives[14]mission_Vehicles[1]Name = Muletto
Objectives[14]mission_Vehicles[1]Model = forklift
Objectives[14]mission_Vehicles[1]PrimaryColor = WornOrange
Objectives[14]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[14]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[14]mission_Vehicles[1]HasPearlescent = False
Objectives[14]mission_Vehicles[1]Livery = 0
Objectives[14]mission_Vehicles[1]DirtLevel = 0
Objectives[14]mission_Vehicles[1]LockedForPlayer = False
Objectives[14]mission_Vehicles[1]Locked = False
Objectives[14]mission_Vehicles[1]Alarm = False
Objectives[14]mission_Vehicles[1]HotWired = False
Objectives[14]mission_Vehicles[1]Invincible = False
Objectives[14]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[14]mission_Vehicles[1]Remove_After = 0
Objectives[14]mission_Vehicles[1]Survive_Number = 0
Objectives[14]mission_Vehicles[1]Failed_Text = 
Objectives[14]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[14]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 19
Objectives[14]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 5
Objectives[14]ObjectiveMessages[0]positionX = 2043,429
Objectives[14]ObjectiveMessages[0]positionY = 4722,936
Objectives[14]ObjectiveMessages[0]positionZ = 40,49523
Objectives[14]ObjectiveMessages[0]Message = FRANKLIN, WHERE THE FUCK ARE YOU? DID YOU GET THAT FUCKING BOAT?
Objectives[14]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = Yellow
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = False
Objectives[14]ObjectiveMessages[0]TypeTextMesage = True
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[1]positionX = 2047,25
Objectives[14]ObjectiveMessages[1]positionY = 4724,452
Objectives[14]ObjectiveMessages[1]positionZ = 40,53084
Objectives[14]ObjectiveMessages[1]Message = Yes, I took it.
Objectives[14]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[14]ObjectiveMessages[1]Sender = 
Objectives[14]ObjectiveMessages[1]Subject = 
Objectives[14]ObjectiveMessages[1]MessageColor = Green
Objectives[14]ObjectiveMessages[1]PlayFromStart = True
Objectives[14]ObjectiveMessages[1]Delay = False
Objectives[14]ObjectiveMessages[1]DelayTime = 0
Objectives[14]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[1]TypeSubtitle = False
Objectives[14]ObjectiveMessages[1]TypeTextMesage = True
Objectives[14]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[2]positionX = 2050,305
Objectives[14]ObjectiveMessages[2]positionY = 4725,974
Objectives[14]ObjectiveMessages[2]positionZ = 40,52806
Objectives[14]ObjectiveMessages[2]Message = Well, hurry up, I'll wait for you at the dock.
Objectives[14]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[14]ObjectiveMessages[2]Sender = 
Objectives[14]ObjectiveMessages[2]Subject = 
Objectives[14]ObjectiveMessages[2]MessageColor = Yellow
Objectives[14]ObjectiveMessages[2]PlayFromStart = True
Objectives[14]ObjectiveMessages[2]Delay = False
Objectives[14]ObjectiveMessages[2]DelayTime = 0
Objectives[14]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[2]TypeSubtitle = False
Objectives[14]ObjectiveMessages[2]TypeTextMesage = True
Objectives[14]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[3]positionX = 2052,75
Objectives[14]ObjectiveMessages[3]positionY = 4727,064
Objectives[14]ObjectiveMessages[3]positionZ = 40,52317
Objectives[14]ObjectiveMessages[3]Message = And make sure you get rid of the sailors before you arrive.
Objectives[14]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[14]ObjectiveMessages[3]Sender = 
Objectives[14]ObjectiveMessages[3]Subject = 
Objectives[14]ObjectiveMessages[3]MessageColor = Yellow
Objectives[14]ObjectiveMessages[3]PlayFromStart = True
Objectives[14]ObjectiveMessages[3]Delay = False
Objectives[14]ObjectiveMessages[3]DelayTime = 0
Objectives[14]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[3]TypeSubtitle = False
Objectives[14]ObjectiveMessages[3]TypeTextMesage = True
Objectives[14]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[4]positionX = 2055,659
Objectives[14]ObjectiveMessages[4]positionY = 4728,415
Objectives[14]ObjectiveMessages[4]positionZ = 40,51022
Objectives[14]ObjectiveMessages[4]Message = Ok.
Objectives[14]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[14]ObjectiveMessages[4]Sender = 
Objectives[14]ObjectiveMessages[4]Subject = 
Objectives[14]ObjectiveMessages[4]MessageColor = Green
Objectives[14]ObjectiveMessages[4]PlayFromStart = True
Objectives[14]ObjectiveMessages[4]Delay = False
Objectives[14]ObjectiveMessages[4]DelayTime = 0
Objectives[14]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[4]TypeSubtitle = False
Objectives[14]ObjectiveMessages[4]TypeTextMesage = True
Objectives[14]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[15]Type = Hint_Objective
Objectives[15]Text = 
Objectives[15]positionX = 3839,167
Objectives[15]positionY = 4462,561
Objectives[15]positionZ = 1,652083
Objectives[15]Hint_Time = 16
Objectives[15]Hint_FOV = 40
Objectives[15]Hint_Use_Position = False
Objectives[15]Hint_Use_Player = False
Objectives[15]Hint_Use_Actor = True
Objectives[15]Hint_Use_Vehicle = False
Objectives[15]mission_ActorsCount = 2
Objectives[15]mission_Actors[0]SpawnInVehicle = True
Objectives[15]mission_Actors[0]SeatIndex = -1
Objectives[15]mission_Actors[0]Survive_Number = 0
Objectives[15]mission_Actors[0]Failed_Text = 
Objectives[15]mission_Actors[0]Remove_After = 0
Objectives[15]mission_Actors[0]positionX = 3472,581
Objectives[15]mission_Actors[0]positionY = 4710,3
Objectives[15]mission_Actors[0]positionZ = 51,13846
Objectives[15]mission_Actors[0]Heading = 189,2737
Objectives[15]mission_Actors[0]String_Name = ig_nervousron
Objectives[15]mission_Actors[0]Relationship_Group = Companion
Objectives[15]mission_Actors[0]AddBlip = False
Objectives[15]mission_Actors[0]ShowCone = False
Objectives[15]mission_Actors[0]Invincible = True
Objectives[15]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[0]AlwaysFight = True
Objectives[15]mission_Actors[0]Seeing_Range = 30
Objectives[15]mission_Actors[0]Hearing_Range = 30
Objectives[15]mission_Actors[0]CombatMovement = Offensive
Objectives[15]mission_Actors[0]weapon = Revolver
Objectives[15]mission_Actors[0]Variation = Custom
Objectives[15]mission_Actors[0]Task = 99
Objectives[15]mission_Actors[0]Task_Guard_Range = 5
Objectives[15]mission_Actors[0]Task_Stay_In_Range = True
Objectives[15]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[0]Task_Scenario = NONE
Objectives[15]mission_Actors[0]Task_List_Count = 4
Objectives[15]mission_Actors[0]Task_Repeat = False
Objectives[15]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[15]mission_Actors[0]Task_List[0]PositionX = 3475,989
Objectives[15]mission_Actors[0]Task_List[0]PositionY = 4705,412
Objectives[15]mission_Actors[0]Task_List[0]PositionZ = 50,87201
Objectives[15]mission_Actors[0]Task_List[0]Speed = 1
Objectives[15]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[15]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[15]mission_Actors[0]Task_List[1]Type = Drive
Objectives[15]mission_Actors[0]Task_List[1]PositionX = 3778,645
Objectives[15]mission_Actors[0]Task_List[1]PositionY = 4464,669
Objectives[15]mission_Actors[0]Task_List[1]PositionZ = 5,589314
Objectives[15]mission_Actors[0]Task_List[1]Speed = 15
Objectives[15]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[15]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[1]Reverse = False
Objectives[15]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[15]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[2]Type = Drive
Objectives[15]mission_Actors[0]Task_List[2]PositionX = 3816,866
Objectives[15]mission_Actors[0]Task_List[2]PositionY = 4474,995
Objectives[15]mission_Actors[0]Task_List[2]PositionZ = 2,767502
Objectives[15]mission_Actors[0]Task_List[2]Speed = 5
Objectives[15]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[15]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[2]Reverse = False
Objectives[15]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[15]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[15]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[15]mission_Actors[0]Task_List[3]Type = Drive
Objectives[15]mission_Actors[0]Task_List[3]PositionX = 3821,361
Objectives[15]mission_Actors[0]Task_List[3]PositionY = 4459,989
Objectives[15]mission_Actors[0]Task_List[3]PositionZ = 3,072504
Objectives[15]mission_Actors[0]Task_List[3]Speed = 5
Objectives[15]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[15]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[3]Reverse = False
Objectives[15]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[15]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[15]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[15]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[15]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[15]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[15]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[15]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[15]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[15]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[15]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[15]mission_Actors[0]NeededForObjectiveHint[0] = 16
Objectives[15]mission_Actors[0]NeededForObjectiveHint[1] = 18
Objectives[15]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[15]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 19
Objectives[15]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[15]mission_Actors[0]NeededForObjectiveGoToActor[0] = 17
Objectives[15]mission_Actors[0]NeededForObjectiveGoToActor[1] = 35
Objectives[15]mission_Actors[1]SpawnInVehicle = True
Objectives[15]mission_Actors[1]SeatIndex = 0
Objectives[15]mission_Actors[1]Survive_Number = 0
Objectives[15]mission_Actors[1]Failed_Text = 
Objectives[15]mission_Actors[1]Remove_After = 0
Objectives[15]mission_Actors[1]positionX = 3472,581
Objectives[15]mission_Actors[1]positionY = 4710,3
Objectives[15]mission_Actors[1]positionZ = 51,13846
Objectives[15]mission_Actors[1]Heading = 189,2737
Objectives[15]mission_Actors[1]String_Name = ig_wade
Objectives[15]mission_Actors[1]Relationship_Group = Companion
Objectives[15]mission_Actors[1]AddBlip = False
Objectives[15]mission_Actors[1]ShowCone = False
Objectives[15]mission_Actors[1]Invincible = True
Objectives[15]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[1]AlwaysFight = True
Objectives[15]mission_Actors[1]Seeing_Range = 30
Objectives[15]mission_Actors[1]Hearing_Range = 30
Objectives[15]mission_Actors[1]CombatMovement = Offensive
Objectives[15]mission_Actors[1]weapon = MicroSMG
Objectives[15]mission_Actors[1]Variation = Custom
Objectives[15]mission_Actors[1]Task = 99
Objectives[15]mission_Actors[1]Task_Guard_Range = 5
Objectives[15]mission_Actors[1]Task_Stay_In_Range = True
Objectives[15]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[1]Task_Scenario = NONE
Objectives[15]mission_Actors[1]Task_List_Count = 1
Objectives[15]mission_Actors[1]Task_Repeat = False
Objectives[15]mission_Actors[1]Task_List[0]Type = Pause
Objectives[15]mission_Actors[1]Task_List[0]PositionX = 3470,49
Objectives[15]mission_Actors[1]Task_List[0]PositionY = 4702,927
Objectives[15]mission_Actors[1]Task_List[0]PositionZ = 51,00086
Objectives[15]mission_Actors[1]Task_List[0]time = 15
Objectives[15]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 4
Objectives[15]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 3
Objectives[15]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[15]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[15]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[15]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[15]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[15]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[15]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[15]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[15]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[15]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[15]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 20
Objectives[15]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[15]mission_Actors[1]NeededForObjectiveGoToActor[0] = 36
Objectives[15]mission_Vehicles = 2
Objectives[15]mission_Vehicles[0]positionX = 3472,581
Objectives[15]mission_Vehicles[0]positionY = 4710,3
Objectives[15]mission_Vehicles[0]positionZ = 51,13846
Objectives[15]mission_Vehicles[0]Heading = 189,2737
Objectives[15]mission_Vehicles[0]Name = Phantom
Objectives[15]mission_Vehicles[0]Model = hauler
Objectives[15]mission_Vehicles[0]PrimaryColor = MetallicChocoOrange
Objectives[15]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[15]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[15]mission_Vehicles[0]HasPearlescent = False
Objectives[15]mission_Vehicles[0]Livery = 0
Objectives[15]mission_Vehicles[0]DirtLevel = 14
Objectives[15]mission_Vehicles[0]LockedForPlayer = False
Objectives[15]mission_Vehicles[0]Locked = False
Objectives[15]mission_Vehicles[0]Alarm = False
Objectives[15]mission_Vehicles[0]HotWired = False
Objectives[15]mission_Vehicles[0]Invincible = True
Objectives[15]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[15]mission_Vehicles[0]Remove_After = 0
Objectives[15]mission_Vehicles[0]Survive_Number = 0
Objectives[15]mission_Vehicles[0]Failed_Text = 
Objectives[15]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[15]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 15
Objectives[15]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[15]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[15]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 30
Objectives[15]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[15]mission_Vehicles[0]NeededForActorTaskIndex[1] = 2
Objectives[15]mission_Vehicles[1]positionX = 3471,636
Objectives[15]mission_Vehicles[1]positionY = 4716,389
Objectives[15]mission_Vehicles[1]positionZ = 52,08963
Objectives[15]mission_Vehicles[1]Heading = 188,6816
Objectives[15]mission_Vehicles[1]Name = NULL
Objectives[15]mission_Vehicles[1]Model = trailers
Objectives[15]mission_Vehicles[1]PrimaryColor = MetallicChocoOrange
Objectives[15]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[15]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[15]mission_Vehicles[1]HasPearlescent = False
Objectives[15]mission_Vehicles[1]Livery = 0
Objectives[15]mission_Vehicles[1]DirtLevel = 0
Objectives[15]mission_Vehicles[1]LockedForPlayer = False
Objectives[15]mission_Vehicles[1]Locked = False
Objectives[15]mission_Vehicles[1]Alarm = False
Objectives[15]mission_Vehicles[1]HotWired = False
Objectives[15]mission_Vehicles[1]Invincible = False
Objectives[15]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[15]mission_Vehicles[1]Remove_After = 44
Objectives[15]mission_Vehicles[1]Survive_Number = 0
Objectives[15]mission_Vehicles[1]Failed_Text = 
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 5
Objectives[15]ObjectiveMessages[0]positionX = 1752,584
Objectives[15]ObjectiveMessages[0]positionY = 3836,293
Objectives[15]ObjectiveMessages[0]positionZ = 33,55614
Objectives[15]ObjectiveMessages[0]Message = Oh, you're here, well, did you have trouble landing on the boat?
Objectives[15]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Yellow
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 1750,404
Objectives[15]ObjectiveMessages[1]positionY = 3834,747
Objectives[15]ObjectiveMessages[1]positionZ = 33,60721
Objectives[15]ObjectiveMessages[1]Message = Naaaah, it was easy.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = Green
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = 1748,358
Objectives[15]ObjectiveMessages[2]positionY = 3833,585
Objectives[15]ObjectiveMessages[2]positionZ = 33,64118
Objectives[15]ObjectiveMessages[2]Message = Good, the truck is coming, Ron and Wade have already loaded the firtst part of the machine.
Objectives[15]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = Yellow
Objectives[15]ObjectiveMessages[2]PlayFromStart = True
Objectives[15]ObjectiveMessages[2]Delay = False
Objectives[15]ObjectiveMessages[2]DelayTime = 0
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = False
Objectives[15]ObjectiveMessages[2]TypeTextMesage = True
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[3]positionX = 1745,43
Objectives[15]ObjectiveMessages[3]positionY = 3831,997
Objectives[15]ObjectiveMessages[3]positionZ = 33,68906
Objectives[15]ObjectiveMessages[3]Message = How do we move the machine parts from the boat to the truck?
Objectives[15]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[15]ObjectiveMessages[3]Sender = 
Objectives[15]ObjectiveMessages[3]Subject = 
Objectives[15]ObjectiveMessages[3]MessageColor = Green
Objectives[15]ObjectiveMessages[3]PlayFromStart = True
Objectives[15]ObjectiveMessages[3]Delay = False
Objectives[15]ObjectiveMessages[3]DelayTime = 0
Objectives[15]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[3]TypeSubtitle = False
Objectives[15]ObjectiveMessages[3]TypeTextMesage = True
Objectives[15]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[4]positionX = 1742,914
Objectives[15]ObjectiveMessages[4]positionY = 3830,639
Objectives[15]ObjectiveMessages[4]positionZ = 33,72974
Objectives[15]ObjectiveMessages[4]Message = There are forklift trucks, Ron and Wade will take care of it.
Objectives[15]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[15]ObjectiveMessages[4]Sender = 
Objectives[15]ObjectiveMessages[4]Subject = 
Objectives[15]ObjectiveMessages[4]MessageColor = Yellow
Objectives[15]ObjectiveMessages[4]PlayFromStart = True
Objectives[15]ObjectiveMessages[4]Delay = False
Objectives[15]ObjectiveMessages[4]DelayTime = 0
Objectives[15]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[4]TypeSubtitle = False
Objectives[15]ObjectiveMessages[4]TypeTextMesage = True
Objectives[15]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[16]Type = Hint_Objective
Objectives[16]Text = 
Objectives[16]positionX = 3480,083
Objectives[16]positionY = 4705,487
Objectives[16]positionZ = 50,38027
Objectives[16]Hint_Time = 16
Objectives[16]Hint_FOV = 20
Objectives[16]Hint_Use_Position = False
Objectives[16]Hint_Use_Player = False
Objectives[16]Hint_Use_Actor = True
Objectives[16]Hint_Use_Vehicle = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 3
Objectives[16]ObjectiveMessages[0]positionX = 1734,323
Objectives[16]ObjectiveMessages[0]positionY = 3825,907
Objectives[16]ObjectiveMessages[0]positionZ = 33,84194
Objectives[16]ObjectiveMessages[0]Message = If they come, where the fuck are they? They should already be here.
Objectives[16]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = Yellow
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = False
Objectives[16]ObjectiveMessages[0]TypeTextMesage = True
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 1730,425
Objectives[16]ObjectiveMessages[1]positionY = 3823,176
Objectives[16]ObjectiveMessages[1]positionZ = 33,85006
Objectives[16]ObjectiveMessages[1]Message = Here they are, they are coming now.
Objectives[16]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = Green
Objectives[16]ObjectiveMessages[1]PlayFromStart = True
Objectives[16]ObjectiveMessages[1]Delay = False
Objectives[16]ObjectiveMessages[1]DelayTime = 0
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = True
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 1728,75
Objectives[16]ObjectiveMessages[2]positionY = 3822
Objectives[16]ObjectiveMessages[2]positionZ = 33,85039
Objectives[16]ObjectiveMessages[2]Message = Excellent, let's proceed.
Objectives[16]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = Yellow
Objectives[16]ObjectiveMessages[2]PlayFromStart = True
Objectives[16]ObjectiveMessages[2]Delay = False
Objectives[16]ObjectiveMessages[2]DelayTime = 0
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = False
Objectives[16]ObjectiveMessages[2]TypeTextMesage = True
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[17]Type = GoTo_Actor
Objectives[17]Text = Go to Ron and Wade
Objectives[17]positionX = 3480,083
Objectives[17]positionY = 4705,487
Objectives[17]positionZ = 50,38027
Objectives[17]GoTo_Actor_ChangToCompanion = False
Objectives[17]GoTo_Actor_Distance = 5
Objectives[17]GoTo_Actor_Remove_Blip = True
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Hint_Objective
Objectives[18]Text = 
Objectives[18]positionX = 3475,207
Objectives[18]positionY = 4706,3
Objectives[18]positionZ = 50,30256
Objectives[18]Hint_Time = 16
Objectives[18]Hint_FOV = 40
Objectives[18]Hint_Use_Position = False
Objectives[18]Hint_Use_Player = False
Objectives[18]Hint_Use_Actor = True
Objectives[18]Hint_Use_Vehicle = False
Objectives[18]mission_ActorsCount = 1
Objectives[18]mission_Actors[0]SpawnInVehicle = True
Objectives[18]mission_Actors[0]SeatIndex = -1
Objectives[18]mission_Actors[0]Survive_Number = 0
Objectives[18]mission_Actors[0]Failed_Text = 
Objectives[18]mission_Actors[0]Remove_After = 0
Objectives[18]mission_Actors[0]positionX = 3416,922
Objectives[18]mission_Actors[0]positionY = 4878,637
Objectives[18]mission_Actors[0]positionZ = 34,57795
Objectives[18]mission_Actors[0]Heading = 224,3837
Objectives[18]mission_Actors[0]String_Name = player_zero
Objectives[18]mission_Actors[0]Relationship_Group = Companion
Objectives[18]mission_Actors[0]AddBlip = False
Objectives[18]mission_Actors[0]ShowCone = False
Objectives[18]mission_Actors[0]Invincible = True
Objectives[18]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[18]mission_Actors[0]AlwaysFight = True
Objectives[18]mission_Actors[0]Seeing_Range = 30
Objectives[18]mission_Actors[0]Hearing_Range = 30
Objectives[18]mission_Actors[0]CombatMovement = Offensive
Objectives[18]mission_Actors[0]weapon = MicroSMG
Objectives[18]mission_Actors[0]Variation = Custom
Objectives[18]mission_Actors[0]Task = 99
Objectives[18]mission_Actors[0]Task_Guard_Range = 5
Objectives[18]mission_Actors[0]Task_Stay_In_Range = True
Objectives[18]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[18]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[18]mission_Actors[0]Task_Scenario = NONE
Objectives[18]mission_Actors[0]Task_List_Count = 5
Objectives[18]mission_Actors[0]Task_Repeat = False
Objectives[18]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[18]mission_Actors[0]Task_List[0]PositionX = 3283,62
Objectives[18]mission_Actors[0]Task_List[0]PositionY = 4988,38
Objectives[18]mission_Actors[0]Task_List[0]PositionZ = 23,35567
Objectives[18]mission_Actors[0]Task_List[0]Speed = 1
Objectives[18]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[18]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[18]mission_Actors[0]Task_List[1]Type = Drive
Objectives[18]mission_Actors[0]Task_List[1]PositionX = 3707,885
Objectives[18]mission_Actors[0]Task_List[1]PositionY = 4434,121
Objectives[18]mission_Actors[0]Task_List[1]PositionZ = 21,22478
Objectives[18]mission_Actors[0]Task_List[1]Speed = 20
Objectives[18]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[18]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[18]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[18]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[18]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[18]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[18]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[18]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[18]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[18]mission_Actors[0]Task_List[1]Reverse = False
Objectives[18]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[18]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[18]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[18]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[18]mission_Actors[0]Task_List[2]Type = Drive
Objectives[18]mission_Actors[0]Task_List[2]PositionX = 3778,911
Objectives[18]mission_Actors[0]Task_List[2]PositionY = 4465,5
Objectives[18]mission_Actors[0]Task_List[2]PositionZ = 5,58466
Objectives[18]mission_Actors[0]Task_List[2]Speed = 10
Objectives[18]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[18]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[18]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[18]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[18]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[18]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[18]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[18]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[18]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[18]mission_Actors[0]Task_List[2]Reverse = False
Objectives[18]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[18]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[18]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[18]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[18]mission_Actors[0]Task_List[3]Type = Drive
Objectives[18]mission_Actors[0]Task_List[3]PositionX = 3792,352
Objectives[18]mission_Actors[0]Task_List[3]PositionY = 4455,493
Objectives[18]mission_Actors[0]Task_List[3]PositionZ = 4,70323
Objectives[18]mission_Actors[0]Task_List[3]Speed = 10
Objectives[18]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[18]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[18]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[18]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[18]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[18]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[18]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[18]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[18]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[18]mission_Actors[0]Task_List[3]Reverse = False
Objectives[18]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[18]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[18]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[18]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[18]mission_Actors[0]Task_List[4]Type = Drive
Objectives[18]mission_Actors[0]Task_List[4]PositionX = 3791,62
Objectives[18]mission_Actors[0]Task_List[4]PositionY = 4438,319
Objectives[18]mission_Actors[0]Task_List[4]PositionZ = 3,840147
Objectives[18]mission_Actors[0]Task_List[4]Speed = 10
Objectives[18]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[18]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[18]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[18]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[18]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[18]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[18]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[18]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[18]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[18]mission_Actors[0]Task_List[4]Reverse = False
Objectives[18]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[18]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[18]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[18]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[18]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[18]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[18]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[18]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 22
Objectives[18]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[18]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[18]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[18]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[18]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[18]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[18]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[18]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[18]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[18]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[18]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[18]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[18]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[18]mission_Actors[0]PROP_GLASSES_INDEX = 5
Objectives[18]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[18]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[18]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[18]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[18]mission_Actors[0]NeededForObjectiveHint[0] = 23
Objectives[18]mission_Actors[0]NeededForObjectiveHint[1] = 25
Objectives[18]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[18]mission_Actors[0]NeededForObjectiveGoToActor[0] = 24
Objectives[18]mission_Vehicles = 1
Objectives[18]mission_Vehicles[0]positionX = 3416,922
Objectives[18]mission_Vehicles[0]positionY = 4878,637
Objectives[18]mission_Vehicles[0]positionZ = 34,57795
Objectives[18]mission_Vehicles[0]Heading = 224,3837
Objectives[18]mission_Vehicles[0]Name = Cognoscenti 55 (blindata)
Objectives[18]mission_Vehicles[0]Model = cog552
Objectives[18]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[18]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[18]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[18]mission_Vehicles[0]HasPearlescent = False
Objectives[18]mission_Vehicles[0]Livery = 0
Objectives[18]mission_Vehicles[0]DirtLevel = 0
Objectives[18]mission_Vehicles[0]LockedForPlayer = False
Objectives[18]mission_Vehicles[0]Locked = False
Objectives[18]mission_Vehicles[0]Alarm = False
Objectives[18]mission_Vehicles[0]HotWired = False
Objectives[18]mission_Vehicles[0]Invincible = True
Objectives[18]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[18]mission_Vehicles[0]Remove_After = 0
Objectives[18]mission_Vehicles[0]Survive_Number = 0
Objectives[18]mission_Vehicles[0]Failed_Text = 
Objectives[18]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[18]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 18
Objectives[18]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[18]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[18]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[18]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 37
Objectives[18]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[18]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[18]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 39
Objectives[18]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 5
Objectives[18]ObjectiveMessages[0]positionX = 1720,658
Objectives[18]ObjectiveMessages[0]positionY = 3816,007
Objectives[18]ObjectiveMessages[0]positionZ = 33,83487
Objectives[18]ObjectiveMessages[0]Message = Guys, you're late, all right?
Objectives[18]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = Yellow
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = False
Objectives[18]ObjectiveMessages[0]TypeTextMesage = True
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[1]positionX = 1717,879
Objectives[18]ObjectiveMessages[1]positionY = 3813,964
Objectives[18]ObjectiveMessages[1]positionZ = 33,86959
Objectives[18]ObjectiveMessages[1]Message = Yes, all right, but it took a little longer than expexted.
Objectives[18]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[18]ObjectiveMessages[1]Sender = 
Objectives[18]ObjectiveMessages[1]Subject = 
Objectives[18]ObjectiveMessages[1]MessageColor = Red
Objectives[18]ObjectiveMessages[1]PlayFromStart = True
Objectives[18]ObjectiveMessages[1]Delay = False
Objectives[18]ObjectiveMessages[1]DelayTime = 0
Objectives[18]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[1]TypeSubtitle = False
Objectives[18]ObjectiveMessages[1]TypeTextMesage = True
Objectives[18]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[2]positionX = 1716,099
Objectives[18]ObjectiveMessages[2]positionY = 3812,682
Objectives[18]ObjectiveMessages[2]positionZ = 33,95698
Objectives[18]ObjectiveMessages[2]Message = That fucking thing is heavy.
Objectives[18]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[18]ObjectiveMessages[2]Sender = 
Objectives[18]ObjectiveMessages[2]Subject = 
Objectives[18]ObjectiveMessages[2]MessageColor = Green
Objectives[18]ObjectiveMessages[2]PlayFromStart = True
Objectives[18]ObjectiveMessages[2]Delay = False
Objectives[18]ObjectiveMessages[2]DelayTime = 0
Objectives[18]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[2]TypeSubtitle = False
Objectives[18]ObjectiveMessages[2]TypeTextMesage = True
Objectives[18]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[3]positionX = 1714,254
Objectives[18]ObjectiveMessages[3]positionY = 3811,32
Objectives[18]ObjectiveMessages[3]positionZ = 33,9659
Objectives[18]ObjectiveMessages[3]Message = I know, that's why I had brought forklifts.
Objectives[18]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[18]ObjectiveMessages[3]Sender = 
Objectives[18]ObjectiveMessages[3]Subject = 
Objectives[18]ObjectiveMessages[3]MessageColor = Yellow
Objectives[18]ObjectiveMessages[3]PlayFromStart = True
Objectives[18]ObjectiveMessages[3]Delay = False
Objectives[18]ObjectiveMessages[3]DelayTime = 0
Objectives[18]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[3]TypeSubtitle = False
Objectives[18]ObjectiveMessages[3]TypeTextMesage = True
Objectives[18]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[4]positionX = 1711,464
Objectives[18]ObjectiveMessages[4]positionY = 3809,321
Objectives[18]ObjectiveMessages[4]positionZ = 34,00499
Objectives[18]ObjectiveMessages[4]Message = Take it and start unloading the machine parts from the boat and load them onto the truck.
Objectives[18]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[18]ObjectiveMessages[4]Sender = 
Objectives[18]ObjectiveMessages[4]Subject = 
Objectives[18]ObjectiveMessages[4]MessageColor = Yellow
Objectives[18]ObjectiveMessages[4]PlayFromStart = True
Objectives[18]ObjectiveMessages[4]Delay = False
Objectives[18]ObjectiveMessages[4]DelayTime = 0
Objectives[18]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[4]TypeSubtitle = False
Objectives[18]ObjectiveMessages[4]TypeTextMesage = True
Objectives[18]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = 3478,594
Objectives[19]positionY = 4696,631
Objectives[19]positionZ = 51,07447
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = True
Objectives[19]SetPlayerActor_RelationshipGroup = Friend
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = True
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 7
Objectives[19]Task_List[0]Type = EnterVehicle
Objectives[19]Task_List[0]PositionX = 3804,961
Objectives[19]Task_List[0]PositionY = 4442,203
Objectives[19]Task_List[0]PositionZ = 3,50124
Objectives[19]Task_List[0]Speed = 1
Objectives[19]Task_List[0]SeatIndex = -1
Objectives[19]Task_List[0]TaskIndex = 0
Objectives[19]Task_List[0]Warp = False
Objectives[19]Task_List[1]Type = Drive
Objectives[19]Task_List[1]PositionX = 3803,225
Objectives[19]Task_List[1]PositionY = 4464,405
Objectives[19]Task_List[1]PositionZ = 4,31068
Objectives[19]Task_List[1]Speed = 5
Objectives[19]Task_List[1]StopBeforeVehicles = True
Objectives[19]Task_List[1]StopBeforeActors = True
Objectives[19]Task_List[1]AvoidVehicles = True
Objectives[19]Task_List[1]AvoidEmptyVehicles = True
Objectives[19]Task_List[1]AvoidActors = True
Objectives[19]Task_List[1]AvoidObjects = True
Objectives[19]Task_List[1]StopAtLights = False
Objectives[19]Task_List[1]UseBlinkers = True
Objectives[19]Task_List[1]AllowGoingWrongWay = True
Objectives[19]Task_List[1]Reverse = False
Objectives[19]Task_List[1]TakeShortestPath = True
Objectives[19]Task_List[1]IgnoreRoads = True
Objectives[19]Task_List[1]IgnoreAllPathing = True
Objectives[19]Task_List[1]AvoidHighWays = True
Objectives[19]Task_List[2]Type = Drive
Objectives[19]Task_List[2]PositionX = 3829,142
Objectives[19]Task_List[2]PositionY = 4464,165
Objectives[19]Task_List[2]PositionZ = 2,166182
Objectives[19]Task_List[2]Speed = 5
Objectives[19]Task_List[2]StopBeforeVehicles = True
Objectives[19]Task_List[2]StopBeforeActors = True
Objectives[19]Task_List[2]AvoidVehicles = True
Objectives[19]Task_List[2]AvoidEmptyVehicles = True
Objectives[19]Task_List[2]AvoidActors = True
Objectives[19]Task_List[2]AvoidObjects = True
Objectives[19]Task_List[2]StopAtLights = False
Objectives[19]Task_List[2]UseBlinkers = True
Objectives[19]Task_List[2]AllowGoingWrongWay = True
Objectives[19]Task_List[2]Reverse = False
Objectives[19]Task_List[2]TakeShortestPath = True
Objectives[19]Task_List[2]IgnoreRoads = True
Objectives[19]Task_List[2]IgnoreAllPathing = True
Objectives[19]Task_List[2]AvoidHighWays = True
Objectives[19]Task_List[3]Type = Drive
Objectives[19]Task_List[3]PositionX = 3841,873
Objectives[19]Task_List[3]PositionY = 4463,25
Objectives[19]Task_List[3]PositionZ = 2,152083
Objectives[19]Task_List[3]Speed = 5
Objectives[19]Task_List[3]StopBeforeVehicles = True
Objectives[19]Task_List[3]StopBeforeActors = True
Objectives[19]Task_List[3]AvoidVehicles = True
Objectives[19]Task_List[3]AvoidEmptyVehicles = True
Objectives[19]Task_List[3]AvoidActors = True
Objectives[19]Task_List[3]AvoidObjects = True
Objectives[19]Task_List[3]StopAtLights = False
Objectives[19]Task_List[3]UseBlinkers = True
Objectives[19]Task_List[3]AllowGoingWrongWay = True
Objectives[19]Task_List[3]Reverse = False
Objectives[19]Task_List[3]TakeShortestPath = True
Objectives[19]Task_List[3]IgnoreRoads = True
Objectives[19]Task_List[3]IgnoreAllPathing = True
Objectives[19]Task_List[3]AvoidHighWays = True
Objectives[19]Task_List[4]Type = Drive
Objectives[19]Task_List[4]PositionX = 3823,117
Objectives[19]Task_List[4]PositionY = 4464,106
Objectives[19]Task_List[4]PositionZ = 2,813781
Objectives[19]Task_List[4]Speed = 5
Objectives[19]Task_List[4]StopBeforeVehicles = True
Objectives[19]Task_List[4]StopBeforeActors = True
Objectives[19]Task_List[4]AvoidVehicles = True
Objectives[19]Task_List[4]AvoidEmptyVehicles = True
Objectives[19]Task_List[4]AvoidActors = True
Objectives[19]Task_List[4]AvoidObjects = True
Objectives[19]Task_List[4]StopAtLights = False
Objectives[19]Task_List[4]UseBlinkers = True
Objectives[19]Task_List[4]AllowGoingWrongWay = True
Objectives[19]Task_List[4]Reverse = True
Objectives[19]Task_List[4]TakeShortestPath = True
Objectives[19]Task_List[4]IgnoreRoads = True
Objectives[19]Task_List[4]IgnoreAllPathing = True
Objectives[19]Task_List[4]AvoidHighWays = True
Objectives[19]Task_List[5]Type = Drive
Objectives[19]Task_List[5]PositionX = 3798,533
Objectives[19]Task_List[5]PositionY = 4464,507
Objectives[19]Task_List[5]PositionZ = 4,727488
Objectives[19]Task_List[5]Speed = 5
Objectives[19]Task_List[5]StopBeforeVehicles = True
Objectives[19]Task_List[5]StopBeforeActors = True
Objectives[19]Task_List[5]AvoidVehicles = True
Objectives[19]Task_List[5]AvoidEmptyVehicles = True
Objectives[19]Task_List[5]AvoidActors = True
Objectives[19]Task_List[5]AvoidObjects = True
Objectives[19]Task_List[5]StopAtLights = False
Objectives[19]Task_List[5]UseBlinkers = True
Objectives[19]Task_List[5]AllowGoingWrongWay = True
Objectives[19]Task_List[5]Reverse = False
Objectives[19]Task_List[5]TakeShortestPath = True
Objectives[19]Task_List[5]IgnoreRoads = True
Objectives[19]Task_List[5]IgnoreAllPathing = True
Objectives[19]Task_List[5]AvoidHighWays = True
Objectives[19]Task_List[6]Type = Drive
Objectives[19]Task_List[6]PositionX = 3791,564
Objectives[19]Task_List[6]PositionY = 4454,988
Objectives[19]Task_List[6]PositionZ = 4,735269
Objectives[19]Task_List[6]Speed = 5
Objectives[19]Task_List[6]StopBeforeVehicles = True
Objectives[19]Task_List[6]StopBeforeActors = True
Objectives[19]Task_List[6]AvoidVehicles = True
Objectives[19]Task_List[6]AvoidEmptyVehicles = True
Objectives[19]Task_List[6]AvoidActors = True
Objectives[19]Task_List[6]AvoidObjects = True
Objectives[19]Task_List[6]StopAtLights = False
Objectives[19]Task_List[6]UseBlinkers = True
Objectives[19]Task_List[6]AllowGoingWrongWay = True
Objectives[19]Task_List[6]Reverse = True
Objectives[19]Task_List[6]TakeShortestPath = True
Objectives[19]Task_List[6]IgnoreRoads = True
Objectives[19]Task_List[6]IgnoreAllPathing = True
Objectives[19]Task_List[6]AvoidHighWays = True
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Set_Player_Actor_Objective
Objectives[20]Text = 
Objectives[20]positionX = 3473,227
Objectives[20]positionY = 4699,401
Objectives[20]positionZ = 50,80503
Objectives[20]SetPlayerActor_Use_Player = False
Objectives[20]SetPlayerActor_Player_Controllable = True
Objectives[20]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[20]SetPlayerActor_Use_Actor = True
Objectives[20]SetPlayerActor_RelationshipGroup_Change = True
Objectives[20]SetPlayerActor_RelationshipGroup = Friend
Objectives[20]SetPlayerActor_Invincible_Change = False
Objectives[20]SetPlayerActor_Invincible = False
Objectives[20]SetPlayerActor_NewTask = True
Objectives[20]Int_Task = 99
Objectives[20]Task_Repeat = True
Objectives[20]Task_Timeout = False
Objectives[20]Task_Guard_Range = 10
Objectives[20]Task_Stay_In_Range = True
Objectives[20]Task_Wander_Range = 10
Objectives[20]Task_Scenario = NONE
Objectives[20]Task_TalkingAnimation = mic_chatter
Objectives[20]Task_Time = 1
Objectives[20]TaskListCount = 11
Objectives[20]Task_List[0]Type = EnterVehicle
Objectives[20]Task_List[0]PositionX = 3801,549
Objectives[20]Task_List[0]PositionY = 4443,431
Objectives[20]Task_List[0]PositionZ = 3,697628
Objectives[20]Task_List[0]Speed = 1
Objectives[20]Task_List[0]SeatIndex = -1
Objectives[20]Task_List[0]TaskIndex = 0
Objectives[20]Task_List[0]Warp = False
Objectives[20]Task_List[1]Type = Drive
Objectives[20]Task_List[1]PositionX = 3808,312
Objectives[20]Task_List[1]PositionY = 4453,827
Objectives[20]Task_List[1]PositionZ = 3,639695
Objectives[20]Task_List[1]Speed = 5
Objectives[20]Task_List[1]StopBeforeVehicles = True
Objectives[20]Task_List[1]StopBeforeActors = True
Objectives[20]Task_List[1]AvoidVehicles = True
Objectives[20]Task_List[1]AvoidEmptyVehicles = True
Objectives[20]Task_List[1]AvoidActors = True
Objectives[20]Task_List[1]AvoidObjects = True
Objectives[20]Task_List[1]StopAtLights = False
Objectives[20]Task_List[1]UseBlinkers = True
Objectives[20]Task_List[1]AllowGoingWrongWay = True
Objectives[20]Task_List[1]Reverse = False
Objectives[20]Task_List[1]TakeShortestPath = True
Objectives[20]Task_List[1]IgnoreRoads = True
Objectives[20]Task_List[1]IgnoreAllPathing = True
Objectives[20]Task_List[1]AvoidHighWays = True
Objectives[20]Task_List[2]Type = Drive
Objectives[20]Task_List[2]PositionX = 3821,381
Objectives[20]Task_List[2]PositionY = 4457,031
Objectives[20]Task_List[2]PositionZ = 2,950147
Objectives[20]Task_List[2]Speed = 5
Objectives[20]Task_List[2]StopBeforeVehicles = True
Objectives[20]Task_List[2]StopBeforeActors = True
Objectives[20]Task_List[2]AvoidVehicles = True
Objectives[20]Task_List[2]AvoidEmptyVehicles = True
Objectives[20]Task_List[2]AvoidActors = True
Objectives[20]Task_List[2]AvoidObjects = True
Objectives[20]Task_List[2]StopAtLights = False
Objectives[20]Task_List[2]UseBlinkers = True
Objectives[20]Task_List[2]AllowGoingWrongWay = True
Objectives[20]Task_List[2]Reverse = False
Objectives[20]Task_List[2]TakeShortestPath = True
Objectives[20]Task_List[2]IgnoreRoads = True
Objectives[20]Task_List[2]IgnoreAllPathing = True
Objectives[20]Task_List[2]AvoidHighWays = True
Objectives[20]Task_List[3]Type = Pause
Objectives[20]Task_List[3]positionX = 3820,684
Objectives[20]Task_List[3]positionY = 4457,417
Objectives[20]Task_List[3]positionZ = 3,018814
Objectives[20]Task_List[3]time = 5
Objectives[20]Task_List[4]Type = Drive
Objectives[20]Task_List[4]PositionX = 3821,334
Objectives[20]Task_List[4]PositionY = 4463,483
Objectives[20]Task_List[4]PositionZ = 2,961708
Objectives[20]Task_List[4]Speed = 5
Objectives[20]Task_List[4]StopBeforeVehicles = True
Objectives[20]Task_List[4]StopBeforeActors = True
Objectives[20]Task_List[4]AvoidVehicles = True
Objectives[20]Task_List[4]AvoidEmptyVehicles = True
Objectives[20]Task_List[4]AvoidActors = True
Objectives[20]Task_List[4]AvoidObjects = True
Objectives[20]Task_List[4]StopAtLights = False
Objectives[20]Task_List[4]UseBlinkers = True
Objectives[20]Task_List[4]AllowGoingWrongWay = True
Objectives[20]Task_List[4]Reverse = False
Objectives[20]Task_List[4]TakeShortestPath = True
Objectives[20]Task_List[4]IgnoreRoads = True
Objectives[20]Task_List[4]IgnoreAllPathing = True
Objectives[20]Task_List[4]AvoidHighWays = True
Objectives[20]Task_List[5]Type = Drive
Objectives[20]Task_List[5]PositionX = 3829,668
Objectives[20]Task_List[5]PositionY = 4463,773
Objectives[20]Task_List[5]PositionZ = 2,229017
Objectives[20]Task_List[5]Speed = 5
Objectives[20]Task_List[5]StopBeforeVehicles = True
Objectives[20]Task_List[5]StopBeforeActors = True
Objectives[20]Task_List[5]AvoidVehicles = True
Objectives[20]Task_List[5]AvoidEmptyVehicles = True
Objectives[20]Task_List[5]AvoidActors = True
Objectives[20]Task_List[5]AvoidObjects = True
Objectives[20]Task_List[5]StopAtLights = False
Objectives[20]Task_List[5]UseBlinkers = True
Objectives[20]Task_List[5]AllowGoingWrongWay = True
Objectives[20]Task_List[5]Reverse = False
Objectives[20]Task_List[5]TakeShortestPath = True
Objectives[20]Task_List[5]IgnoreRoads = True
Objectives[20]Task_List[5]IgnoreAllPathing = True
Objectives[20]Task_List[5]AvoidHighWays = True
Objectives[20]Task_List[6]Type = Drive
Objectives[20]Task_List[6]PositionX = 3840,526
Objectives[20]Task_List[6]PositionY = 4463,667
Objectives[20]Task_List[6]PositionZ = 2,152083
Objectives[20]Task_List[6]Speed = 5
Objectives[20]Task_List[6]StopBeforeVehicles = True
Objectives[20]Task_List[6]StopBeforeActors = True
Objectives[20]Task_List[6]AvoidVehicles = True
Objectives[20]Task_List[6]AvoidEmptyVehicles = True
Objectives[20]Task_List[6]AvoidActors = True
Objectives[20]Task_List[6]AvoidObjects = True
Objectives[20]Task_List[6]StopAtLights = False
Objectives[20]Task_List[6]UseBlinkers = True
Objectives[20]Task_List[6]AllowGoingWrongWay = True
Objectives[20]Task_List[6]Reverse = False
Objectives[20]Task_List[6]TakeShortestPath = True
Objectives[20]Task_List[6]IgnoreRoads = True
Objectives[20]Task_List[6]IgnoreAllPathing = True
Objectives[20]Task_List[6]AvoidHighWays = True
Objectives[20]Task_List[7]Type = Drive
Objectives[20]Task_List[7]PositionX = 3826,041
Objectives[20]Task_List[7]PositionY = 4463,712
Objectives[20]Task_List[7]PositionZ = 2,691144
Objectives[20]Task_List[7]Speed = 5
Objectives[20]Task_List[7]StopBeforeVehicles = True
Objectives[20]Task_List[7]StopBeforeActors = True
Objectives[20]Task_List[7]AvoidVehicles = True
Objectives[20]Task_List[7]AvoidEmptyVehicles = True
Objectives[20]Task_List[7]AvoidActors = True
Objectives[20]Task_List[7]AvoidObjects = True
Objectives[20]Task_List[7]StopAtLights = False
Objectives[20]Task_List[7]UseBlinkers = True
Objectives[20]Task_List[7]AllowGoingWrongWay = True
Objectives[20]Task_List[7]Reverse = True
Objectives[20]Task_List[7]TakeShortestPath = True
Objectives[20]Task_List[7]IgnoreRoads = True
Objectives[20]Task_List[7]IgnoreAllPathing = True
Objectives[20]Task_List[7]AvoidHighWays = True
Objectives[20]Task_List[8]Type = Drive
Objectives[20]Task_List[8]PositionX = 3801,461
Objectives[20]Task_List[8]PositionY = 4451,866
Objectives[20]Task_List[8]PositionZ = 3,948743
Objectives[20]Task_List[8]Speed = 5
Objectives[20]Task_List[8]StopBeforeVehicles = True
Objectives[20]Task_List[8]StopBeforeActors = True
Objectives[20]Task_List[8]AvoidVehicles = True
Objectives[20]Task_List[8]AvoidEmptyVehicles = True
Objectives[20]Task_List[8]AvoidActors = True
Objectives[20]Task_List[8]AvoidObjects = True
Objectives[20]Task_List[8]StopAtLights = False
Objectives[20]Task_List[8]UseBlinkers = True
Objectives[20]Task_List[8]AllowGoingWrongWay = True
Objectives[20]Task_List[8]Reverse = False
Objectives[20]Task_List[8]TakeShortestPath = True
Objectives[20]Task_List[8]IgnoreRoads = True
Objectives[20]Task_List[8]IgnoreAllPathing = True
Objectives[20]Task_List[8]AvoidHighWays = True
Objectives[20]Task_List[9]Type = Drive
Objectives[20]Task_List[9]PositionX = 3788,052
Objectives[20]Task_List[9]PositionY = 4464,134
Objectives[20]Task_List[9]PositionZ = 5,419005
Objectives[20]Task_List[9]Speed = 5
Objectives[20]Task_List[9]StopBeforeVehicles = True
Objectives[20]Task_List[9]StopBeforeActors = True
Objectives[20]Task_List[9]AvoidVehicles = True
Objectives[20]Task_List[9]AvoidEmptyVehicles = True
Objectives[20]Task_List[9]AvoidActors = True
Objectives[20]Task_List[9]AvoidObjects = True
Objectives[20]Task_List[9]StopAtLights = False
Objectives[20]Task_List[9]UseBlinkers = True
Objectives[20]Task_List[9]AllowGoingWrongWay = True
Objectives[20]Task_List[9]Reverse = False
Objectives[20]Task_List[9]TakeShortestPath = True
Objectives[20]Task_List[9]IgnoreRoads = True
Objectives[20]Task_List[9]IgnoreAllPathing = True
Objectives[20]Task_List[9]AvoidHighWays = True
Objectives[20]Task_List[10]Type = Drive
Objectives[20]Task_List[10]PositionX = 3803,792
Objectives[20]Task_List[10]PositionY = 4466,387
Objectives[20]Task_List[10]PositionZ = 4,336888
Objectives[20]Task_List[10]Speed = 5
Objectives[20]Task_List[10]StopBeforeVehicles = True
Objectives[20]Task_List[10]StopBeforeActors = True
Objectives[20]Task_List[10]AvoidVehicles = True
Objectives[20]Task_List[10]AvoidEmptyVehicles = True
Objectives[20]Task_List[10]AvoidActors = True
Objectives[20]Task_List[10]AvoidObjects = True
Objectives[20]Task_List[10]StopAtLights = False
Objectives[20]Task_List[10]UseBlinkers = True
Objectives[20]Task_List[10]AllowGoingWrongWay = True
Objectives[20]Task_List[10]Reverse = False
Objectives[20]Task_List[10]TakeShortestPath = True
Objectives[20]Task_List[10]IgnoreRoads = True
Objectives[20]Task_List[10]IgnoreAllPathing = True
Objectives[20]Task_List[10]AvoidHighWays = True
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = 3834,318
Objectives[21]positionY = 4465,733
Objectives[21]positionZ = 1,128295
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]TaskListCount = 1
Objectives[21]Task_List[0]Type = UseMoblePhone
Objectives[21]Task_List[0]positionX = 3840,434
Objectives[21]Task_List[0]positionY = 4462,158
Objectives[21]Task_List[0]positionZ = 2,169782
Objectives[21]Task_List[0]time = 9
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = 
Objectives[22]Type = Timeout_Objective
Objectives[22]positionX = 3772,028
Objectives[22]positionY = 4474,23
Objectives[22]positionZ = 5,822886
Objectives[22]Timeout_Min = 0
Objectives[22]Timeout_Sec = 10
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 4
Objectives[22]ObjectiveMessages[0]positionX = 1705,097
Objectives[22]ObjectiveMessages[0]positionY = 3804,769
Objectives[22]ObjectiveMessages[0]positionZ = 33,98132
Objectives[22]ObjectiveMessages[0]Message = Ok.
Objectives[22]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = Red
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = False
Objectives[22]ObjectiveMessages[0]TypeTextMesage = True
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = 1702,597
Objectives[22]ObjectiveMessages[1]positionY = 3803,061
Objectives[22]ObjectiveMessages[1]positionZ = 33,9217
Objectives[22]ObjectiveMessages[1]Message = Hey, do you know how a forklift works?
Objectives[22]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = Green
Objectives[22]ObjectiveMessages[1]PlayFromStart = True
Objectives[22]ObjectiveMessages[1]Delay = False
Objectives[22]ObjectiveMessages[1]DelayTime = 0
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = False
Objectives[22]ObjectiveMessages[1]TypeTextMesage = True
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[2]positionX = 1700,563
Objectives[22]ObjectiveMessages[2]positionY = 3801,642
Objectives[22]ObjectiveMessages[2]positionZ = 33,86933
Objectives[22]ObjectiveMessages[2]Message = There are some levers, some pedals, they do things...
Objectives[22]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[22]ObjectiveMessages[2]Sender = 
Objectives[22]ObjectiveMessages[2]Subject = 
Objectives[22]ObjectiveMessages[2]MessageColor = Red
Objectives[22]ObjectiveMessages[2]PlayFromStart = True
Objectives[22]ObjectiveMessages[2]Delay = False
Objectives[22]ObjectiveMessages[2]DelayTime = 0
Objectives[22]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[2]TypeSubtitle = False
Objectives[22]ObjectiveMessages[2]TypeTextMesage = True
Objectives[22]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[3]positionX = 1698,046
Objectives[22]ObjectiveMessages[3]positionY = 3799,852
Objectives[22]ObjectiveMessages[3]positionZ = 33,9129
Objectives[22]ObjectiveMessages[3]Message = Idiots.
Objectives[22]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[22]ObjectiveMessages[3]Sender = 
Objectives[22]ObjectiveMessages[3]Subject = 
Objectives[22]ObjectiveMessages[3]MessageColor = Yellow
Objectives[22]ObjectiveMessages[3]PlayFromStart = True
Objectives[22]ObjectiveMessages[3]Delay = False
Objectives[22]ObjectiveMessages[3]DelayTime = 0
Objectives[22]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[3]TypeSubtitle = False
Objectives[22]ObjectiveMessages[3]TypeTextMesage = True
Objectives[22]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[23]Type = Hint_Objective
Objectives[23]Text = 
Objectives[23]positionX = 3286,755
Objectives[23]positionY = 4987,175
Objectives[23]positionZ = 23,08664
Objectives[23]Hint_Time = 5
Objectives[23]Hint_FOV = 20
Objectives[23]Hint_Use_Position = False
Objectives[23]Hint_Use_Player = False
Objectives[23]Hint_Use_Actor = True
Objectives[23]Hint_Use_Vehicle = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 3
Objectives[23]ObjectiveMessages[0]positionX = 1692,835
Objectives[23]ObjectiveMessages[0]positionY = 3796,24
Objectives[23]ObjectiveMessages[0]positionZ = 33,95331
Objectives[23]ObjectiveMessages[0]Message = I call Michael, he should be here already.
Objectives[23]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = Yellow
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = False
Objectives[23]ObjectiveMessages[0]TypeTextMesage = True
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[1]positionX = 1690,847
Objectives[23]ObjectiveMessages[1]positionY = 3794,825
Objectives[23]ObjectiveMessages[1]positionZ = 33,94647
Objectives[23]ObjectiveMessages[1]Message = Michael, where are you?
Objectives[23]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[23]ObjectiveMessages[1]Sender = 
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = Yellow
Objectives[23]ObjectiveMessages[1]PlayFromStart = True
Objectives[23]ObjectiveMessages[1]Delay = False
Objectives[23]ObjectiveMessages[1]DelayTime = 0
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = False
Objectives[23]ObjectiveMessages[1]TypeTextMesage = True
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[2]positionX = 1688,514
Objectives[23]ObjectiveMessages[2]positionY = 3793,196
Objectives[23]ObjectiveMessages[2]positionZ = 33,9309
Objectives[23]ObjectiveMessages[2]Message = I'm here, I'm coming.
Objectives[23]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[23]ObjectiveMessages[2]Sender = 
Objectives[23]ObjectiveMessages[2]Subject = 
Objectives[23]ObjectiveMessages[2]MessageColor = Blue
Objectives[23]ObjectiveMessages[2]PlayFromStart = True
Objectives[23]ObjectiveMessages[2]Delay = False
Objectives[23]ObjectiveMessages[2]DelayTime = 0
Objectives[23]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[2]TypeSubtitle = False
Objectives[23]ObjectiveMessages[2]TypeTextMesage = True
Objectives[23]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[24]Type = GoTo_Actor
Objectives[24]Text = Go to Michael
Objectives[24]positionX = 3283,299
Objectives[24]positionY = 4988,863
Objectives[24]positionZ = 22,83176
Objectives[24]GoTo_Actor_ChangToCompanion = True
Objectives[24]GoTo_Actor_Distance = 5
Objectives[24]GoTo_Actor_Remove_Blip = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Hint_Objective
Objectives[25]Text = 
Objectives[25]positionX = 3283,299
Objectives[25]positionY = 4988,863
Objectives[25]positionZ = 22,83176
Objectives[25]Hint_Time = 16
Objectives[25]Hint_FOV = 40
Objectives[25]Hint_Use_Position = False
Objectives[25]Hint_Use_Player = False
Objectives[25]Hint_Use_Actor = True
Objectives[25]Hint_Use_Vehicle = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 4
Objectives[25]ObjectiveMessages[0]positionX = 1679,878
Objectives[25]ObjectiveMessages[0]positionY = 3786,594
Objectives[25]ObjectiveMessages[0]positionZ = 33,8998
Objectives[25]ObjectiveMessages[0]Message = Everything went fine?
Objectives[25]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = Yellow
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = 1676,619
Objectives[25]ObjectiveMessages[1]positionY = 3783,945
Objectives[25]ObjectiveMessages[1]positionZ = 33,88816
Objectives[25]ObjectiveMessages[1]Message = Yes, the parts of the machine are in the trunk.
Objectives[25]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = Blue
Objectives[25]ObjectiveMessages[1]PlayFromStart = True
Objectives[25]ObjectiveMessages[1]Delay = False
Objectives[25]ObjectiveMessages[1]DelayTime = 0
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = False
Objectives[25]ObjectiveMessages[1]TypeTextMesage = True
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = 1674,212
Objectives[25]ObjectiveMessages[2]positionY = 3781,958
Objectives[25]ObjectiveMessages[2]positionZ = 33,88617
Objectives[25]ObjectiveMessages[2]Message = Great, guys, download Michael's car too.
Objectives[25]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = Yellow
Objectives[25]ObjectiveMessages[2]PlayFromStart = True
Objectives[25]ObjectiveMessages[2]Delay = False
Objectives[25]ObjectiveMessages[2]DelayTime = 0
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = False
Objectives[25]ObjectiveMessages[2]TypeTextMesage = True
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[3]positionX = 1671,141
Objectives[25]ObjectiveMessages[3]positionY = 3779,462
Objectives[25]ObjectiveMessages[3]positionZ = 33,87849
Objectives[25]ObjectiveMessages[3]Message = Ok.
Objectives[25]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[25]ObjectiveMessages[3]Sender = 
Objectives[25]ObjectiveMessages[3]Subject = 
Objectives[25]ObjectiveMessages[3]MessageColor = Red
Objectives[25]ObjectiveMessages[3]PlayFromStart = True
Objectives[25]ObjectiveMessages[3]Delay = False
Objectives[25]ObjectiveMessages[3]DelayTime = 0
Objectives[25]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[3]TypeSubtitle = False
Objectives[25]ObjectiveMessages[3]TypeTextMesage = True
Objectives[25]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = 3834,298
Objectives[26]positionY = 4457,771
Objectives[26]positionZ = 1,560686
Objectives[26]SetPlayerActor_Use_Player = False
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[26]SetPlayerActor_Use_Actor = True
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]TaskListCount = 1
Objectives[26]Task_List[0]Type = UseMoblePhone
Objectives[26]Task_List[0]positionX = 3840,544
Objectives[26]Task_List[0]positionY = 4462,434
Objectives[26]Task_List[0]positionZ = 2,169782
Objectives[26]Task_List[0]time = 9
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = 
Objectives[27]Type = Timeout_Objective
Objectives[27]positionX = 3794,211
Objectives[27]positionY = 4462,581
Objectives[27]positionZ = 4,473826
Objectives[27]Timeout_Min = 0
Objectives[27]Timeout_Sec = 10
Objectives[27]mission_ActorsCount = 1
Objectives[27]mission_Actors[0]Survive_Number = 0
Objectives[27]mission_Actors[0]Failed_Text = 
Objectives[27]mission_Actors[0]Remove_After = 0
Objectives[27]mission_Actors[0]positionX = 3445,733
Objectives[27]mission_Actors[0]positionY = 4207,539
Objectives[27]mission_Actors[0]positionZ = 240,421
Objectives[27]mission_Actors[0]Heading = 204,3905
Objectives[27]mission_Actors[0]String_Name = IG_PAIGE
Objectives[27]mission_Actors[0]Relationship_Group = Friend
Objectives[27]mission_Actors[0]AddBlip = False
Objectives[27]mission_Actors[0]ShowCone = False
Objectives[27]mission_Actors[0]Invincible = True
Objectives[27]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[0]AlwaysFight = True
Objectives[27]mission_Actors[0]Seeing_Range = 30
Objectives[27]mission_Actors[0]Hearing_Range = 30
Objectives[27]mission_Actors[0]CombatMovement = Offensive
Objectives[27]mission_Actors[0]weapon = MicroSMG
Objectives[27]mission_Actors[0]Variation = Default
Objectives[27]mission_Actors[0]Task = 99
Objectives[27]mission_Actors[0]Task_Guard_Range = 5
Objectives[27]mission_Actors[0]Task_Stay_In_Range = True
Objectives[27]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[0]Task_Scenario = NONE
Objectives[27]mission_Actors[0]Task_List_Count = 3
Objectives[27]mission_Actors[0]Task_Repeat = False
Objectives[27]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[27]mission_Actors[0]Task_List[0]PositionX = 3446,407
Objectives[27]mission_Actors[0]Task_List[0]PositionY = 4205,523
Objectives[27]mission_Actors[0]Task_List[0]PositionZ = 239,7777
Objectives[27]mission_Actors[0]Task_List[0]Speed = 1
Objectives[27]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[27]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[27]mission_Actors[0]Task_List[1]Type = VehicleHeliTask
Objectives[27]mission_Actors[0]Task_List[1]PositionX = 3928,203
Objectives[27]mission_Actors[0]Task_List[1]PositionY = 4392,163
Objectives[27]mission_Actors[0]Task_List[1]PositionZ = 16,08498
Objectives[27]mission_Actors[0]Task_List[1]speed = 40
Objectives[27]mission_Actors[0]Task_List[1]Hight = 30
Objectives[27]mission_Actors[0]Task_List[1]FollowPlayer = False
Objectives[27]mission_Actors[0]Task_List[1]AttackPlayer = False
Objectives[27]mission_Actors[0]Task_List[1]Land = True
Objectives[27]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[27]mission_Actors[0]Task_List[2]DestinationX = 3898,815
Objectives[27]mission_Actors[0]Task_List[2]DestinationY = 4392,59
Objectives[27]mission_Actors[0]Task_List[2]DestinationZ = 18,35395
Objectives[27]mission_Actors[0]Task_List[2]Rotation = 204,3906
Objectives[27]mission_Actors[0]Task_List[2]Speed = 1
Objectives[27]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[27]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[27]mission_Actors[0]NeededForObjectiveHint[0] = 28
Objectives[27]mission_Actors[0]NeededForObjectiveHint[1] = 30
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 34
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 47
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 52
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 60
Objectives[27]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[27]mission_Actors[0]NeededForObjectiveGoToActor[0] = 29
Objectives[27]mission_Vehicles = 1
Objectives[27]mission_Vehicles[0]positionX = 3446,998
Objectives[27]mission_Vehicles[0]positionY = 4201,283
Objectives[27]mission_Vehicles[0]positionZ = 239,7984
Objectives[27]mission_Vehicles[0]Heading = 306,4578
Objectives[27]mission_Vehicles[0]Name = Frogger
Objectives[27]mission_Vehicles[0]Model = frogger2
Objectives[27]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[27]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[27]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[27]mission_Vehicles[0]HasPearlescent = False
Objectives[27]mission_Vehicles[0]Livery = 1
Objectives[27]mission_Vehicles[0]DirtLevel = 9
Objectives[27]mission_Vehicles[0]LockedForPlayer = False
Objectives[27]mission_Vehicles[0]Locked = False
Objectives[27]mission_Vehicles[0]Alarm = False
Objectives[27]mission_Vehicles[0]HotWired = False
Objectives[27]mission_Vehicles[0]Invincible = True
Objectives[27]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[27]mission_Vehicles[0]Remove_After = 0
Objectives[27]mission_Vehicles[0]Survive_Number = 0
Objectives[27]mission_Vehicles[0]Failed_Text = 
Objectives[27]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[27]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 27
Objectives[27]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[27]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorCount = 5
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 33
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 34
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 47
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 52
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 1
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[4] = 60
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[4] = 1
Objectives[27]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[27]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 40
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 3
Objectives[27]ObjectiveMessages[0]positionX = 1664,111
Objectives[27]ObjectiveMessages[0]positionY = 3774,095
Objectives[27]ObjectiveMessages[0]positionZ = 33,84554
Objectives[27]ObjectiveMessages[0]Message = Hey Franklin, it's been a while since we've seen each other.
Objectives[27]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = Blue
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = False
Objectives[27]ObjectiveMessages[0]TypeTextMesage = True
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[1]positionX = 1661,934
Objectives[27]ObjectiveMessages[1]positionY = 3771,899
Objectives[27]ObjectiveMessages[1]positionZ = 33,85329
Objectives[27]ObjectiveMessages[1]Message = Yes.
Objectives[27]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[27]ObjectiveMessages[1]Sender = 
Objectives[27]ObjectiveMessages[1]Subject = 
Objectives[27]ObjectiveMessages[1]MessageColor = Green
Objectives[27]ObjectiveMessages[1]PlayFromStart = True
Objectives[27]ObjectiveMessages[1]Delay = False
Objectives[27]ObjectiveMessages[1]DelayTime = 0
Objectives[27]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[1]TypeSubtitle = False
Objectives[27]ObjectiveMessages[1]TypeTextMesage = True
Objectives[27]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[2]positionX = 1659,384
Objectives[27]ObjectiveMessages[2]positionY = 3770,065
Objectives[27]ObjectiveMessages[2]positionZ = 33,83436
Objectives[27]ObjectiveMessages[2]Message = Where is Paige? Should have already arrived, I call her. Paige, where are you?
Objectives[27]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[27]ObjectiveMessages[2]Sender = 
Objectives[27]ObjectiveMessages[2]Subject = 
Objectives[27]ObjectiveMessages[2]MessageColor = Yellow
Objectives[27]ObjectiveMessages[2]PlayFromStart = True
Objectives[27]ObjectiveMessages[2]Delay = False
Objectives[27]ObjectiveMessages[2]DelayTime = 0
Objectives[27]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[2]TypeSubtitle = False
Objectives[27]ObjectiveMessages[2]TypeTextMesage = True
Objectives[27]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[28]Type = Hint_Objective
Objectives[28]Text = 
Objectives[28]positionX = 3446,226
Objectives[28]positionY = 4208,068
Objectives[28]positionZ = 239,4706
Objectives[28]Hint_Time = 10
Objectives[28]Hint_FOV = 20
Objectives[28]Hint_Use_Position = False
Objectives[28]Hint_Use_Player = False
Objectives[28]Hint_Use_Actor = True
Objectives[28]Hint_Use_Vehicle = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 3
Objectives[28]ObjectiveMessages[0]positionX = 1654,128
Objectives[28]ObjectiveMessages[0]positionY = 3765,999
Objectives[28]ObjectiveMessages[0]positionZ = 33,81141
Objectives[28]ObjectiveMessages[0]Message = I am above you, I arrive in a minute.
Objectives[28]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = Purple
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 1651,322
Objectives[28]ObjectiveMessages[1]positionY = 3763,813
Objectives[28]ObjectiveMessages[1]positionZ = 33,79842
Objectives[28]ObjectiveMessages[1]Message = Here she is, I see her.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = Green
Objectives[28]ObjectiveMessages[1]PlayFromStart = True
Objectives[28]ObjectiveMessages[1]Delay = False
Objectives[28]ObjectiveMessages[1]DelayTime = 0
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = False
Objectives[28]ObjectiveMessages[1]TypeTextMesage = True
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = 1649,523
Objectives[28]ObjectiveMessages[2]positionY = 3762,409
Objectives[28]ObjectiveMessages[2]positionZ = 33,78746
Objectives[28]ObjectiveMessages[2]Message = Well, let's go to meet her.
Objectives[28]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[28]ObjectiveMessages[2]Sender = 
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = Yellow
Objectives[28]ObjectiveMessages[2]PlayFromStart = True
Objectives[28]ObjectiveMessages[2]Delay = False
Objectives[28]ObjectiveMessages[2]DelayTime = 0
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = False
Objectives[28]ObjectiveMessages[2]TypeTextMesage = True
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[29]Type = GoTo_Actor
Objectives[29]Text = Go to Paige
Objectives[29]positionX = 3446,226
Objectives[29]positionY = 4208,068
Objectives[29]positionZ = 239,4706
Objectives[29]GoTo_Actor_ChangToCompanion = False
Objectives[29]GoTo_Actor_Distance = 4
Objectives[29]GoTo_Actor_Remove_Blip = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Hint_Objective
Objectives[30]Text = 
Objectives[30]positionX = 3448,708
Objectives[30]positionY = 4212,515
Objectives[30]positionZ = 238,5892
Objectives[30]Hint_Time = 6
Objectives[30]Hint_FOV = 40
Objectives[30]Hint_Use_Position = False
Objectives[30]Hint_Use_Player = False
Objectives[30]Hint_Use_Actor = True
Objectives[30]Hint_Use_Vehicle = False
Objectives[30]mission_ActorsCount = 10
Objectives[30]mission_Actors[0]SpawnInVehicle = True
Objectives[30]mission_Actors[0]SeatIndex = 0
Objectives[30]mission_Actors[0]Survive_Number = 0
Objectives[30]mission_Actors[0]Failed_Text = 
Objectives[30]mission_Actors[0]Remove_After = 0
Objectives[30]mission_Actors[0]positionX = 3706,178
Objectives[30]mission_Actors[0]positionY = 4436,26
Objectives[30]mission_Actors[0]positionZ = 21,76505
Objectives[30]mission_Actors[0]Heading = 204,0936
Objectives[30]mission_Actors[0]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[0]Relationship_Group = Enemy1
Objectives[30]mission_Actors[0]AddBlip = True
Objectives[30]mission_Actors[0]ShowCone = False
Objectives[30]mission_Actors[0]Invincible = True
Objectives[30]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[0]AlwaysFight = True
Objectives[30]mission_Actors[0]Seeing_Range = 30
Objectives[30]mission_Actors[0]Hearing_Range = 30
Objectives[30]mission_Actors[0]CombatMovement = Offensive
Objectives[30]mission_Actors[0]weapon = MicroSMG
Objectives[30]mission_Actors[0]Variation = Random
Objectives[30]mission_Actors[0]Task = 99
Objectives[30]mission_Actors[0]Task_Guard_Range = 5
Objectives[30]mission_Actors[0]Task_Stay_In_Range = True
Objectives[30]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[0]Task_Scenario = NONE
Objectives[30]mission_Actors[0]Task_List_Count = 9
Objectives[30]mission_Actors[0]Task_Repeat = False
Objectives[30]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[0]Task_List[0]PositionX = 3703,382
Objectives[30]mission_Actors[0]Task_List[0]PositionY = 4434,328
Objectives[30]mission_Actors[0]Task_List[0]PositionZ = 21,32941
Objectives[30]mission_Actors[0]Task_List[0]Block = True
Objectives[30]mission_Actors[0]Task_List[1]Type = Pause
Objectives[30]mission_Actors[0]Task_List[1]PositionX = 3703,382
Objectives[30]mission_Actors[0]Task_List[1]PositionY = 4434,328
Objectives[30]mission_Actors[0]Task_List[1]PositionZ = 21,32941
Objectives[30]mission_Actors[0]Task_List[1]time = 10
Objectives[30]mission_Actors[0]Task_List[2]Type = EnterVehicle
Objectives[30]mission_Actors[0]Task_List[2]PositionX = 3474,089
Objectives[30]mission_Actors[0]Task_List[2]PositionY = 4707,201
Objectives[30]mission_Actors[0]Task_List[2]PositionZ = 50,7096
Objectives[30]mission_Actors[0]Task_List[2]Speed = 3
Objectives[30]mission_Actors[0]Task_List[2]SeatIndex = -1
Objectives[30]mission_Actors[0]Task_List[2]TaskIndex = 2
Objectives[30]mission_Actors[0]Task_List[3]Type = Drive
Objectives[30]mission_Actors[0]Task_List[3]PositionX = 3810,067
Objectives[30]mission_Actors[0]Task_List[3]PositionY = 4448,676
Objectives[30]mission_Actors[0]Task_List[3]PositionZ = 3,221527
Objectives[30]mission_Actors[0]Task_List[3]Speed = 10
Objectives[30]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[30]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[30]mission_Actors[0]Task_List[3]AvoidVehicles = False
Objectives[30]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = False
Objectives[30]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[30]mission_Actors[0]Task_List[3]AvoidObjects = False
Objectives[30]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[30]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[30]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[30]mission_Actors[0]Task_List[3]Reverse = False
Objectives[30]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[30]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[30]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[30]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[30]mission_Actors[0]Task_List[4]Type = Drive
Objectives[30]mission_Actors[0]Task_List[4]PositionX = 3774,733
Objectives[30]mission_Actors[0]Task_List[4]PositionY = 4464,767
Objectives[30]mission_Actors[0]Task_List[4]PositionZ = 5,980835
Objectives[30]mission_Actors[0]Task_List[4]Speed = 15
Objectives[30]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[30]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[30]mission_Actors[0]Task_List[4]AvoidVehicles = False
Objectives[30]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = False
Objectives[30]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[30]mission_Actors[0]Task_List[4]AvoidObjects = False
Objectives[30]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[30]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[30]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[30]mission_Actors[0]Task_List[4]Reverse = False
Objectives[30]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[30]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[30]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[30]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[30]mission_Actors[0]Task_List[5]Type = Drive
Objectives[30]mission_Actors[0]Task_List[5]PositionX = 3042,598
Objectives[30]mission_Actors[0]Task_List[5]PositionY = 5044,589
Objectives[30]mission_Actors[0]Task_List[5]PositionZ = 25,35979
Objectives[30]mission_Actors[0]Task_List[5]Speed = 30
Objectives[30]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[30]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[30]mission_Actors[0]Task_List[5]AvoidVehicles = False
Objectives[30]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = False
Objectives[30]mission_Actors[0]Task_List[5]AvoidActors = False
Objectives[30]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[30]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[30]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[30]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[30]mission_Actors[0]Task_List[5]Reverse = False
Objectives[30]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[30]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[30]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[30]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[30]mission_Actors[0]Task_List[6]Type = Drive
Objectives[30]mission_Actors[0]Task_List[6]PositionX = 2954,887
Objectives[30]mission_Actors[0]Task_List[6]PositionY = 4701,875
Objectives[30]mission_Actors[0]Task_List[6]PositionZ = 50,60698
Objectives[30]mission_Actors[0]Task_List[6]Speed = 50
Objectives[30]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[30]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[30]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[30]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[30]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[30]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[30]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[30]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[30]mission_Actors[0]Task_List[6]Reverse = False
Objectives[30]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[30]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[30]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[30]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[30]mission_Actors[0]Task_List[7]Type = Drive
Objectives[30]mission_Actors[0]Task_List[7]PositionX = 2958,237
Objectives[30]mission_Actors[0]Task_List[7]PositionY = 4663,559
Objectives[30]mission_Actors[0]Task_List[7]PositionZ = 50,61941
Objectives[30]mission_Actors[0]Task_List[7]Speed = 15
Objectives[30]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[30]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[30]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[30]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[30]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[30]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[30]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[30]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[30]mission_Actors[0]Task_List[7]Reverse = False
Objectives[30]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[30]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[30]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[30]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[30]mission_Actors[0]Task_List[8]Type = Drive
Objectives[30]mission_Actors[0]Task_List[8]PositionX = 2915,848
Objectives[30]mission_Actors[0]Task_List[8]PositionY = 4625,779
Objectives[30]mission_Actors[0]Task_List[8]PositionZ = 48,00691
Objectives[30]mission_Actors[0]Task_List[8]Speed = 10
Objectives[30]mission_Actors[0]Task_List[8]StopBeforeVehicles = False
Objectives[30]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[30]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[30]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[0]Task_List[8]AvoidActors = True
Objectives[30]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[30]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[30]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[30]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[30]mission_Actors[0]Task_List[8]Reverse = False
Objectives[30]mission_Actors[0]Task_List[8]TakeShortestPath = True
Objectives[30]mission_Actors[0]Task_List[8]IgnoreRoads = True
Objectives[30]mission_Actors[0]Task_List[8]IgnoreAllPathing = True
Objectives[30]mission_Actors[0]Task_List[8]AvoidHighWays = True
Objectives[30]mission_Actors[1]SpawnInVehicle = True
Objectives[30]mission_Actors[1]SeatIndex = 1
Objectives[30]mission_Actors[1]Survive_Number = 0
Objectives[30]mission_Actors[1]Failed_Text = 
Objectives[30]mission_Actors[1]Remove_After = 0
Objectives[30]mission_Actors[1]positionX = 3706,178
Objectives[30]mission_Actors[1]positionY = 4436,26
Objectives[30]mission_Actors[1]positionZ = 21,76505
Objectives[30]mission_Actors[1]Heading = 204,0936
Objectives[30]mission_Actors[1]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[1]Relationship_Group = Enemy1
Objectives[30]mission_Actors[1]AddBlip = True
Objectives[30]mission_Actors[1]ShowCone = False
Objectives[30]mission_Actors[1]Invincible = False
Objectives[30]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[1]AlwaysFight = True
Objectives[30]mission_Actors[1]Seeing_Range = 30
Objectives[30]mission_Actors[1]Hearing_Range = 30
Objectives[30]mission_Actors[1]CombatMovement = Offensive
Objectives[30]mission_Actors[1]weapon = MicroSMG
Objectives[30]mission_Actors[1]Variation = Random
Objectives[30]mission_Actors[1]Task = 0
Objectives[30]mission_Actors[1]Task_Guard_Range = 5
Objectives[30]mission_Actors[1]Task_Stay_In_Range = True
Objectives[30]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[1]Task_Scenario = NONE
Objectives[30]mission_Actors[2]SpawnInVehicle = True
Objectives[30]mission_Actors[2]SeatIndex = 2
Objectives[30]mission_Actors[2]Survive_Number = 0
Objectives[30]mission_Actors[2]Failed_Text = 
Objectives[30]mission_Actors[2]Remove_After = 0
Objectives[30]mission_Actors[2]positionX = 3706,178
Objectives[30]mission_Actors[2]positionY = 4436,26
Objectives[30]mission_Actors[2]positionZ = 21,76505
Objectives[30]mission_Actors[2]Heading = 204,0936
Objectives[30]mission_Actors[2]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[2]Relationship_Group = Enemy1
Objectives[30]mission_Actors[2]AddBlip = True
Objectives[30]mission_Actors[2]ShowCone = False
Objectives[30]mission_Actors[2]Invincible = False
Objectives[30]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[2]AlwaysFight = True
Objectives[30]mission_Actors[2]Seeing_Range = 30
Objectives[30]mission_Actors[2]Hearing_Range = 30
Objectives[30]mission_Actors[2]CombatMovement = Offensive
Objectives[30]mission_Actors[2]weapon = MicroSMG
Objectives[30]mission_Actors[2]Variation = Random
Objectives[30]mission_Actors[2]Task = 0
Objectives[30]mission_Actors[2]Task_Guard_Range = 5
Objectives[30]mission_Actors[2]Task_Stay_In_Range = True
Objectives[30]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[2]Task_Scenario = NONE
Objectives[30]mission_Actors[3]SpawnInVehicle = True
Objectives[30]mission_Actors[3]SeatIndex = 3
Objectives[30]mission_Actors[3]Survive_Number = 0
Objectives[30]mission_Actors[3]Failed_Text = 
Objectives[30]mission_Actors[3]Remove_After = 0
Objectives[30]mission_Actors[3]positionX = 3706,178
Objectives[30]mission_Actors[3]positionY = 4436,26
Objectives[30]mission_Actors[3]positionZ = 21,76505
Objectives[30]mission_Actors[3]Heading = 204,0936
Objectives[30]mission_Actors[3]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[3]Relationship_Group = Enemy1
Objectives[30]mission_Actors[3]AddBlip = True
Objectives[30]mission_Actors[3]ShowCone = False
Objectives[30]mission_Actors[3]Invincible = False
Objectives[30]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[3]AlwaysFight = True
Objectives[30]mission_Actors[3]Seeing_Range = 30
Objectives[30]mission_Actors[3]Hearing_Range = 30
Objectives[30]mission_Actors[3]CombatMovement = Offensive
Objectives[30]mission_Actors[3]weapon = 0
Objectives[30]mission_Actors[3]Variation = Random
Objectives[30]mission_Actors[3]Task = 0
Objectives[30]mission_Actors[3]Task_Guard_Range = 5
Objectives[30]mission_Actors[3]Task_Stay_In_Range = True
Objectives[30]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[3]Task_Scenario = NONE
Objectives[30]mission_Actors[4]SpawnInVehicle = True
Objectives[30]mission_Actors[4]SeatIndex = 3
Objectives[30]mission_Actors[4]Survive_Number = 0
Objectives[30]mission_Actors[4]Failed_Text = 
Objectives[30]mission_Actors[4]Remove_After = 0
Objectives[30]mission_Actors[4]positionX = 3700,095
Objectives[30]mission_Actors[4]positionY = 4443,975
Objectives[30]mission_Actors[4]positionZ = 22,14997
Objectives[30]mission_Actors[4]Heading = 203,3637
Objectives[30]mission_Actors[4]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[4]Relationship_Group = Enemy1
Objectives[30]mission_Actors[4]AddBlip = True
Objectives[30]mission_Actors[4]ShowCone = False
Objectives[30]mission_Actors[4]Invincible = False
Objectives[30]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[4]AlwaysFight = True
Objectives[30]mission_Actors[4]Seeing_Range = 30
Objectives[30]mission_Actors[4]Hearing_Range = 30
Objectives[30]mission_Actors[4]CombatMovement = Offensive
Objectives[30]mission_Actors[4]weapon = 0
Objectives[30]mission_Actors[4]Variation = Random
Objectives[30]mission_Actors[4]Task = 0
Objectives[30]mission_Actors[4]Task_Guard_Range = 5
Objectives[30]mission_Actors[4]Task_Stay_In_Range = True
Objectives[30]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[4]Task_Scenario = NONE
Objectives[30]mission_Actors[5]SpawnInVehicle = True
Objectives[30]mission_Actors[5]SeatIndex = 2
Objectives[30]mission_Actors[5]Survive_Number = 0
Objectives[30]mission_Actors[5]Failed_Text = 
Objectives[30]mission_Actors[5]Remove_After = 0
Objectives[30]mission_Actors[5]positionX = 3700,095
Objectives[30]mission_Actors[5]positionY = 4443,975
Objectives[30]mission_Actors[5]positionZ = 22,14997
Objectives[30]mission_Actors[5]Heading = 203,3637
Objectives[30]mission_Actors[5]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[5]Relationship_Group = Enemy1
Objectives[30]mission_Actors[5]AddBlip = True
Objectives[30]mission_Actors[5]ShowCone = False
Objectives[30]mission_Actors[5]Invincible = False
Objectives[30]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[5]AlwaysFight = True
Objectives[30]mission_Actors[5]Seeing_Range = 30
Objectives[30]mission_Actors[5]Hearing_Range = 30
Objectives[30]mission_Actors[5]CombatMovement = Offensive
Objectives[30]mission_Actors[5]weapon = MicroSMG
Objectives[30]mission_Actors[5]Variation = Random
Objectives[30]mission_Actors[5]Task = 0
Objectives[30]mission_Actors[5]Task_Guard_Range = 5
Objectives[30]mission_Actors[5]Task_Stay_In_Range = True
Objectives[30]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[5]Task_Scenario = NONE
Objectives[30]mission_Actors[6]SpawnInVehicle = True
Objectives[30]mission_Actors[6]SeatIndex = 1
Objectives[30]mission_Actors[6]Survive_Number = 0
Objectives[30]mission_Actors[6]Failed_Text = 
Objectives[30]mission_Actors[6]Remove_After = 0
Objectives[30]mission_Actors[6]positionX = 3700,095
Objectives[30]mission_Actors[6]positionY = 4443,975
Objectives[30]mission_Actors[6]positionZ = 22,14997
Objectives[30]mission_Actors[6]Heading = 203,3637
Objectives[30]mission_Actors[6]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[6]Relationship_Group = Enemy1
Objectives[30]mission_Actors[6]AddBlip = True
Objectives[30]mission_Actors[6]ShowCone = False
Objectives[30]mission_Actors[6]Invincible = False
Objectives[30]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[6]AlwaysFight = True
Objectives[30]mission_Actors[6]Seeing_Range = 30
Objectives[30]mission_Actors[6]Hearing_Range = 30
Objectives[30]mission_Actors[6]CombatMovement = Offensive
Objectives[30]mission_Actors[6]weapon = MicroSMG
Objectives[30]mission_Actors[6]Variation = Random
Objectives[30]mission_Actors[6]Task = 0
Objectives[30]mission_Actors[6]Task_Guard_Range = 5
Objectives[30]mission_Actors[6]Task_Stay_In_Range = True
Objectives[30]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[6]Task_Scenario = NONE
Objectives[30]mission_Actors[7]SpawnInVehicle = True
Objectives[30]mission_Actors[7]SeatIndex = 0
Objectives[30]mission_Actors[7]Survive_Number = 0
Objectives[30]mission_Actors[7]Failed_Text = 
Objectives[30]mission_Actors[7]Remove_After = 0
Objectives[30]mission_Actors[7]positionX = 3700,095
Objectives[30]mission_Actors[7]positionY = 4443,975
Objectives[30]mission_Actors[7]positionZ = 22,14997
Objectives[30]mission_Actors[7]Heading = 203,3637
Objectives[30]mission_Actors[7]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[7]Relationship_Group = Enemy1
Objectives[30]mission_Actors[7]AddBlip = True
Objectives[30]mission_Actors[7]ShowCone = False
Objectives[30]mission_Actors[7]Invincible = False
Objectives[30]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[7]AlwaysFight = True
Objectives[30]mission_Actors[7]Seeing_Range = 30
Objectives[30]mission_Actors[7]Hearing_Range = 30
Objectives[30]mission_Actors[7]CombatMovement = Offensive
Objectives[30]mission_Actors[7]weapon = MicroSMG
Objectives[30]mission_Actors[7]Variation = Random
Objectives[30]mission_Actors[7]Task = 0
Objectives[30]mission_Actors[7]Task_Guard_Range = 5
Objectives[30]mission_Actors[7]Task_Stay_In_Range = True
Objectives[30]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[7]Task_Scenario = NONE
Objectives[30]mission_Actors[8]SpawnInVehicle = True
Objectives[30]mission_Actors[8]SeatIndex = -1
Objectives[30]mission_Actors[8]Survive_Number = 0
Objectives[30]mission_Actors[8]Failed_Text = 
Objectives[30]mission_Actors[8]Remove_After = 0
Objectives[30]mission_Actors[8]positionX = 3700,095
Objectives[30]mission_Actors[8]positionY = 4443,975
Objectives[30]mission_Actors[8]positionZ = 22,14997
Objectives[30]mission_Actors[8]Heading = 203,3637
Objectives[30]mission_Actors[8]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[8]Relationship_Group = Enemy1
Objectives[30]mission_Actors[8]AddBlip = True
Objectives[30]mission_Actors[8]ShowCone = False
Objectives[30]mission_Actors[8]Invincible = False
Objectives[30]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[8]AlwaysFight = True
Objectives[30]mission_Actors[8]Seeing_Range = 30
Objectives[30]mission_Actors[8]Hearing_Range = 30
Objectives[30]mission_Actors[8]CombatMovement = Offensive
Objectives[30]mission_Actors[8]weapon = MicroSMG
Objectives[30]mission_Actors[8]Variation = Random
Objectives[30]mission_Actors[8]Task = 99
Objectives[30]mission_Actors[8]Task_Guard_Range = 5
Objectives[30]mission_Actors[8]Task_Stay_In_Range = True
Objectives[30]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[8]Task_Scenario = NONE
Objectives[30]mission_Actors[8]Task_List_Count = 6
Objectives[30]mission_Actors[8]Task_Repeat = False
Objectives[30]mission_Actors[8]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[8]Task_List[0]PositionX = 3702,522
Objectives[30]mission_Actors[8]Task_List[0]PositionY = 4444,592
Objectives[30]mission_Actors[8]Task_List[0]PositionZ = 21,71236
Objectives[30]mission_Actors[8]Task_List[0]Block = True
Objectives[30]mission_Actors[8]Task_List[1]Type = EnterVehicle
Objectives[30]mission_Actors[8]Task_List[1]PositionX = 3701,221
Objectives[30]mission_Actors[8]Task_List[1]PositionY = 4443,937
Objectives[30]mission_Actors[8]Task_List[1]PositionZ = 21,73911
Objectives[30]mission_Actors[8]Task_List[1]Speed = 1
Objectives[30]mission_Actors[8]Task_List[1]SeatIndex = -1
Objectives[30]mission_Actors[8]Task_List[1]TaskIndex = 1
Objectives[30]mission_Actors[8]Task_List[2]Type = Drive
Objectives[30]mission_Actors[8]Task_List[2]PositionX = 3778,488
Objectives[30]mission_Actors[8]Task_List[2]PositionY = 4465,5
Objectives[30]mission_Actors[8]Task_List[2]PositionZ = 5,582001
Objectives[30]mission_Actors[8]Task_List[2]Speed = 15
Objectives[30]mission_Actors[8]Task_List[2]StopBeforeVehicles = False
Objectives[30]mission_Actors[8]Task_List[2]StopBeforeActors = False
Objectives[30]mission_Actors[8]Task_List[2]AvoidVehicles = True
Objectives[30]mission_Actors[8]Task_List[2]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[8]Task_List[2]AvoidActors = True
Objectives[30]mission_Actors[8]Task_List[2]AvoidObjects = True
Objectives[30]mission_Actors[8]Task_List[2]StopAtLights = False
Objectives[30]mission_Actors[8]Task_List[2]UseBlinkers = True
Objectives[30]mission_Actors[8]Task_List[2]AllowGoingWrongWay = True
Objectives[30]mission_Actors[8]Task_List[2]Reverse = False
Objectives[30]mission_Actors[8]Task_List[2]TakeShortestPath = False
Objectives[30]mission_Actors[8]Task_List[2]IgnoreRoads = False
Objectives[30]mission_Actors[8]Task_List[2]IgnoreAllPathing = False
Objectives[30]mission_Actors[8]Task_List[2]AvoidHighWays = False
Objectives[30]mission_Actors[8]Task_List[3]Type = Drive
Objectives[30]mission_Actors[8]Task_List[3]PositionX = 3785,788
Objectives[30]mission_Actors[8]Task_List[3]PositionY = 4477,392
Objectives[30]mission_Actors[8]Task_List[3]PositionZ = 5,536968
Objectives[30]mission_Actors[8]Task_List[3]Speed = 10
Objectives[30]mission_Actors[8]Task_List[3]StopBeforeVehicles = False
Objectives[30]mission_Actors[8]Task_List[3]StopBeforeActors = False
Objectives[30]mission_Actors[8]Task_List[3]AvoidVehicles = True
Objectives[30]mission_Actors[8]Task_List[3]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[8]Task_List[3]AvoidActors = True
Objectives[30]mission_Actors[8]Task_List[3]AvoidObjects = True
Objectives[30]mission_Actors[8]Task_List[3]StopAtLights = False
Objectives[30]mission_Actors[8]Task_List[3]UseBlinkers = True
Objectives[30]mission_Actors[8]Task_List[3]AllowGoingWrongWay = True
Objectives[30]mission_Actors[8]Task_List[3]Reverse = False
Objectives[30]mission_Actors[8]Task_List[3]TakeShortestPath = True
Objectives[30]mission_Actors[8]Task_List[3]IgnoreRoads = True
Objectives[30]mission_Actors[8]Task_List[3]IgnoreAllPathing = True
Objectives[30]mission_Actors[8]Task_List[3]AvoidHighWays = True
Objectives[30]mission_Actors[8]Task_List[4]Type = WalkTo
Objectives[30]mission_Actors[8]Task_List[4]DestinationX = 3789,411
Objectives[30]mission_Actors[8]Task_List[4]DestinationY = 4470,167
Objectives[30]mission_Actors[8]Task_List[4]DestinationZ = 5,385979
Objectives[30]mission_Actors[8]Task_List[4]Rotation = -447,9953
Objectives[30]mission_Actors[8]Task_List[4]Speed = 3
Objectives[30]mission_Actors[8]Task_List[4]GoStraitToCoord = False
Objectives[30]mission_Actors[8]Task_List[5]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[8]Task_List[5]PositionX = 3702,522
Objectives[30]mission_Actors[8]Task_List[5]PositionY = 4444,592
Objectives[30]mission_Actors[8]Task_List[5]PositionZ = 21,71236
Objectives[30]mission_Actors[8]Task_List[5]Block = False
Objectives[30]mission_Actors[9]SpawnInVehicle = True
Objectives[30]mission_Actors[9]SeatIndex = -1
Objectives[30]mission_Actors[9]Survive_Number = 0
Objectives[30]mission_Actors[9]Failed_Text = 
Objectives[30]mission_Actors[9]Remove_After = 0
Objectives[30]mission_Actors[9]positionX = 3706,178
Objectives[30]mission_Actors[9]positionY = 4436,26
Objectives[30]mission_Actors[9]positionZ = 21,76505
Objectives[30]mission_Actors[9]Heading = 204,0936
Objectives[30]mission_Actors[9]String_Name = a_m_y_salton_01
Objectives[30]mission_Actors[9]Relationship_Group = Enemy1
Objectives[30]mission_Actors[9]AddBlip = True
Objectives[30]mission_Actors[9]ShowCone = False
Objectives[30]mission_Actors[9]Invincible = False
Objectives[30]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[9]AlwaysFight = True
Objectives[30]mission_Actors[9]Seeing_Range = 30
Objectives[30]mission_Actors[9]Hearing_Range = 30
Objectives[30]mission_Actors[9]CombatMovement = Offensive
Objectives[30]mission_Actors[9]weapon = MicroSMG
Objectives[30]mission_Actors[9]Variation = Random
Objectives[30]mission_Actors[9]Task = 99
Objectives[30]mission_Actors[9]Task_Guard_Range = 5
Objectives[30]mission_Actors[9]Task_Stay_In_Range = True
Objectives[30]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[9]Task_Scenario = NONE
Objectives[30]mission_Actors[9]Task_List_Count = 6
Objectives[30]mission_Actors[9]Task_Repeat = False
Objectives[30]mission_Actors[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[9]Task_List[0]PositionX = 3710,438
Objectives[30]mission_Actors[9]Task_List[0]PositionY = 4435,637
Objectives[30]mission_Actors[9]Task_List[0]PositionZ = 21,19687
Objectives[30]mission_Actors[9]Task_List[0]Block = True
Objectives[30]mission_Actors[9]Task_List[1]Type = EnterVehicle
Objectives[30]mission_Actors[9]Task_List[1]PositionX = 3704,961
Objectives[30]mission_Actors[9]Task_List[1]PositionY = 4435,14
Objectives[30]mission_Actors[9]Task_List[1]PositionZ = 21,34863
Objectives[30]mission_Actors[9]Task_List[1]Speed = 1
Objectives[30]mission_Actors[9]Task_List[1]SeatIndex = -1
Objectives[30]mission_Actors[9]Task_List[1]TaskIndex = 1
Objectives[30]mission_Actors[9]Task_List[2]Type = Drive
Objectives[30]mission_Actors[9]Task_List[2]PositionX = 3781,961
Objectives[30]mission_Actors[9]Task_List[2]PositionY = 4464,725
Objectives[30]mission_Actors[9]Task_List[2]PositionZ = 5,612278
Objectives[30]mission_Actors[9]Task_List[2]Speed = 15
Objectives[30]mission_Actors[9]Task_List[2]StopBeforeVehicles = False
Objectives[30]mission_Actors[9]Task_List[2]StopBeforeActors = False
Objectives[30]mission_Actors[9]Task_List[2]AvoidVehicles = True
Objectives[30]mission_Actors[9]Task_List[2]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[9]Task_List[2]AvoidActors = True
Objectives[30]mission_Actors[9]Task_List[2]AvoidObjects = True
Objectives[30]mission_Actors[9]Task_List[2]StopAtLights = False
Objectives[30]mission_Actors[9]Task_List[2]UseBlinkers = True
Objectives[30]mission_Actors[9]Task_List[2]AllowGoingWrongWay = True
Objectives[30]mission_Actors[9]Task_List[2]Reverse = False
Objectives[30]mission_Actors[9]Task_List[2]TakeShortestPath = False
Objectives[30]mission_Actors[9]Task_List[2]IgnoreRoads = False
Objectives[30]mission_Actors[9]Task_List[2]IgnoreAllPathing = False
Objectives[30]mission_Actors[9]Task_List[2]AvoidHighWays = False
Objectives[30]mission_Actors[9]Task_List[3]Type = Drive
Objectives[30]mission_Actors[9]Task_List[3]PositionX = 3789,719
Objectives[30]mission_Actors[9]Task_List[3]PositionY = 4444,182
Objectives[30]mission_Actors[9]Task_List[3]PositionZ = 3,973972
Objectives[30]mission_Actors[9]Task_List[3]Speed = 10
Objectives[30]mission_Actors[9]Task_List[3]StopBeforeVehicles = False
Objectives[30]mission_Actors[9]Task_List[3]StopBeforeActors = False
Objectives[30]mission_Actors[9]Task_List[3]AvoidVehicles = True
Objectives[30]mission_Actors[9]Task_List[3]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[9]Task_List[3]AvoidActors = True
Objectives[30]mission_Actors[9]Task_List[3]AvoidObjects = True
Objectives[30]mission_Actors[9]Task_List[3]StopAtLights = False
Objectives[30]mission_Actors[9]Task_List[3]UseBlinkers = True
Objectives[30]mission_Actors[9]Task_List[3]AllowGoingWrongWay = True
Objectives[30]mission_Actors[9]Task_List[3]Reverse = False
Objectives[30]mission_Actors[9]Task_List[3]TakeShortestPath = True
Objectives[30]mission_Actors[9]Task_List[3]IgnoreRoads = True
Objectives[30]mission_Actors[9]Task_List[3]IgnoreAllPathing = True
Objectives[30]mission_Actors[9]Task_List[3]AvoidHighWays = True
Objectives[30]mission_Actors[9]Task_List[4]Type = WalkTo
Objectives[30]mission_Actors[9]Task_List[4]DestinationX = 3793,627
Objectives[30]mission_Actors[9]Task_List[4]DestinationY = 4455,188
Objectives[30]mission_Actors[9]Task_List[4]DestinationZ = 4,603943
Objectives[30]mission_Actors[9]Task_List[4]Rotation = -447,9953
Objectives[30]mission_Actors[9]Task_List[4]Speed = 3
Objectives[30]mission_Actors[9]Task_List[4]GoStraitToCoord = False
Objectives[30]mission_Actors[9]Task_List[5]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[9]Task_List[5]PositionX = 3710,438
Objectives[30]mission_Actors[9]Task_List[5]PositionY = 4435,637
Objectives[30]mission_Actors[9]Task_List[5]PositionZ = 21,19687
Objectives[30]mission_Actors[9]Task_List[5]Block = False
Objectives[30]mission_Vehicles = 2
Objectives[30]mission_Vehicles[0]positionX = 3706,178
Objectives[30]mission_Vehicles[0]positionY = 4436,26
Objectives[30]mission_Vehicles[0]positionZ = 21,76505
Objectives[30]mission_Vehicles[0]Heading = 204,0936
Objectives[30]mission_Vehicles[0]Name = Boxville blindato
Objectives[30]mission_Vehicles[0]Model = boxville5
Objectives[30]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[30]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[30]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[0]HasPearlescent = False
Objectives[30]mission_Vehicles[0]Livery = 1
Objectives[30]mission_Vehicles[0]DirtLevel = 9
Objectives[30]mission_Vehicles[0]LockedForPlayer = False
Objectives[30]mission_Vehicles[0]Locked = False
Objectives[30]mission_Vehicles[0]Alarm = False
Objectives[30]mission_Vehicles[0]HotWired = False
Objectives[30]mission_Vehicles[0]Invincible = False
Objectives[30]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[0]Remove_After = 0
Objectives[30]mission_Vehicles[0]Survive_Number = 0
Objectives[30]mission_Vehicles[0]Failed_Text = 
Objectives[30]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[30]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 30
Objectives[30]mission_Vehicles[0]NeededForActorIndex[0] = 9
Objectives[30]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[30]mission_Vehicles[1]positionX = 3700,095
Objectives[30]mission_Vehicles[1]positionY = 4443,975
Objectives[30]mission_Vehicles[1]positionZ = 22,14997
Objectives[30]mission_Vehicles[1]Heading = 203,3637
Objectives[30]mission_Vehicles[1]Name = Boxville blindato
Objectives[30]mission_Vehicles[1]Model = boxville5
Objectives[30]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[30]mission_Vehicles[1]SecondaryColor = MetallicAnthraciteGray
Objectives[30]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[1]HasPearlescent = False
Objectives[30]mission_Vehicles[1]Livery = 1
Objectives[30]mission_Vehicles[1]DirtLevel = 9
Objectives[30]mission_Vehicles[1]LockedForPlayer = False
Objectives[30]mission_Vehicles[1]Locked = False
Objectives[30]mission_Vehicles[1]Alarm = False
Objectives[30]mission_Vehicles[1]HotWired = False
Objectives[30]mission_Vehicles[1]Invincible = False
Objectives[30]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[1]Remove_After = 0
Objectives[30]mission_Vehicles[1]Survive_Number = 0
Objectives[30]mission_Vehicles[1]Failed_Text = 
Objectives[30]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[30]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 30
Objectives[30]mission_Vehicles[1]NeededForActorIndex[0] = 8
Objectives[30]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 3
Objectives[30]ObjectiveMessages[0]positionX = 1641,601
Objectives[30]ObjectiveMessages[0]positionY = 3756,235
Objectives[30]ObjectiveMessages[0]positionZ = 33,75077
Objectives[30]ObjectiveMessages[0]Message = Hey guys.
Objectives[30]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = Purple
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 1637,399
Objectives[30]ObjectiveMessages[1]positionY = 3752,985
Objectives[30]ObjectiveMessages[1]positionZ = 33,7311
Objectives[30]ObjectiveMessages[1]Message = You are late.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = Yellow
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = 1634,833
Objectives[30]ObjectiveMessages[2]positionY = 3751,086
Objectives[30]ObjectiveMessages[2]positionZ = 33,71783
Objectives[30]ObjectiveMessages[2]Message = I don't care, relax. Hey, what's going on there?
Objectives[30]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = Purple
Objectives[30]ObjectiveMessages[2]PlayFromStart = True
Objectives[30]ObjectiveMessages[2]Delay = False
Objectives[30]ObjectiveMessages[2]DelayTime = 0
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = False
Objectives[30]ObjectiveMessages[2]TypeTextMesage = True
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[31]Type = Cutscenes_Objective
Objectives[31]Text = 
Objectives[31]positionX = 3782,244
Objectives[31]positionY = 4464,13
Objectives[31]positionZ = 5,085732
Objectives[31]Cutscenes_Time = 20
Objectives[31]Cutscenes_Trans_Time = 3
Objectives[31]Cutscenes_FOV = 60
Objectives[31]Cutscenes_Shake = Hand
Objectives[31]Cutscenes_Amplitude = 0
Objectives[31]Cutscenes_FadeOut = False
Objectives[31]Cutscenes_FadeIn = False
Objectives[31]Cutscenes_End = False
Objectives[31]Cutscenes_Point_At_Position = True
Objectives[31]Cutscenes_Point_At_Player = False
Objectives[31]Cutscenes_Point_At_Actor = False
Objectives[31]Cutscenes_Point_At_Vehicle = False
Objectives[31]Cutscenes_Follow_Player = False
Objectives[31]Cutscenes_Follow_Actor = False
Objectives[31]Cutscenes_Follow_Vehicle = False
Objectives[31]Cutscenes_Follow_Distancee = 50
Objectives[31]Cutscenes_Follow_Hieght = 2
Objectives[31]Cutscenes_Follow_Angle = 95
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 4
Objectives[31]ObjectiveMessages[0]positionX = 1627,964
Objectives[31]ObjectiveMessages[0]positionY = 3746,027
Objectives[31]ObjectiveMessages[0]positionZ = 33,67249
Objectives[31]ObjectiveMessages[0]Message = WHAT THE FUCK?
Objectives[31]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = Blue
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = False
Objectives[31]ObjectiveMessages[0]TypeTextMesage = True
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = 1624,216
Objectives[31]ObjectiveMessages[1]positionY = 3743,223
Objectives[31]ObjectiveMessages[1]positionZ = 33,65628
Objectives[31]ObjectiveMessages[1]Message = Someone is attacking us.
Objectives[31]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = Green
Objectives[31]ObjectiveMessages[1]PlayFromStart = True
Objectives[31]ObjectiveMessages[1]Delay = False
Objectives[31]ObjectiveMessages[1]DelayTime = 0
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = False
Objectives[31]ObjectiveMessages[1]TypeTextMesage = True
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[2]positionX = 1622,119
Objectives[31]ObjectiveMessages[2]positionY = 3741,694
Objectives[31]ObjectiveMessages[2]positionZ = 33,64081
Objectives[31]ObjectiveMessages[2]Message = They want to steal our truck.
Objectives[31]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[31]ObjectiveMessages[2]Sender = 
Objectives[31]ObjectiveMessages[2]Subject = 
Objectives[31]ObjectiveMessages[2]MessageColor = Purple
Objectives[31]ObjectiveMessages[2]PlayFromStart = True
Objectives[31]ObjectiveMessages[2]Delay = False
Objectives[31]ObjectiveMessages[2]DelayTime = 0
Objectives[31]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[2]TypeSubtitle = False
Objectives[31]ObjectiveMessages[2]TypeTextMesage = True
Objectives[31]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[3]positionX = 1620,098
Objectives[31]ObjectiveMessages[3]positionY = 3739,904
Objectives[31]ObjectiveMessages[3]positionZ = 33,63774
Objectives[31]ObjectiveMessages[3]Message = FUCK,  go help Ron and Wade, we follow the truck with the helicopter.
Objectives[31]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[31]ObjectiveMessages[3]Sender = 
Objectives[31]ObjectiveMessages[3]Subject = 
Objectives[31]ObjectiveMessages[3]MessageColor = Yellow
Objectives[31]ObjectiveMessages[3]PlayFromStart = True
Objectives[31]ObjectiveMessages[3]Delay = False
Objectives[31]ObjectiveMessages[3]DelayTime = 0
Objectives[31]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[3]TypeSubtitle = False
Objectives[31]ObjectiveMessages[3]TypeTextMesage = True
Objectives[31]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[32]Type = Cutscenes_Objective
Objectives[32]Text = 
Objectives[32]positionX = 3766,934
Objectives[32]positionY = 4490,021
Objectives[32]positionZ = 5,396454
Objectives[32]Cutscenes_Time = 0
Objectives[32]Cutscenes_Trans_Time = 0
Objectives[32]Cutscenes_FOV = 30
Objectives[32]Cutscenes_Shake = Hand
Objectives[32]Cutscenes_Amplitude = 0
Objectives[32]Cutscenes_FadeOut = False
Objectives[32]Cutscenes_FadeIn = False
Objectives[32]Cutscenes_End = True
Objectives[32]Cutscenes_Point_At_Position = False
Objectives[32]Cutscenes_Point_At_Player = False
Objectives[32]Cutscenes_Point_At_Actor = False
Objectives[32]Cutscenes_Point_At_Vehicle = False
Objectives[32]Cutscenes_Follow_Player = False
Objectives[32]Cutscenes_Follow_Actor = False
Objectives[32]Cutscenes_Follow_Vehicle = False
Objectives[32]Cutscenes_Follow_Distancee = 10
Objectives[32]Cutscenes_Follow_Hieght = 1
Objectives[32]Cutscenes_Follow_Angle = 0
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = 
Objectives[33]positionX = 3828,005
Objectives[33]positionY = 4458,935
Objectives[33]positionZ = 1,927589
Objectives[33]SetPlayerActor_Use_Player = False
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[33]SetPlayerActor_Use_Actor = True
Objectives[33]SetPlayerActor_RelationshipGroup_Change = True
Objectives[33]SetPlayerActor_RelationshipGroup = Friend
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 99
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = False
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = mic_chatter
Objectives[33]Task_Time = 1
Objectives[33]TaskListCount = 3
Objectives[33]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[33]Task_List[0]positionX = 3446,386
Objectives[33]Task_List[0]positionY = 4191,918
Objectives[33]Task_List[0]positionZ = 240,1848
Objectives[33]Task_List[0]Block = True
Objectives[33]Task_List[1]Type = EnterVehicle
Objectives[33]Task_List[1]PositionX = 3446,045
Objectives[33]Task_List[1]PositionY = 4203,158
Objectives[33]Task_List[1]PositionZ = 239,6542
Objectives[33]Task_List[1]Speed = 3
Objectives[33]Task_List[1]SeatIndex = 0
Objectives[33]Task_List[1]TaskIndex = 1
Objectives[33]Task_List[1]Warp = False
Objectives[33]Task_List[2]Type = Pause
Objectives[33]Task_List[2]positionX = 3446,045
Objectives[33]Task_List[2]positionY = 4203,158
Objectives[33]Task_List[2]positionZ = 239,6542
Objectives[33]Task_List[2]time = 59
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = 3444,329
Objectives[34]positionY = 4212,049
Objectives[34]positionZ = 239,1043
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = True
Objectives[34]SetPlayerActor_RelationshipGroup = Friend
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = True
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 6
Objectives[34]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[34]Task_List[0]positionX = 2959,503
Objectives[34]Task_List[0]positionY = 4529,196
Objectives[34]Task_List[0]positionZ = 48,5401
Objectives[34]Task_List[0]Block = True
Objectives[34]Task_List[1]Type = EnterVehicle
Objectives[34]Task_List[1]PositionX = 3446,062
Objectives[34]Task_List[1]PositionY = 4203,302
Objectives[34]Task_List[1]PositionZ = 239,6619
Objectives[34]Task_List[1]Speed = 2
Objectives[34]Task_List[1]SeatIndex = -1
Objectives[34]Task_List[1]TaskIndex = 1
Objectives[34]Task_List[1]Warp = False
Objectives[34]Task_List[2]Type = Pause
Objectives[34]Task_List[2]positionX = 3446,062
Objectives[34]Task_List[2]positionY = 4203,302
Objectives[34]Task_List[2]positionZ = 239,6619
Objectives[34]Task_List[2]time = 10
Objectives[34]Task_List[3]Type = VehicleHeliTask
Objectives[34]Task_List[3]positionX = 2933,843
Objectives[34]Task_List[3]positionY = 4646,015
Objectives[34]Task_List[3]positionZ = 48,04489
Objectives[34]Task_List[3]speed = 40
Objectives[34]Task_List[3]Hight = 100
Objectives[34]Task_List[3]FollowPlayer = False
Objectives[34]Task_List[3]AttackPlayer = False
Objectives[34]Task_List[3]Land = False
Objectives[34]Task_List[4]Type = VehicleHeliTask
Objectives[34]Task_List[4]positionX = 2826,208
Objectives[34]Task_List[4]positionY = 4628,131
Objectives[34]Task_List[4]positionZ = 45,82288
Objectives[34]Task_List[4]speed = 40
Objectives[34]Task_List[4]Hight = 100
Objectives[34]Task_List[4]FollowPlayer = False
Objectives[34]Task_List[4]AttackPlayer = False
Objectives[34]Task_List[4]Land = False
Objectives[34]Task_List[5]Type = VehicleHeliTask
Objectives[34]Task_List[5]positionX = 2957,798
Objectives[34]Task_List[5]positionY = 4517,319
Objectives[34]Task_List[5]positionZ = 47,28415
Objectives[34]Task_List[5]speed = 40
Objectives[34]Task_List[5]Hight = 100
Objectives[34]Task_List[5]FollowPlayer = False
Objectives[34]Task_List[5]AttackPlayer = False
Objectives[34]Task_List[5]Land = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = GoTo_Actor
Objectives[35]Text = Go help Ron & Wade
Objectives[35]positionX = 3475,993
Objectives[35]positionY = 4700,778
Objectives[35]positionZ = 50,7061
Objectives[35]GoTo_Actor_ChangToCompanion = True
Objectives[35]GoTo_Actor_Distance = 10
Objectives[35]GoTo_Actor_Remove_Blip = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 1
Objectives[35]ObjectiveMessages[0]positionX = 1617,699
Objectives[35]ObjectiveMessages[0]positionY = 3738,019
Objectives[35]ObjectiveMessages[0]positionZ = 33,63129
Objectives[35]ObjectiveMessages[0]Message = COME ON, MOVE!
Objectives[35]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = Yellow
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = False
Objectives[35]ObjectiveMessages[0]TypeTextMesage = True
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[36]Type = GoTo_Actor
Objectives[36]Text = 
Objectives[36]positionX = 3473,411
Objectives[36]positionY = 4701,063
Objectives[36]positionZ = 50,64363
Objectives[36]GoTo_Actor_ChangToCompanion = True
Objectives[36]GoTo_Actor_Distance = 10
Objectives[36]GoTo_Actor_Remove_Blip = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 2
Objectives[36]ObjectiveMessages[0]positionX = 1611,64
Objectives[36]ObjectiveMessages[0]positionY = 3733,211
Objectives[36]ObjectiveMessages[0]positionZ = 33,60739
Objectives[36]ObjectiveMessages[0]Message = Ron, are you ok?
Objectives[36]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[36]ObjectiveMessages[0]Sender = 
Objectives[36]ObjectiveMessages[0]Subject = 
Objectives[36]ObjectiveMessages[0]MessageColor = Green
Objectives[36]ObjectiveMessages[0]PlayFromStart = True
Objectives[36]ObjectiveMessages[0]Delay = False
Objectives[36]ObjectiveMessages[0]DelayTime = 0
Objectives[36]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[0]TypeSubtitle = False
Objectives[36]ObjectiveMessages[0]TypeTextMesage = True
Objectives[36]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[1]positionX = 1606,306
Objectives[36]ObjectiveMessages[1]positionY = 3729,018
Objectives[36]ObjectiveMessages[1]positionZ = 33,58752
Objectives[36]ObjectiveMessages[1]Message = Yes, I'm fine.
Objectives[36]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[36]ObjectiveMessages[1]Sender = 
Objectives[36]ObjectiveMessages[1]Subject = 
Objectives[36]ObjectiveMessages[1]MessageColor = Red
Objectives[36]ObjectiveMessages[1]PlayFromStart = True
Objectives[36]ObjectiveMessages[1]Delay = False
Objectives[36]ObjectiveMessages[1]DelayTime = 0
Objectives[36]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[1]TypeSubtitle = False
Objectives[36]ObjectiveMessages[1]TypeTextMesage = True
Objectives[36]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[37]Text = Get the car
Objectives[37]FaildText = 
Objectives[37]Type = Enter_Vehicle
Objectives[37]positionX = 3414,385
Objectives[37]positionY = 4881,389
Objectives[37]positionZ = 34,13093
Objectives[37]EnterVehicle_AsPassenger = False
Objectives[37]EnterVehicle_CanExit = True
Objectives[37]EnterVehicle_SetIsWanted = False
Objectives[37]EnterVehicle_SeatIndex = 0
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 4
Objectives[37]ObjectiveMessages[0]positionX = 1602,392
Objectives[37]ObjectiveMessages[0]positionY = 3725,899
Objectives[37]ObjectiveMessages[0]positionZ = 33,57538
Objectives[37]ObjectiveMessages[0]Message = Wade, are you ok?
Objectives[37]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = Green
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = False
Objectives[37]ObjectiveMessages[0]TypeTextMesage = True
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[1]positionX = 1600,424
Objectives[37]ObjectiveMessages[1]positionY = 3724,437
Objectives[37]ObjectiveMessages[1]positionZ = 33,5594
Objectives[37]ObjectiveMessages[1]Message = Yes, I think so.
Objectives[37]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[37]ObjectiveMessages[1]Sender = 
Objectives[37]ObjectiveMessages[1]Subject = 
Objectives[37]ObjectiveMessages[1]MessageColor = Green
Objectives[37]ObjectiveMessages[1]PlayFromStart = True
Objectives[37]ObjectiveMessages[1]Delay = False
Objectives[37]ObjectiveMessages[1]DelayTime = 0
Objectives[37]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[1]TypeSubtitle = False
Objectives[37]ObjectiveMessages[1]TypeTextMesage = True
Objectives[37]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[2]positionX = 1596,663
Objectives[37]ObjectiveMessages[2]positionY = 3721,548
Objectives[37]ObjectiveMessages[2]positionZ = 33,53514
Objectives[37]ObjectiveMessages[2]Message = Ok, so let's follow that fucking truck, Franklin, you drive.
Objectives[37]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[37]ObjectiveMessages[2]Sender = 
Objectives[37]ObjectiveMessages[2]Subject = 
Objectives[37]ObjectiveMessages[2]MessageColor = Blue
Objectives[37]ObjectiveMessages[2]PlayFromStart = True
Objectives[37]ObjectiveMessages[2]Delay = False
Objectives[37]ObjectiveMessages[2]DelayTime = 0
Objectives[37]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[2]TypeSubtitle = False
Objectives[37]ObjectiveMessages[2]TypeTextMesage = True
Objectives[37]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[3]positionX = 1594,046
Objectives[37]ObjectiveMessages[3]positionY = 3720,055
Objectives[37]ObjectiveMessages[3]positionZ = 33,50328
Objectives[37]ObjectiveMessages[3]Message = Ok, let's hurry.
Objectives[37]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[37]ObjectiveMessages[3]Sender = 
Objectives[37]ObjectiveMessages[3]Subject = 
Objectives[37]ObjectiveMessages[3]MessageColor = Green
Objectives[37]ObjectiveMessages[3]PlayFromStart = True
Objectives[37]ObjectiveMessages[3]Delay = False
Objectives[37]ObjectiveMessages[3]DelayTime = 0
Objectives[37]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[3]TypeSubtitle = False
Objectives[37]ObjectiveMessages[3]TypeTextMesage = True
Objectives[37]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[38]Text = Follow the truck
Objectives[38]Type = Leave_Area
Objectives[38]positionX = 3793,283
Objectives[38]positionY = 4449,768
Objectives[38]positionZ = 3,862625
Objectives[38]Leave_Area_Distance = 300
Objectives[38]Leave_Area_Use_Objective_Position = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 1
Objectives[38]ObjectiveMessages[0]positionX = 1589,338
Objectives[38]ObjectiveMessages[0]positionY = 3716,85
Objectives[38]ObjectiveMessages[0]positionZ = 33,46874
Objectives[38]ObjectiveMessages[0]Message = Come on, hurry up guys.
Objectives[38]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = Green
Objectives[38]ObjectiveMessages[0]PlayFromStart = True
Objectives[38]ObjectiveMessages[0]Delay = False
Objectives[38]ObjectiveMessages[0]DelayTime = 0
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = False
Objectives[38]ObjectiveMessages[0]TypeTextMesage = True
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = 3422,305
Objectives[39]positionY = 4879,499
Objectives[39]positionZ = 34,05556
Objectives[39]SetPlayerActor_Use_Player = True
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[39]SetPlayerActor_Use_Actor = False
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 2
Objectives[39]Task_List[0]Type = EnterVehicle
Objectives[39]Task_List[0]PositionX = 3417,703
Objectives[39]Task_List[0]PositionY = 4877,912
Objectives[39]Task_List[0]PositionZ = 34,53732
Objectives[39]Task_List[0]Speed = 1
Objectives[39]Task_List[0]SeatIndex = -1
Objectives[39]Task_List[0]TaskIndex = 0
Objectives[39]Task_List[0]Warp = False
Objectives[39]Task_List[1]Type = Drive
Objectives[39]Task_List[1]PositionX = 2834,197
Objectives[39]Task_List[1]PositionY = 4992,886
Objectives[39]Task_List[1]PositionZ = 32,79527
Objectives[39]Task_List[1]Speed = 25
Objectives[39]Task_List[1]StopBeforeVehicles = False
Objectives[39]Task_List[1]StopBeforeActors = False
Objectives[39]Task_List[1]AvoidVehicles = False
Objectives[39]Task_List[1]AvoidEmptyVehicles = True
Objectives[39]Task_List[1]AvoidActors = True
Objectives[39]Task_List[1]AvoidObjects = True
Objectives[39]Task_List[1]StopAtLights = False
Objectives[39]Task_List[1]UseBlinkers = True
Objectives[39]Task_List[1]AllowGoingWrongWay = True
Objectives[39]Task_List[1]Reverse = False
Objectives[39]Task_List[1]TakeShortestPath = False
Objectives[39]Task_List[1]IgnoreRoads = False
Objectives[39]Task_List[1]IgnoreAllPathing = False
Objectives[39]Task_List[1]AvoidHighWays = False
Objectives[39]mission_ActorsCount = 10
Objectives[39]mission_Actors[0]SpawnInVehicle = True
Objectives[39]mission_Actors[0]SeatIndex = 0
Objectives[39]mission_Actors[0]Survive_Number = 0
Objectives[39]mission_Actors[0]Failed_Text = 
Objectives[39]mission_Actors[0]Remove_After = 0
Objectives[39]mission_Actors[0]positionX = 2958,023
Objectives[39]mission_Actors[0]positionY = 4481,494
Objectives[39]mission_Actors[0]positionZ = 46,15375
Objectives[39]mission_Actors[0]Heading = 134,7187
Objectives[39]mission_Actors[0]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[0]Relationship_Group = Enemy1
Objectives[39]mission_Actors[0]AddBlip = True
Objectives[39]mission_Actors[0]ShowCone = False
Objectives[39]mission_Actors[0]Invincible = False
Objectives[39]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[0]AlwaysFight = True
Objectives[39]mission_Actors[0]Seeing_Range = 30
Objectives[39]mission_Actors[0]Hearing_Range = 30
Objectives[39]mission_Actors[0]CombatMovement = Offensive
Objectives[39]mission_Actors[0]weapon = MicroSMG
Objectives[39]mission_Actors[0]Variation = Random
Objectives[39]mission_Actors[0]Task = 0
Objectives[39]mission_Actors[0]Task_Guard_Range = 5
Objectives[39]mission_Actors[0]Task_Stay_In_Range = True
Objectives[39]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[0]Task_Scenario = NONE
Objectives[39]mission_Actors[1]SpawnInVehicle = True
Objectives[39]mission_Actors[1]SeatIndex = 1
Objectives[39]mission_Actors[1]Survive_Number = 0
Objectives[39]mission_Actors[1]Failed_Text = 
Objectives[39]mission_Actors[1]Remove_After = 0
Objectives[39]mission_Actors[1]positionX = 2958,023
Objectives[39]mission_Actors[1]positionY = 4481,494
Objectives[39]mission_Actors[1]positionZ = 46,15375
Objectives[39]mission_Actors[1]Heading = 134,7187
Objectives[39]mission_Actors[1]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[1]Relationship_Group = Enemy1
Objectives[39]mission_Actors[1]AddBlip = True
Objectives[39]mission_Actors[1]ShowCone = False
Objectives[39]mission_Actors[1]Invincible = False
Objectives[39]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[1]AlwaysFight = True
Objectives[39]mission_Actors[1]Seeing_Range = 30
Objectives[39]mission_Actors[1]Hearing_Range = 30
Objectives[39]mission_Actors[1]CombatMovement = Offensive
Objectives[39]mission_Actors[1]weapon = MicroSMG
Objectives[39]mission_Actors[1]Variation = Random
Objectives[39]mission_Actors[1]Task = 0
Objectives[39]mission_Actors[1]Task_Guard_Range = 5
Objectives[39]mission_Actors[1]Task_Stay_In_Range = True
Objectives[39]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[1]Task_Scenario = NONE
Objectives[39]mission_Actors[2]SpawnInVehicle = True
Objectives[39]mission_Actors[2]SeatIndex = 2
Objectives[39]mission_Actors[2]Survive_Number = 0
Objectives[39]mission_Actors[2]Failed_Text = 
Objectives[39]mission_Actors[2]Remove_After = 0
Objectives[39]mission_Actors[2]positionX = 2958,023
Objectives[39]mission_Actors[2]positionY = 4481,494
Objectives[39]mission_Actors[2]positionZ = 46,15375
Objectives[39]mission_Actors[2]Heading = 134,7187
Objectives[39]mission_Actors[2]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[2]Relationship_Group = Enemy1
Objectives[39]mission_Actors[2]AddBlip = True
Objectives[39]mission_Actors[2]ShowCone = False
Objectives[39]mission_Actors[2]Invincible = False
Objectives[39]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[2]AlwaysFight = True
Objectives[39]mission_Actors[2]Seeing_Range = 30
Objectives[39]mission_Actors[2]Hearing_Range = 30
Objectives[39]mission_Actors[2]CombatMovement = Offensive
Objectives[39]mission_Actors[2]weapon = MicroSMG
Objectives[39]mission_Actors[2]Variation = Random
Objectives[39]mission_Actors[2]Task = 0
Objectives[39]mission_Actors[2]Task_Guard_Range = 5
Objectives[39]mission_Actors[2]Task_Stay_In_Range = True
Objectives[39]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[2]Task_Scenario = NONE
Objectives[39]mission_Actors[3]SpawnInVehicle = True
Objectives[39]mission_Actors[3]SeatIndex = 3
Objectives[39]mission_Actors[3]Survive_Number = 0
Objectives[39]mission_Actors[3]Failed_Text = 
Objectives[39]mission_Actors[3]Remove_After = 0
Objectives[39]mission_Actors[3]positionX = 2958,023
Objectives[39]mission_Actors[3]positionY = 4481,494
Objectives[39]mission_Actors[3]positionZ = 46,15375
Objectives[39]mission_Actors[3]Heading = 134,7187
Objectives[39]mission_Actors[3]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[3]Relationship_Group = Enemy1
Objectives[39]mission_Actors[3]AddBlip = True
Objectives[39]mission_Actors[3]ShowCone = False
Objectives[39]mission_Actors[3]Invincible = False
Objectives[39]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[3]AlwaysFight = True
Objectives[39]mission_Actors[3]Seeing_Range = 30
Objectives[39]mission_Actors[3]Hearing_Range = 30
Objectives[39]mission_Actors[3]CombatMovement = Offensive
Objectives[39]mission_Actors[3]weapon = 0
Objectives[39]mission_Actors[3]Variation = Random
Objectives[39]mission_Actors[3]Task = 0
Objectives[39]mission_Actors[3]Task_Guard_Range = 5
Objectives[39]mission_Actors[3]Task_Stay_In_Range = True
Objectives[39]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[3]Task_Scenario = NONE
Objectives[39]mission_Actors[4]SpawnInVehicle = True
Objectives[39]mission_Actors[4]SeatIndex = 3
Objectives[39]mission_Actors[4]Survive_Number = 0
Objectives[39]mission_Actors[4]Failed_Text = 
Objectives[39]mission_Actors[4]Remove_After = 0
Objectives[39]mission_Actors[4]positionX = 2968,462
Objectives[39]mission_Actors[4]positionY = 4497,408
Objectives[39]mission_Actors[4]positionZ = 46,82375
Objectives[39]mission_Actors[4]Heading = 152,2313
Objectives[39]mission_Actors[4]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[4]Relationship_Group = Enemy1
Objectives[39]mission_Actors[4]AddBlip = True
Objectives[39]mission_Actors[4]ShowCone = False
Objectives[39]mission_Actors[4]Invincible = False
Objectives[39]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[4]AlwaysFight = True
Objectives[39]mission_Actors[4]Seeing_Range = 30
Objectives[39]mission_Actors[4]Hearing_Range = 30
Objectives[39]mission_Actors[4]CombatMovement = Offensive
Objectives[39]mission_Actors[4]weapon = 0
Objectives[39]mission_Actors[4]Variation = Random
Objectives[39]mission_Actors[4]Task = 0
Objectives[39]mission_Actors[4]Task_Guard_Range = 5
Objectives[39]mission_Actors[4]Task_Stay_In_Range = True
Objectives[39]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[4]Task_Scenario = NONE
Objectives[39]mission_Actors[5]SpawnInVehicle = True
Objectives[39]mission_Actors[5]SeatIndex = 2
Objectives[39]mission_Actors[5]Survive_Number = 0
Objectives[39]mission_Actors[5]Failed_Text = 
Objectives[39]mission_Actors[5]Remove_After = 0
Objectives[39]mission_Actors[5]positionX = 2968,462
Objectives[39]mission_Actors[5]positionY = 4497,408
Objectives[39]mission_Actors[5]positionZ = 46,82375
Objectives[39]mission_Actors[5]Heading = 152,2313
Objectives[39]mission_Actors[5]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[5]Relationship_Group = Enemy1
Objectives[39]mission_Actors[5]AddBlip = True
Objectives[39]mission_Actors[5]ShowCone = False
Objectives[39]mission_Actors[5]Invincible = False
Objectives[39]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[5]AlwaysFight = True
Objectives[39]mission_Actors[5]Seeing_Range = 30
Objectives[39]mission_Actors[5]Hearing_Range = 30
Objectives[39]mission_Actors[5]CombatMovement = Offensive
Objectives[39]mission_Actors[5]weapon = MicroSMG
Objectives[39]mission_Actors[5]Variation = Random
Objectives[39]mission_Actors[5]Task = 0
Objectives[39]mission_Actors[5]Task_Guard_Range = 5
Objectives[39]mission_Actors[5]Task_Stay_In_Range = True
Objectives[39]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[5]Task_Scenario = NONE
Objectives[39]mission_Actors[6]SpawnInVehicle = True
Objectives[39]mission_Actors[6]SeatIndex = 1
Objectives[39]mission_Actors[6]Survive_Number = 0
Objectives[39]mission_Actors[6]Failed_Text = 
Objectives[39]mission_Actors[6]Remove_After = 0
Objectives[39]mission_Actors[6]positionX = 2968,462
Objectives[39]mission_Actors[6]positionY = 4497,408
Objectives[39]mission_Actors[6]positionZ = 46,82375
Objectives[39]mission_Actors[6]Heading = 152,2313
Objectives[39]mission_Actors[6]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[6]Relationship_Group = Enemy1
Objectives[39]mission_Actors[6]AddBlip = True
Objectives[39]mission_Actors[6]ShowCone = False
Objectives[39]mission_Actors[6]Invincible = False
Objectives[39]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[6]AlwaysFight = True
Objectives[39]mission_Actors[6]Seeing_Range = 30
Objectives[39]mission_Actors[6]Hearing_Range = 30
Objectives[39]mission_Actors[6]CombatMovement = Offensive
Objectives[39]mission_Actors[6]weapon = MicroSMG
Objectives[39]mission_Actors[6]Variation = Random
Objectives[39]mission_Actors[6]Task = 0
Objectives[39]mission_Actors[6]Task_Guard_Range = 5
Objectives[39]mission_Actors[6]Task_Stay_In_Range = True
Objectives[39]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[6]Task_Scenario = NONE
Objectives[39]mission_Actors[7]SpawnInVehicle = True
Objectives[39]mission_Actors[7]SeatIndex = 0
Objectives[39]mission_Actors[7]Survive_Number = 0
Objectives[39]mission_Actors[7]Failed_Text = 
Objectives[39]mission_Actors[7]Remove_After = 0
Objectives[39]mission_Actors[7]positionX = 2968,462
Objectives[39]mission_Actors[7]positionY = 4497,408
Objectives[39]mission_Actors[7]positionZ = 46,82375
Objectives[39]mission_Actors[7]Heading = 152,2313
Objectives[39]mission_Actors[7]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[7]Relationship_Group = Enemy1
Objectives[39]mission_Actors[7]AddBlip = True
Objectives[39]mission_Actors[7]ShowCone = False
Objectives[39]mission_Actors[7]Invincible = False
Objectives[39]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[7]AlwaysFight = True
Objectives[39]mission_Actors[7]Seeing_Range = 30
Objectives[39]mission_Actors[7]Hearing_Range = 30
Objectives[39]mission_Actors[7]CombatMovement = Offensive
Objectives[39]mission_Actors[7]weapon = MicroSMG
Objectives[39]mission_Actors[7]Variation = Random
Objectives[39]mission_Actors[7]Task = 0
Objectives[39]mission_Actors[7]Task_Guard_Range = 5
Objectives[39]mission_Actors[7]Task_Stay_In_Range = True
Objectives[39]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[7]Task_Scenario = NONE
Objectives[39]mission_Actors[8]SpawnInVehicle = True
Objectives[39]mission_Actors[8]SeatIndex = -1
Objectives[39]mission_Actors[8]Survive_Number = 0
Objectives[39]mission_Actors[8]Failed_Text = 
Objectives[39]mission_Actors[8]Remove_After = 0
Objectives[39]mission_Actors[8]positionX = 2968,462
Objectives[39]mission_Actors[8]positionY = 4497,408
Objectives[39]mission_Actors[8]positionZ = 46,82375
Objectives[39]mission_Actors[8]Heading = 152,2313
Objectives[39]mission_Actors[8]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[8]Relationship_Group = Enemy1
Objectives[39]mission_Actors[8]AddBlip = True
Objectives[39]mission_Actors[8]ShowCone = False
Objectives[39]mission_Actors[8]Invincible = False
Objectives[39]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[8]AlwaysFight = True
Objectives[39]mission_Actors[8]Seeing_Range = 30
Objectives[39]mission_Actors[8]Hearing_Range = 30
Objectives[39]mission_Actors[8]CombatMovement = Offensive
Objectives[39]mission_Actors[8]weapon = MicroSMG
Objectives[39]mission_Actors[8]Variation = Random
Objectives[39]mission_Actors[8]Task = 0
Objectives[39]mission_Actors[8]Task_Guard_Range = 5
Objectives[39]mission_Actors[8]Task_Stay_In_Range = True
Objectives[39]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[8]Task_Scenario = NONE
Objectives[39]mission_Actors[8]NeededForObjectiveSetPlayerActorCount = 1
Objectives[39]mission_Actors[8]NeededForObjectiveSetPlayerActor[0] = 45
Objectives[39]mission_Actors[9]SpawnInVehicle = True
Objectives[39]mission_Actors[9]SeatIndex = -1
Objectives[39]mission_Actors[9]Survive_Number = 0
Objectives[39]mission_Actors[9]Failed_Text = 
Objectives[39]mission_Actors[9]Remove_After = 0
Objectives[39]mission_Actors[9]positionX = 2958,023
Objectives[39]mission_Actors[9]positionY = 4481,494
Objectives[39]mission_Actors[9]positionZ = 46,15375
Objectives[39]mission_Actors[9]Heading = 134,7187
Objectives[39]mission_Actors[9]String_Name = a_m_y_salton_01
Objectives[39]mission_Actors[9]Relationship_Group = Enemy1
Objectives[39]mission_Actors[9]AddBlip = True
Objectives[39]mission_Actors[9]ShowCone = False
Objectives[39]mission_Actors[9]Invincible = False
Objectives[39]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[9]AlwaysFight = True
Objectives[39]mission_Actors[9]Seeing_Range = 30
Objectives[39]mission_Actors[9]Hearing_Range = 30
Objectives[39]mission_Actors[9]CombatMovement = Offensive
Objectives[39]mission_Actors[9]weapon = MicroSMG
Objectives[39]mission_Actors[9]Variation = Random
Objectives[39]mission_Actors[9]Task = 0
Objectives[39]mission_Actors[9]Task_Guard_Range = 5
Objectives[39]mission_Actors[9]Task_Stay_In_Range = True
Objectives[39]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[9]Task_Scenario = NONE
Objectives[39]mission_Actors[9]NeededForObjectiveSetPlayerActorCount = 1
Objectives[39]mission_Actors[9]NeededForObjectiveSetPlayerActor[0] = 46
Objectives[39]mission_Vehicles = 14
Objectives[39]mission_Vehicles[0]positionX = 0,0552255
Objectives[39]mission_Vehicles[0]positionY = 17,28899
Objectives[39]mission_Vehicles[0]positionZ = 73,01792
Objectives[39]mission_Vehicles[0]Heading = 354,6598
Objectives[39]mission_Vehicles[0]Name = Rimorchio
Objectives[39]mission_Vehicles[0]Model = trailers
Objectives[39]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[39]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[39]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[0]HasPearlescent = False
Objectives[39]mission_Vehicles[0]Livery = -1
Objectives[39]mission_Vehicles[0]DirtLevel = 0
Objectives[39]mission_Vehicles[0]LockedForPlayer = False
Objectives[39]mission_Vehicles[0]Locked = False
Objectives[39]mission_Vehicles[0]Alarm = False
Objectives[39]mission_Vehicles[0]HotWired = False
Objectives[39]mission_Vehicles[0]Invincible = True
Objectives[39]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[0]Remove_After = 0
Objectives[39]mission_Vehicles[0]Survive_Number = 0
Objectives[39]mission_Vehicles[0]Failed_Text = 
Objectives[39]mission_Vehicles[1]positionX = 2968,462
Objectives[39]mission_Vehicles[1]positionY = 4497,408
Objectives[39]mission_Vehicles[1]positionZ = 46,82375
Objectives[39]mission_Vehicles[1]Heading = 152,2313
Objectives[39]mission_Vehicles[1]Name = Boxville blindato
Objectives[39]mission_Vehicles[1]Model = boxville5
Objectives[39]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[1]SecondaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[1]HasPearlescent = False
Objectives[39]mission_Vehicles[1]Livery = 0
Objectives[39]mission_Vehicles[1]DirtLevel = 15
Objectives[39]mission_Vehicles[1]LockedForPlayer = False
Objectives[39]mission_Vehicles[1]Locked = False
Objectives[39]mission_Vehicles[1]Alarm = False
Objectives[39]mission_Vehicles[1]HotWired = False
Objectives[39]mission_Vehicles[1]Invincible = False
Objectives[39]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[1]Remove_After = 0
Objectives[39]mission_Vehicles[1]Survive_Number = 0
Objectives[39]mission_Vehicles[1]Failed_Text = 
Objectives[39]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[39]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 45
Objectives[39]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[39]mission_Vehicles[2]positionX = 2958,023
Objectives[39]mission_Vehicles[2]positionY = 4481,494
Objectives[39]mission_Vehicles[2]positionZ = 46,15375
Objectives[39]mission_Vehicles[2]Heading = 134,7187
Objectives[39]mission_Vehicles[2]Name = Boxville blindato
Objectives[39]mission_Vehicles[2]Model = boxville5
Objectives[39]mission_Vehicles[2]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[2]SecondaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[2]HasPearlescent = False
Objectives[39]mission_Vehicles[2]Livery = 0
Objectives[39]mission_Vehicles[2]DirtLevel = 15
Objectives[39]mission_Vehicles[2]LockedForPlayer = False
Objectives[39]mission_Vehicles[2]Locked = False
Objectives[39]mission_Vehicles[2]Alarm = False
Objectives[39]mission_Vehicles[2]HotWired = False
Objectives[39]mission_Vehicles[2]Invincible = False
Objectives[39]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[2]Remove_After = 0
Objectives[39]mission_Vehicles[2]Survive_Number = 0
Objectives[39]mission_Vehicles[2]Failed_Text = 
Objectives[39]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[39]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 46
Objectives[39]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[39]mission_Vehicles[3]positionX = 2933,136
Objectives[39]mission_Vehicles[3]positionY = 4630,107
Objectives[39]mission_Vehicles[3]positionZ = 48,4388
Objectives[39]mission_Vehicles[3]Heading = 339,8643
Objectives[39]mission_Vehicles[3]Name = Boxville blindato
Objectives[39]mission_Vehicles[3]Model = boxville5
Objectives[39]mission_Vehicles[3]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[3]SecondaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[3]HasPearlescent = False
Objectives[39]mission_Vehicles[3]Livery = 0
Objectives[39]mission_Vehicles[3]DirtLevel = 15
Objectives[39]mission_Vehicles[3]LockedForPlayer = False
Objectives[39]mission_Vehicles[3]Locked = False
Objectives[39]mission_Vehicles[3]Alarm = False
Objectives[39]mission_Vehicles[3]HotWired = False
Objectives[39]mission_Vehicles[3]Invincible = False
Objectives[39]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[3]Remove_After = 0
Objectives[39]mission_Vehicles[3]Survive_Number = 0
Objectives[39]mission_Vehicles[3]Failed_Text = 
Objectives[39]mission_Vehicles[4]positionX = 2945,324
Objectives[39]mission_Vehicles[4]positionY = 4640,277
Objectives[39]mission_Vehicles[4]positionZ = 48,44432
Objectives[39]mission_Vehicles[4]Heading = 104,778
Objectives[39]mission_Vehicles[4]Name = Boxville blindato
Objectives[39]mission_Vehicles[4]Model = boxville5
Objectives[39]mission_Vehicles[4]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[4]SecondaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[4]HasPearlescent = False
Objectives[39]mission_Vehicles[4]Livery = 0
Objectives[39]mission_Vehicles[4]DirtLevel = 15
Objectives[39]mission_Vehicles[4]LockedForPlayer = False
Objectives[39]mission_Vehicles[4]Locked = False
Objectives[39]mission_Vehicles[4]Alarm = False
Objectives[39]mission_Vehicles[4]HotWired = False
Objectives[39]mission_Vehicles[4]Invincible = False
Objectives[39]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[4]Remove_After = 0
Objectives[39]mission_Vehicles[4]Survive_Number = 0
Objectives[39]mission_Vehicles[4]Failed_Text = 
Objectives[39]mission_Vehicles[5]positionX = 764,6149
Objectives[39]mission_Vehicles[5]positionY = 3543,733
Objectives[39]mission_Vehicles[5]positionZ = 34,08606
Objectives[39]mission_Vehicles[5]Heading = 89,69067
Objectives[39]mission_Vehicles[5]Name = Phantom
Objectives[39]mission_Vehicles[5]Model = phantom
Objectives[39]mission_Vehicles[5]PrimaryColor = MetallicBlackRed
Objectives[39]mission_Vehicles[5]SecondaryColor = MetallicAnthraciteGray
Objectives[39]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[5]HasPearlescent = False
Objectives[39]mission_Vehicles[5]Livery = 0
Objectives[39]mission_Vehicles[5]DirtLevel = 15
Objectives[39]mission_Vehicles[5]LockedForPlayer = False
Objectives[39]mission_Vehicles[5]Locked = False
Objectives[39]mission_Vehicles[5]Alarm = False
Objectives[39]mission_Vehicles[5]HotWired = False
Objectives[39]mission_Vehicles[5]Invincible = False
Objectives[39]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[5]Remove_After = 0
Objectives[39]mission_Vehicles[5]Survive_Number = 0
Objectives[39]mission_Vehicles[5]Failed_Text = 
Objectives[39]mission_Vehicles[6]positionX = 1235,169
Objectives[39]mission_Vehicles[6]positionY = 2697,741
Objectives[39]mission_Vehicles[6]positionZ = 38,07374
Objectives[39]mission_Vehicles[6]Heading = 264,7807
Objectives[39]mission_Vehicles[6]Name = Phantom custom
Objectives[39]mission_Vehicles[6]Model = phantom3
Objectives[39]mission_Vehicles[6]PrimaryColor = MetallicBlue
Objectives[39]mission_Vehicles[6]SecondaryColor = MetallicAnthraciteGray
Objectives[39]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[6]HasPearlescent = False
Objectives[39]mission_Vehicles[6]Livery = 0
Objectives[39]mission_Vehicles[6]DirtLevel = 15
Objectives[39]mission_Vehicles[6]LockedForPlayer = False
Objectives[39]mission_Vehicles[6]Locked = False
Objectives[39]mission_Vehicles[6]Alarm = False
Objectives[39]mission_Vehicles[6]HotWired = False
Objectives[39]mission_Vehicles[6]Invincible = False
Objectives[39]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[6]Remove_After = 0
Objectives[39]mission_Vehicles[6]Survive_Number = 0
Objectives[39]mission_Vehicles[6]Failed_Text = 
Objectives[39]mission_Vehicles[7]positionX = 1522,988
Objectives[39]mission_Vehicles[7]positionY = 1721,133
Objectives[39]mission_Vehicles[7]positionZ = 110,0609
Objectives[39]mission_Vehicles[7]Heading = 9,765632
Objectives[39]mission_Vehicles[7]Name = Phantom custom
Objectives[39]mission_Vehicles[7]Model = phantom3
Objectives[39]mission_Vehicles[7]PrimaryColor = MetallicDarkBlue
Objectives[39]mission_Vehicles[7]SecondaryColor = MetallicAnthraciteGray
Objectives[39]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[7]HasPearlescent = False
Objectives[39]mission_Vehicles[7]Livery = 0
Objectives[39]mission_Vehicles[7]DirtLevel = 15
Objectives[39]mission_Vehicles[7]LockedForPlayer = False
Objectives[39]mission_Vehicles[7]Locked = False
Objectives[39]mission_Vehicles[7]Alarm = False
Objectives[39]mission_Vehicles[7]HotWired = False
Objectives[39]mission_Vehicles[7]Invincible = False
Objectives[39]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[7]Remove_After = 0
Objectives[39]mission_Vehicles[7]Survive_Number = 0
Objectives[39]mission_Vehicles[7]Failed_Text = 
Objectives[39]mission_Vehicles[8]positionX = 2556,485
Objectives[39]mission_Vehicles[8]positionY = 422,8563
Objectives[39]mission_Vehicles[8]positionZ = 108,5364
Objectives[39]mission_Vehicles[8]Heading = 314,513
Objectives[39]mission_Vehicles[8]Name = Packer
Objectives[39]mission_Vehicles[8]Model = packer
Objectives[39]mission_Vehicles[8]PrimaryColor = MetallicGasolineBlueGreen
Objectives[39]mission_Vehicles[8]SecondaryColor = MetallicAnthraciteGray
Objectives[39]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[8]HasPearlescent = False
Objectives[39]mission_Vehicles[8]Livery = 0
Objectives[39]mission_Vehicles[8]DirtLevel = 15
Objectives[39]mission_Vehicles[8]LockedForPlayer = False
Objectives[39]mission_Vehicles[8]Locked = False
Objectives[39]mission_Vehicles[8]Alarm = False
Objectives[39]mission_Vehicles[8]HotWired = False
Objectives[39]mission_Vehicles[8]Invincible = False
Objectives[39]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[8]Remove_After = 0
Objectives[39]mission_Vehicles[8]Survive_Number = 0
Objectives[39]mission_Vehicles[8]Failed_Text = 
Objectives[39]mission_Vehicles[9]positionX = 2550,845
Objectives[39]mission_Vehicles[9]positionY = 417,3925
Objectives[39]mission_Vehicles[9]positionZ = 110,3222
Objectives[39]mission_Vehicles[9]Heading = 313,7551
Objectives[39]mission_Vehicles[9]Name = Rimorchio
Objectives[39]mission_Vehicles[9]Model = trailers
Objectives[39]mission_Vehicles[9]PrimaryColor = MetallicGasolineBlueGreen
Objectives[39]mission_Vehicles[9]SecondaryColor = MetallicAnthraciteGray
Objectives[39]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[9]HasPearlescent = False
Objectives[39]mission_Vehicles[9]Livery = 0
Objectives[39]mission_Vehicles[9]DirtLevel = 15
Objectives[39]mission_Vehicles[9]LockedForPlayer = False
Objectives[39]mission_Vehicles[9]Locked = False
Objectives[39]mission_Vehicles[9]Alarm = False
Objectives[39]mission_Vehicles[9]HotWired = False
Objectives[39]mission_Vehicles[9]Invincible = False
Objectives[39]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[9]Remove_After = 0
Objectives[39]mission_Vehicles[9]Survive_Number = 0
Objectives[39]mission_Vehicles[9]Failed_Text = 
Objectives[39]mission_Vehicles[10]positionX = 1594,926
Objectives[39]mission_Vehicles[10]positionY = -1724,533
Objectives[39]mission_Vehicles[10]positionZ = 88,09734
Objectives[39]mission_Vehicles[10]Heading = 114,731
Objectives[39]mission_Vehicles[10]Name = Packer
Objectives[39]mission_Vehicles[10]Model = packer
Objectives[39]mission_Vehicles[10]PrimaryColor = MetallicGracefulRed
Objectives[39]mission_Vehicles[10]SecondaryColor = MetallicAnthraciteGray
Objectives[39]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[10]HasPearlescent = False
Objectives[39]mission_Vehicles[10]Livery = 0
Objectives[39]mission_Vehicles[10]DirtLevel = 15
Objectives[39]mission_Vehicles[10]LockedForPlayer = False
Objectives[39]mission_Vehicles[10]Locked = False
Objectives[39]mission_Vehicles[10]Alarm = False
Objectives[39]mission_Vehicles[10]HotWired = False
Objectives[39]mission_Vehicles[10]Invincible = False
Objectives[39]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[10]Remove_After = 0
Objectives[39]mission_Vehicles[10]Survive_Number = 0
Objectives[39]mission_Vehicles[10]Failed_Text = 
Objectives[39]mission_Vehicles[11]positionX = 1583,978
Objectives[39]mission_Vehicles[11]positionY = -2351,586
Objectives[39]mission_Vehicles[11]positionZ = 88,58158
Objectives[39]mission_Vehicles[11]Heading = 59,37017
Objectives[39]mission_Vehicles[11]Name = Hauler
Objectives[39]mission_Vehicles[11]Model = hauler
Objectives[39]mission_Vehicles[11]PrimaryColor = MetallicGreen
Objectives[39]mission_Vehicles[11]SecondaryColor = MetallicAnthraciteGray
Objectives[39]mission_Vehicles[11]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[11]HasPearlescent = False
Objectives[39]mission_Vehicles[11]Livery = 0
Objectives[39]mission_Vehicles[11]DirtLevel = 15
Objectives[39]mission_Vehicles[11]LockedForPlayer = False
Objectives[39]mission_Vehicles[11]Locked = False
Objectives[39]mission_Vehicles[11]Alarm = False
Objectives[39]mission_Vehicles[11]HotWired = False
Objectives[39]mission_Vehicles[11]Invincible = False
Objectives[39]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[11]Remove_After = 0
Objectives[39]mission_Vehicles[11]Survive_Number = 0
Objectives[39]mission_Vehicles[11]Failed_Text = 
Objectives[39]mission_Vehicles[12]positionX = 1882,178
Objectives[39]mission_Vehicles[12]positionY = -1031,922
Objectives[39]mission_Vehicles[12]positionZ = 79,06853
Objectives[39]mission_Vehicles[12]Heading = 264,7481
Objectives[39]mission_Vehicles[12]Name = Hauler
Objectives[39]mission_Vehicles[12]Model = hauler
Objectives[39]mission_Vehicles[12]PrimaryColor = MetallicLavaRed
Objectives[39]mission_Vehicles[12]SecondaryColor = MetallicAnthraciteGray
Objectives[39]mission_Vehicles[12]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[12]HasPearlescent = False
Objectives[39]mission_Vehicles[12]Livery = 0
Objectives[39]mission_Vehicles[12]DirtLevel = 15
Objectives[39]mission_Vehicles[12]LockedForPlayer = False
Objectives[39]mission_Vehicles[12]Locked = False
Objectives[39]mission_Vehicles[12]Alarm = False
Objectives[39]mission_Vehicles[12]HotWired = False
Objectives[39]mission_Vehicles[12]Invincible = False
Objectives[39]mission_Vehicles[12]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[12]Remove_After = 0
Objectives[39]mission_Vehicles[12]Survive_Number = 0
Objectives[39]mission_Vehicles[12]Failed_Text = 
Objectives[39]mission_Vehicles[13]positionX = 2831,03
Objectives[39]mission_Vehicles[13]positionY = -634,4368
Objectives[39]mission_Vehicles[13]positionZ = 2,392849
Objectives[39]mission_Vehicles[13]Heading = 210,5017
Objectives[39]mission_Vehicles[13]Name = Cargobob
Objectives[39]mission_Vehicles[13]Model = cargobob3
Objectives[39]mission_Vehicles[13]PrimaryColor = MetallicFrostWhite
Objectives[39]mission_Vehicles[13]SecondaryColor = MetallicAnthraciteGray
Objectives[39]mission_Vehicles[13]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[13]HasPearlescent = False
Objectives[39]mission_Vehicles[13]Livery = 0
Objectives[39]mission_Vehicles[13]DirtLevel = 15
Objectives[39]mission_Vehicles[13]LockedForPlayer = False
Objectives[39]mission_Vehicles[13]Locked = False
Objectives[39]mission_Vehicles[13]Alarm = False
Objectives[39]mission_Vehicles[13]HotWired = False
Objectives[39]mission_Vehicles[13]Invincible = True
Objectives[39]mission_Vehicles[13]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[13]Remove_After = 0
Objectives[39]mission_Vehicles[13]Survive_Number = 0
Objectives[39]mission_Vehicles[13]Failed_Text = 
Objectives[39]mission_Vehicles[13]NeededForSetPlayerActorCount = 2
Objectives[39]mission_Vehicles[13]NeededForSetPlayerActorObjectiveNumber[0] = 57
Objectives[39]mission_Vehicles[13]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[39]mission_Vehicles[13]NeededForSetPlayerActorObjectiveNumber[1] = 58
Objectives[39]mission_Vehicles[13]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Cutscenes_Objective
Objectives[40]Text = 
Objectives[40]positionX = 3447,966
Objectives[40]positionY = 4203,365
Objectives[40]positionZ = 239,0626
Objectives[40]Cutscenes_Time = 5
Objectives[40]Cutscenes_Trans_Time = 5
Objectives[40]Cutscenes_FOV = 60
Objectives[40]Cutscenes_Shake = Hand
Objectives[40]Cutscenes_Amplitude = 0
Objectives[40]Cutscenes_FadeOut = False
Objectives[40]Cutscenes_FadeIn = False
Objectives[40]Cutscenes_End = False
Objectives[40]Cutscenes_Point_At_Position = False
Objectives[40]Cutscenes_Point_At_Player = False
Objectives[40]Cutscenes_Point_At_Actor = False
Objectives[40]Cutscenes_Point_At_Vehicle = False
Objectives[40]Cutscenes_Follow_Player = False
Objectives[40]Cutscenes_Follow_Actor = False
Objectives[40]Cutscenes_Follow_Vehicle = True
Objectives[40]Cutscenes_Follow_Distancee = 5
Objectives[40]Cutscenes_Follow_Hieght = 1
Objectives[40]Cutscenes_Follow_Angle = 25
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 3
Objectives[40]ObjectiveMessages[0]positionX = 1582,72
Objectives[40]ObjectiveMessages[0]positionY = 3712,36
Objectives[40]ObjectiveMessages[0]positionZ = 33,51369
Objectives[40]ObjectiveMessages[0]Message = Guys, where are you?
Objectives[40]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = Yellow
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = False
Objectives[40]ObjectiveMessages[0]TypeTextMesage = True
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[1]positionX = 1580,283
Objectives[40]ObjectiveMessages[1]positionY = 3710,697
Objectives[40]ObjectiveMessages[1]positionZ = 33,52151
Objectives[40]ObjectiveMessages[1]Message = On the road, we're coming.
Objectives[40]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[40]ObjectiveMessages[1]Sender = 
Objectives[40]ObjectiveMessages[1]Subject = 
Objectives[40]ObjectiveMessages[1]MessageColor = Blue
Objectives[40]ObjectiveMessages[1]PlayFromStart = True
Objectives[40]ObjectiveMessages[1]Delay = False
Objectives[40]ObjectiveMessages[1]DelayTime = 0
Objectives[40]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[1]TypeSubtitle = False
Objectives[40]ObjectiveMessages[1]TypeTextMesage = True
Objectives[40]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[2]positionX = 1576,93
Objectives[40]ObjectiveMessages[2]positionY = 3708,462
Objectives[40]ObjectiveMessages[2]positionZ = 33,50559
Objectives[40]ObjectiveMessages[2]Message = It's better if you hurry, something is happening here.
Objectives[40]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[40]ObjectiveMessages[2]Sender = 
Objectives[40]ObjectiveMessages[2]Subject = 
Objectives[40]ObjectiveMessages[2]MessageColor = Yellow
Objectives[40]ObjectiveMessages[2]PlayFromStart = True
Objectives[40]ObjectiveMessages[2]Delay = False
Objectives[40]ObjectiveMessages[2]DelayTime = 0
Objectives[40]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[2]TypeSubtitle = False
Objectives[40]ObjectiveMessages[2]TypeTextMesage = True
Objectives[40]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[41]Type = Cutscenes_Objective
Objectives[41]Text = 
Objectives[41]positionX = 2929,935
Objectives[41]positionY = 4638,93
Objectives[41]positionZ = 47,54504
Objectives[41]Cutscenes_Time = 5
Objectives[41]Cutscenes_Trans_Time = 5
Objectives[41]Cutscenes_FOV = 60
Objectives[41]Cutscenes_Shake = Hand
Objectives[41]Cutscenes_Amplitude = 0
Objectives[41]Cutscenes_FadeOut = False
Objectives[41]Cutscenes_FadeIn = False
Objectives[41]Cutscenes_End = False
Objectives[41]Cutscenes_Point_At_Position = True
Objectives[41]Cutscenes_Point_At_Player = False
Objectives[41]Cutscenes_Point_At_Actor = False
Objectives[41]Cutscenes_Point_At_Vehicle = False
Objectives[41]Cutscenes_Follow_Player = False
Objectives[41]Cutscenes_Follow_Actor = False
Objectives[41]Cutscenes_Follow_Vehicle = False
Objectives[41]Cutscenes_Follow_Distancee = 30
Objectives[41]Cutscenes_Follow_Hieght = 10
Objectives[41]Cutscenes_Follow_Angle = 275
Objectives[41]mission_ActorsCount = 1
Objectives[41]mission_Actors[0]SpawnInVehicle = True
Objectives[41]mission_Actors[0]SeatIndex = -1
Objectives[41]mission_Actors[0]Survive_Number = 0
Objectives[41]mission_Actors[0]Failed_Text = 
Objectives[41]mission_Actors[0]Remove_After = 0
Objectives[41]mission_Actors[0]positionX = 2794,445
Objectives[41]mission_Actors[0]positionY = 4677,574
Objectives[41]mission_Actors[0]positionZ = 45,60315
Objectives[41]mission_Actors[0]Heading = 283,663
Objectives[41]mission_Actors[0]String_Name = a_m_y_salton_01
Objectives[41]mission_Actors[0]Relationship_Group = Enemy1
Objectives[41]mission_Actors[0]AddBlip = True
Objectives[41]mission_Actors[0]ShowCone = False
Objectives[41]mission_Actors[0]Invincible = False
Objectives[41]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[0]AlwaysFight = True
Objectives[41]mission_Actors[0]Seeing_Range = 30
Objectives[41]mission_Actors[0]Hearing_Range = 30
Objectives[41]mission_Actors[0]CombatMovement = Offensive
Objectives[41]mission_Actors[0]weapon = MicroSMG
Objectives[41]mission_Actors[0]Variation = Random
Objectives[41]mission_Actors[0]Task = 99
Objectives[41]mission_Actors[0]Task_Guard_Range = 5
Objectives[41]mission_Actors[0]Task_Stay_In_Range = True
Objectives[41]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[0]Task_Scenario = NONE
Objectives[41]mission_Actors[0]Task_List_Count = 7
Objectives[41]mission_Actors[0]Task_Repeat = False
Objectives[41]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[41]mission_Actors[0]Task_List[0]PositionX = 2795,345
Objectives[41]mission_Actors[0]Task_List[0]PositionY = 4677,436
Objectives[41]mission_Actors[0]Task_List[0]PositionZ = 45,08221
Objectives[41]mission_Actors[0]Task_List[0]Block = True
Objectives[41]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[41]mission_Actors[0]Task_List[1]PositionX = 2795,345
Objectives[41]mission_Actors[0]Task_List[1]PositionY = 4677,436
Objectives[41]mission_Actors[0]Task_List[1]PositionZ = 45,08221
Objectives[41]mission_Actors[0]Task_List[1]Speed = 1
Objectives[41]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[41]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[41]mission_Actors[0]Task_List[2]Type = Drive
Objectives[41]mission_Actors[0]Task_List[2]PositionX = 2864,665
Objectives[41]mission_Actors[0]Task_List[2]PositionY = 4693,116
Objectives[41]mission_Actors[0]Task_List[2]PositionZ = 47,1118
Objectives[41]mission_Actors[0]Task_List[2]Speed = 15
Objectives[41]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[41]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[41]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[41]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[41]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[41]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[41]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[41]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[41]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[41]mission_Actors[0]Task_List[2]Reverse = False
Objectives[41]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[41]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[41]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[41]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[41]mission_Actors[0]Task_List[3]Type = Drive
Objectives[41]mission_Actors[0]Task_List[3]PositionX = 2889,056
Objectives[41]mission_Actors[0]Task_List[3]PositionY = 4672,304
Objectives[41]mission_Actors[0]Task_List[3]PositionZ = 48,32807
Objectives[41]mission_Actors[0]Task_List[3]Speed = 10
Objectives[41]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[41]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[41]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[41]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[41]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[41]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[41]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[41]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[41]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[41]mission_Actors[0]Task_List[3]Reverse = False
Objectives[41]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[41]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[41]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[41]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[41]mission_Actors[0]Task_List[4]Type = Drive
Objectives[41]mission_Actors[0]Task_List[4]PositionX = 2909,978
Objectives[41]mission_Actors[0]Task_List[4]PositionY = 4604,757
Objectives[41]mission_Actors[0]Task_List[4]PositionZ = 47,43492
Objectives[41]mission_Actors[0]Task_List[4]Speed = 10
Objectives[41]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[41]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[41]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[41]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[41]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[41]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[41]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[41]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[41]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[41]mission_Actors[0]Task_List[4]Reverse = False
Objectives[41]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[41]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[41]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[41]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[41]mission_Actors[0]Task_List[5]Type = Drive
Objectives[41]mission_Actors[0]Task_List[5]PositionX = 2915,306
Objectives[41]mission_Actors[0]Task_List[5]PositionY = 4624,647
Objectives[41]mission_Actors[0]Task_List[5]PositionZ = 47,96605
Objectives[41]mission_Actors[0]Task_List[5]Speed = 10
Objectives[41]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[41]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[41]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[41]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[41]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[41]mission_Actors[0]Task_List[5]AvoidObjects = False
Objectives[41]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[41]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[41]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[41]mission_Actors[0]Task_List[5]Reverse = True
Objectives[41]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[41]mission_Actors[0]Task_List[5]IgnoreRoads = True
Objectives[41]mission_Actors[0]Task_List[5]IgnoreAllPathing = True
Objectives[41]mission_Actors[0]Task_List[5]AvoidHighWays = True
Objectives[41]mission_Actors[0]Task_List[6]Type = Drive
Objectives[41]mission_Actors[0]Task_List[6]PositionX = 2927,821
Objectives[41]mission_Actors[0]Task_List[6]PositionY = 4637,585
Objectives[41]mission_Actors[0]Task_List[6]PositionZ = 48,04509
Objectives[41]mission_Actors[0]Task_List[6]Speed = 10
Objectives[41]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[41]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[41]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[41]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[41]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[41]mission_Actors[0]Task_List[6]AvoidObjects = False
Objectives[41]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[41]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[41]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[41]mission_Actors[0]Task_List[6]Reverse = True
Objectives[41]mission_Actors[0]Task_List[6]TakeShortestPath = True
Objectives[41]mission_Actors[0]Task_List[6]IgnoreRoads = True
Objectives[41]mission_Actors[0]Task_List[6]IgnoreAllPathing = True
Objectives[41]mission_Actors[0]Task_List[6]AvoidHighWays = True
Objectives[41]mission_Vehicles = 1
Objectives[41]mission_Vehicles[0]positionX = 2794,445
Objectives[41]mission_Vehicles[0]positionY = 4677,574
Objectives[41]mission_Vehicles[0]positionZ = 45,60315
Objectives[41]mission_Vehicles[0]Heading = 283,663
Objectives[41]mission_Vehicles[0]Name = Phantom Wedge
Objectives[41]mission_Vehicles[0]Model = phantom2
Objectives[41]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[41]mission_Vehicles[0]SecondaryColor = MetallicBeachSand
Objectives[41]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[0]HasPearlescent = False
Objectives[41]mission_Vehicles[0]Livery = 0
Objectives[41]mission_Vehicles[0]DirtLevel = 15
Objectives[41]mission_Vehicles[0]LockedForPlayer = False
Objectives[41]mission_Vehicles[0]Locked = False
Objectives[41]mission_Vehicles[0]Alarm = False
Objectives[41]mission_Vehicles[0]HotWired = False
Objectives[41]mission_Vehicles[0]Invincible = False
Objectives[41]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[0]Remove_After = 44
Objectives[41]mission_Vehicles[0]Survive_Number = 0
Objectives[41]mission_Vehicles[0]Failed_Text = 
Objectives[41]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[41]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 41
Objectives[41]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[41]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[41]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[41]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 42
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 3
Objectives[41]ObjectiveMessages[0]positionX = 1571,056
Objectives[41]ObjectiveMessages[0]positionY = 3704,495
Objectives[41]ObjectiveMessages[0]positionZ = 33,45121
Objectives[41]ObjectiveMessages[0]Message = They took the truck to a sort of railway depot.
Objectives[41]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = Yellow
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = False
Objectives[41]ObjectiveMessages[0]TypeTextMesage = True
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[1]positionX = 1568,572
Objectives[41]ObjectiveMessages[1]positionY = 3702,847
Objectives[41]ObjectiveMessages[1]positionZ = 33,44105
Objectives[41]ObjectiveMessages[1]Message = And now they are carrying something, it looks like a tractor, but armored and modified.
Objectives[41]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[41]ObjectiveMessages[1]Sender = 
Objectives[41]ObjectiveMessages[1]Subject = 
Objectives[41]ObjectiveMessages[1]MessageColor = Yellow
Objectives[41]ObjectiveMessages[1]PlayFromStart = True
Objectives[41]ObjectiveMessages[1]Delay = False
Objectives[41]ObjectiveMessages[1]DelayTime = 0
Objectives[41]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[1]TypeSubtitle = False
Objectives[41]ObjectiveMessages[1]TypeTextMesage = True
Objectives[41]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[2]positionX = 1565,902
Objectives[41]ObjectiveMessages[2]positionY = 3701,036
Objectives[41]ObjectiveMessages[2]positionZ = 33,49574
Objectives[41]ObjectiveMessages[2]Message = Fuck, that thing is big.
Objectives[41]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[41]ObjectiveMessages[2]Sender = 
Objectives[41]ObjectiveMessages[2]Subject = 
Objectives[41]ObjectiveMessages[2]MessageColor = Purple
Objectives[41]ObjectiveMessages[2]PlayFromStart = True
Objectives[41]ObjectiveMessages[2]Delay = False
Objectives[41]ObjectiveMessages[2]DelayTime = 0
Objectives[41]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[2]TypeSubtitle = False
Objectives[41]ObjectiveMessages[2]TypeTextMesage = True
Objectives[41]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[42]Type = Cutscenes_Objective
Objectives[42]Text = 
Objectives[42]positionX = 2807,424
Objectives[42]positionY = 4680,152
Objectives[42]positionZ = 44,85666
Objectives[42]Cutscenes_Time = 10
Objectives[42]Cutscenes_Trans_Time = 3
Objectives[42]Cutscenes_FOV = 60
Objectives[42]Cutscenes_Shake = Hand
Objectives[42]Cutscenes_Amplitude = 0
Objectives[42]Cutscenes_FadeOut = False
Objectives[42]Cutscenes_FadeIn = False
Objectives[42]Cutscenes_End = False
Objectives[42]Cutscenes_Point_At_Position = False
Objectives[42]Cutscenes_Point_At_Player = False
Objectives[42]Cutscenes_Point_At_Actor = False
Objectives[42]Cutscenes_Point_At_Vehicle = False
Objectives[42]Cutscenes_Follow_Player = False
Objectives[42]Cutscenes_Follow_Actor = False
Objectives[42]Cutscenes_Follow_Vehicle = True
Objectives[42]Cutscenes_Follow_Distancee = 10
Objectives[42]Cutscenes_Follow_Hieght = 1
Objectives[42]Cutscenes_Follow_Angle = 340
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Cutscenes_Objective
Objectives[43]Text = 
Objectives[43]positionX = 3447,668
Objectives[43]positionY = 4193,451
Objectives[43]positionZ = 239,5529
Objectives[43]Cutscenes_Time = 0
Objectives[43]Cutscenes_Trans_Time = 0
Objectives[43]Cutscenes_FOV = 30
Objectives[43]Cutscenes_Shake = Hand
Objectives[43]Cutscenes_Amplitude = 0
Objectives[43]Cutscenes_FadeOut = False
Objectives[43]Cutscenes_FadeIn = False
Objectives[43]Cutscenes_End = True
Objectives[43]Cutscenes_Point_At_Position = False
Objectives[43]Cutscenes_Point_At_Player = False
Objectives[43]Cutscenes_Point_At_Actor = False
Objectives[43]Cutscenes_Point_At_Vehicle = False
Objectives[43]Cutscenes_Follow_Player = False
Objectives[43]Cutscenes_Follow_Actor = False
Objectives[43]Cutscenes_Follow_Vehicle = False
Objectives[43]Cutscenes_Follow_Distancee = 10
Objectives[43]Cutscenes_Follow_Hieght = 1
Objectives[43]Cutscenes_Follow_Angle = 0
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Set_Player_Actor_Objective
Objectives[44]Text = 
Objectives[44]positionX = 2811,797
Objectives[44]positionY = 4692,295
Objectives[44]positionZ = 45,17496
Objectives[44]SetPlayerActor_Use_Player = True
Objectives[44]SetPlayerActor_Player_Controllable = True
Objectives[44]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[44]SetPlayerActor_Use_Actor = False
Objectives[44]SetPlayerActor_RelationshipGroup_Change = False
Objectives[44]SetPlayerActor_RelationshipGroup = Neutral
Objectives[44]SetPlayerActor_Invincible_Change = False
Objectives[44]SetPlayerActor_Invincible = False
Objectives[44]SetPlayerActor_NewTask = True
Objectives[44]Int_Task = 99
Objectives[44]Task_Repeat = False
Objectives[44]Task_Timeout = False
Objectives[44]Task_Guard_Range = 10
Objectives[44]Task_Stay_In_Range = True
Objectives[44]Task_Wander_Range = 10
Objectives[44]Task_Scenario = NONE
Objectives[44]Task_TalkingAnimation = mic_chatter
Objectives[44]Task_Time = 1
Objectives[44]TaskListCount = 1
Objectives[44]Task_List[0]Type = Pause
Objectives[44]Task_List[0]positionX = 2810,674
Objectives[44]Task_List[0]positionY = 4692,969
Objectives[44]Task_List[0]positionZ = 45,67041
Objectives[44]Task_List[0]time = 1
Objectives[44]mission_ActorsCount = 2
Objectives[44]mission_Actors[0]SpawnInVehicle = True
Objectives[44]mission_Actors[0]SeatIndex = 0
Objectives[44]mission_Actors[0]Survive_Number = 0
Objectives[44]mission_Actors[0]Failed_Text = 
Objectives[44]mission_Actors[0]Remove_After = 0
Objectives[44]mission_Actors[0]positionX = 2928,839
Objectives[44]mission_Actors[0]positionY = 4461,421
Objectives[44]mission_Actors[0]positionZ = 47,50418
Objectives[44]mission_Actors[0]Heading = 119,0754
Objectives[44]mission_Actors[0]String_Name = a_m_y_salton_01
Objectives[44]mission_Actors[0]Relationship_Group = Enemy1
Objectives[44]mission_Actors[0]AddBlip = True
Objectives[44]mission_Actors[0]ShowCone = False
Objectives[44]mission_Actors[0]Invincible = False
Objectives[44]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[0]AlwaysFight = True
Objectives[44]mission_Actors[0]Seeing_Range = 30
Objectives[44]mission_Actors[0]Hearing_Range = 30
Objectives[44]mission_Actors[0]CombatMovement = Offensive
Objectives[44]mission_Actors[0]weapon = MicroSMG
Objectives[44]mission_Actors[0]Variation = Random
Objectives[44]mission_Actors[0]Task = 0
Objectives[44]mission_Actors[0]Task_Guard_Range = 5
Objectives[44]mission_Actors[0]Task_Stay_In_Range = True
Objectives[44]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[0]Task_Scenario = NONE
Objectives[44]mission_Actors[1]SpawnInVehicle = True
Objectives[44]mission_Actors[1]SeatIndex = -1
Objectives[44]mission_Actors[1]Survive_Number = 0
Objectives[44]mission_Actors[1]Failed_Text = 
Objectives[44]mission_Actors[1]Remove_After = 0
Objectives[44]mission_Actors[1]positionX = 2928,839
Objectives[44]mission_Actors[1]positionY = 4461,421
Objectives[44]mission_Actors[1]positionZ = 47,50418
Objectives[44]mission_Actors[1]Heading = 119,0754
Objectives[44]mission_Actors[1]String_Name = a_m_y_salton_01
Objectives[44]mission_Actors[1]Relationship_Group = Enemy1
Objectives[44]mission_Actors[1]AddBlip = True
Objectives[44]mission_Actors[1]ShowCone = False
Objectives[44]mission_Actors[1]Invincible = False
Objectives[44]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[1]AlwaysFight = True
Objectives[44]mission_Actors[1]Seeing_Range = 30
Objectives[44]mission_Actors[1]Hearing_Range = 30
Objectives[44]mission_Actors[1]CombatMovement = Offensive
Objectives[44]mission_Actors[1]weapon = MicroSMG
Objectives[44]mission_Actors[1]Variation = Random
Objectives[44]mission_Actors[1]Task = 99
Objectives[44]mission_Actors[1]Task_Guard_Range = 5
Objectives[44]mission_Actors[1]Task_Stay_In_Range = True
Objectives[44]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[1]Task_Scenario = NONE
Objectives[44]mission_Actors[1]Task_List_Count = 23
Objectives[44]mission_Actors[1]Task_Repeat = True
Objectives[44]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[44]mission_Actors[1]Task_List[0]PositionX = 2923,329
Objectives[44]mission_Actors[1]Task_List[0]PositionY = 4629,309
Objectives[44]mission_Actors[1]Task_List[0]PositionZ = 48,04533
Objectives[44]mission_Actors[1]Task_List[0]Block = True
Objectives[44]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[44]mission_Actors[1]Task_List[1]PositionX = 2923,329
Objectives[44]mission_Actors[1]Task_List[1]PositionY = 4629,309
Objectives[44]mission_Actors[1]Task_List[1]PositionZ = 48,04533
Objectives[44]mission_Actors[1]Task_List[1]Speed = 1
Objectives[44]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[44]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[44]mission_Actors[1]Task_List[2]Type = Drive
Objectives[44]mission_Actors[1]Task_List[2]PositionX = 2807,654
Objectives[44]mission_Actors[1]Task_List[2]PositionY = 4413,08
Objectives[44]mission_Actors[1]Task_List[2]PositionZ = 48,46829
Objectives[44]mission_Actors[1]Task_List[2]Speed = 30
Objectives[44]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[2]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[2]Reverse = False
Objectives[44]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[3]Type = Drive
Objectives[44]mission_Actors[1]Task_List[3]PositionX = 2745,134
Objectives[44]mission_Actors[1]Task_List[3]PositionY = 4396,868
Objectives[44]mission_Actors[1]Task_List[3]PositionZ = 48,39581
Objectives[44]mission_Actors[1]Task_List[3]Speed = 30
Objectives[44]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[3]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[3]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[3]Reverse = False
Objectives[44]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[44]mission_Actors[1]Task_List[3]IgnoreRoads = True
Objectives[44]mission_Actors[1]Task_List[3]IgnoreAllPathing = True
Objectives[44]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[4]Type = Drive
Objectives[44]mission_Actors[1]Task_List[4]PositionX = 1791,678
Objectives[44]mission_Actors[1]Task_List[4]PositionY = 3566,698
Objectives[44]mission_Actors[1]Task_List[4]PositionZ = 35,19496
Objectives[44]mission_Actors[1]Task_List[4]Speed = 30
Objectives[44]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[4]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[4]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[4]Reverse = False
Objectives[44]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[5]Type = Drive
Objectives[44]mission_Actors[1]Task_List[5]PositionX = 372,4748
Objectives[44]mission_Actors[1]Task_List[5]PositionY = 3466,909
Objectives[44]mission_Actors[1]Task_List[5]PositionZ = 34,7947
Objectives[44]mission_Actors[1]Task_List[5]Speed = 30
Objectives[44]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[5]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[5]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[5]Reverse = False
Objectives[44]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[6]Type = Drive
Objectives[44]mission_Actors[1]Task_List[6]PositionX = 489,0981
Objectives[44]mission_Actors[1]Task_List[6]PositionY = 3079,846
Objectives[44]mission_Actors[1]Task_List[6]PositionZ = 39,97433
Objectives[44]mission_Actors[1]Task_List[6]Speed = 80
Objectives[44]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[6]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[6]Reverse = False
Objectives[44]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[7]Type = Drive
Objectives[44]mission_Actors[1]Task_List[7]PositionX = 1084,752
Objectives[44]mission_Actors[1]Task_List[7]PositionY = 2969,697
Objectives[44]mission_Actors[1]Task_List[7]PositionZ = 40,31325
Objectives[44]mission_Actors[1]Task_List[7]Speed = 80
Objectives[44]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[7]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[7]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[7]Reverse = False
Objectives[44]mission_Actors[1]Task_List[7]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[8]Type = Drive
Objectives[44]mission_Actors[1]Task_List[8]PositionX = 1283,676
Objectives[44]mission_Actors[1]Task_List[8]PositionY = 2619,726
Objectives[44]mission_Actors[1]Task_List[8]PositionZ = 37,27193
Objectives[44]mission_Actors[1]Task_List[8]Speed = 80
Objectives[44]mission_Actors[1]Task_List[8]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[8]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[8]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[8]Reverse = False
Objectives[44]mission_Actors[1]Task_List[8]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[8]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[8]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[8]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[9]Type = Drive
Objectives[44]mission_Actors[1]Task_List[9]PositionX = 1515,7
Objectives[44]mission_Actors[1]Task_List[9]PositionY = 876,358
Objectives[44]mission_Actors[1]Task_List[9]PositionZ = 76,80562
Objectives[44]mission_Actors[1]Task_List[9]Speed = 80
Objectives[44]mission_Actors[1]Task_List[9]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[9]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[9]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[9]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[9]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[9]Reverse = False
Objectives[44]mission_Actors[1]Task_List[9]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[9]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[9]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[9]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[10]Type = Drive
Objectives[44]mission_Actors[1]Task_List[10]PositionX = 1439,889
Objectives[44]mission_Actors[1]Task_List[10]PositionY = 744,4102
Objectives[44]mission_Actors[1]Task_List[10]PositionZ = 76,99873
Objectives[44]mission_Actors[1]Task_List[10]Speed = 15
Objectives[44]mission_Actors[1]Task_List[10]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[10]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[10]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[10]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[10]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[10]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[10]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[10]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[10]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[10]Reverse = False
Objectives[44]mission_Actors[1]Task_List[10]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[10]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[10]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[10]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[11]Type = Drive
Objectives[44]mission_Actors[1]Task_List[11]PositionX = 1480,977
Objectives[44]mission_Actors[1]Task_List[11]PositionY = 761,079
Objectives[44]mission_Actors[1]Task_List[11]PositionZ = 76,96367
Objectives[44]mission_Actors[1]Task_List[11]Speed = 15
Objectives[44]mission_Actors[1]Task_List[11]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[11]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[11]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[11]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[11]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[11]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[11]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[11]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[11]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[11]Reverse = False
Objectives[44]mission_Actors[1]Task_List[11]TakeShortestPath = True
Objectives[44]mission_Actors[1]Task_List[11]IgnoreRoads = True
Objectives[44]mission_Actors[1]Task_List[11]IgnoreAllPathing = True
Objectives[44]mission_Actors[1]Task_List[11]AvoidHighWays = True
Objectives[44]mission_Actors[1]Task_List[12]Type = Drive
Objectives[44]mission_Actors[1]Task_List[12]PositionX = 1527,489
Objectives[44]mission_Actors[1]Task_List[12]PositionY = 830,6268
Objectives[44]mission_Actors[1]Task_List[12]PositionZ = 76,95197
Objectives[44]mission_Actors[1]Task_List[12]Speed = 50
Objectives[44]mission_Actors[1]Task_List[12]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[12]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[12]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[12]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[12]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[12]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[12]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[12]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[12]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[12]Reverse = False
Objectives[44]mission_Actors[1]Task_List[12]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[12]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[12]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[12]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[13]Type = Drive
Objectives[44]mission_Actors[1]Task_List[13]PositionX = 1869,571
Objectives[44]mission_Actors[1]Task_List[13]PositionY = 1635,043
Objectives[44]mission_Actors[1]Task_List[13]PositionZ = 81,4729
Objectives[44]mission_Actors[1]Task_List[13]Speed = 80
Objectives[44]mission_Actors[1]Task_List[13]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[13]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[13]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[13]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[13]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[13]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[13]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[13]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[13]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[13]Reverse = False
Objectives[44]mission_Actors[1]Task_List[13]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[13]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[13]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[13]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[14]Type = Drive
Objectives[44]mission_Actors[1]Task_List[14]PositionX = 2471,08
Objectives[44]mission_Actors[1]Task_List[14]PositionY = 863,1655
Objectives[44]mission_Actors[1]Task_List[14]PositionZ = 91,40826
Objectives[44]mission_Actors[1]Task_List[14]Speed = 80
Objectives[44]mission_Actors[1]Task_List[14]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[14]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[14]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[14]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[14]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[14]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[14]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[14]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[14]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[14]Reverse = False
Objectives[44]mission_Actors[1]Task_List[14]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[14]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[14]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[14]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[15]Type = Drive
Objectives[44]mission_Actors[1]Task_List[15]PositionX = 2279,585
Objectives[44]mission_Actors[1]Task_List[15]PositionY = -707,3626
Objectives[44]mission_Actors[1]Task_List[15]PositionZ = 64,90747
Objectives[44]mission_Actors[1]Task_List[15]Speed = 80
Objectives[44]mission_Actors[1]Task_List[15]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[15]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[15]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[15]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[15]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[15]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[15]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[15]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[15]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[15]Reverse = False
Objectives[44]mission_Actors[1]Task_List[15]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[15]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[15]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[15]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[16]Type = Drive
Objectives[44]mission_Actors[1]Task_List[16]PositionX = 1720,362
Objectives[44]mission_Actors[1]Task_List[16]PositionY = -1784,404
Objectives[44]mission_Actors[1]Task_List[16]PositionZ = 110,8487
Objectives[44]mission_Actors[1]Task_List[16]Speed = 80
Objectives[44]mission_Actors[1]Task_List[16]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[16]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[16]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[16]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[16]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[16]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[16]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[16]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[16]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[16]Reverse = False
Objectives[44]mission_Actors[1]Task_List[16]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[16]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[16]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[16]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[17]Type = Drive
Objectives[44]mission_Actors[1]Task_List[17]PositionX = 1286,94
Objectives[44]mission_Actors[1]Task_List[17]PositionY = -2595,116
Objectives[44]mission_Actors[1]Task_List[17]PositionZ = 45,58902
Objectives[44]mission_Actors[1]Task_List[17]Speed = 80
Objectives[44]mission_Actors[1]Task_List[17]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[17]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[17]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[17]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[17]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[17]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[17]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[17]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[17]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[17]Reverse = False
Objectives[44]mission_Actors[1]Task_List[17]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[17]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[17]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[17]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[18]Type = Drive
Objectives[44]mission_Actors[1]Task_List[18]PositionX = 1229,554
Objectives[44]mission_Actors[1]Task_List[18]PositionY = -2579,58
Objectives[44]mission_Actors[1]Task_List[18]PositionZ = 39,96634
Objectives[44]mission_Actors[1]Task_List[18]Speed = 80
Objectives[44]mission_Actors[1]Task_List[18]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[18]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[18]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[18]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[18]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[18]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[18]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[18]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[18]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[18]Reverse = False
Objectives[44]mission_Actors[1]Task_List[18]TakeShortestPath = True
Objectives[44]mission_Actors[1]Task_List[18]IgnoreRoads = True
Objectives[44]mission_Actors[1]Task_List[18]IgnoreAllPathing = True
Objectives[44]mission_Actors[1]Task_List[18]AvoidHighWays = True
Objectives[44]mission_Actors[1]Task_List[19]Type = Drive
Objectives[44]mission_Actors[1]Task_List[19]PositionX = 1722,08
Objectives[44]mission_Actors[1]Task_List[19]PositionY = -1421,503
Objectives[44]mission_Actors[1]Task_List[19]PositionZ = 112,501
Objectives[44]mission_Actors[1]Task_List[19]Speed = 80
Objectives[44]mission_Actors[1]Task_List[19]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[19]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[19]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[19]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[19]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[19]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[19]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[19]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[19]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[19]Reverse = False
Objectives[44]mission_Actors[1]Task_List[19]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[19]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[19]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[19]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[20]Type = Drive
Objectives[44]mission_Actors[1]Task_List[20]PositionX = 2552,267
Objectives[44]mission_Actors[1]Task_List[20]PositionY = 61,80154
Objectives[44]mission_Actors[1]Task_List[20]PositionZ = 95,39252
Objectives[44]mission_Actors[1]Task_List[20]Speed = 80
Objectives[44]mission_Actors[1]Task_List[20]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[20]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[20]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[20]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[20]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[20]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[20]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[20]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[20]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[20]Reverse = False
Objectives[44]mission_Actors[1]Task_List[20]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[20]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[20]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[20]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[21]Type = Drive
Objectives[44]mission_Actors[1]Task_List[21]PositionX = 2601,97
Objectives[44]mission_Actors[1]Task_List[21]PositionY = 2547,144
Objectives[44]mission_Actors[1]Task_List[21]PositionZ = 31,41323
Objectives[44]mission_Actors[1]Task_List[21]Speed = 80
Objectives[44]mission_Actors[1]Task_List[21]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[21]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[21]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[21]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[21]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[21]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[21]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[21]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[21]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[21]Reverse = False
Objectives[44]mission_Actors[1]Task_List[21]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[21]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[21]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[21]AvoidHighWays = False
Objectives[44]mission_Actors[1]Task_List[22]Type = Drive
Objectives[44]mission_Actors[1]Task_List[22]PositionX = 2943,371
Objectives[44]mission_Actors[1]Task_List[22]PositionY = 4653,666
Objectives[44]mission_Actors[1]Task_List[22]PositionZ = 48,04489
Objectives[44]mission_Actors[1]Task_List[22]Speed = 80
Objectives[44]mission_Actors[1]Task_List[22]StopBeforeVehicles = False
Objectives[44]mission_Actors[1]Task_List[22]StopBeforeActors = False
Objectives[44]mission_Actors[1]Task_List[22]AvoidVehicles = False
Objectives[44]mission_Actors[1]Task_List[22]AvoidEmptyVehicles = False
Objectives[44]mission_Actors[1]Task_List[22]AvoidActors = False
Objectives[44]mission_Actors[1]Task_List[22]AvoidObjects = True
Objectives[44]mission_Actors[1]Task_List[22]StopAtLights = False
Objectives[44]mission_Actors[1]Task_List[22]UseBlinkers = True
Objectives[44]mission_Actors[1]Task_List[22]AllowGoingWrongWay = True
Objectives[44]mission_Actors[1]Task_List[22]Reverse = False
Objectives[44]mission_Actors[1]Task_List[22]TakeShortestPath = False
Objectives[44]mission_Actors[1]Task_List[22]IgnoreRoads = False
Objectives[44]mission_Actors[1]Task_List[22]IgnoreAllPathing = False
Objectives[44]mission_Actors[1]Task_List[22]AvoidHighWays = False
Objectives[44]mission_Actors[1]NeededForSetPlayerActorTaskCount = 2
Objectives[44]mission_Actors[1]NeededForSetPlayerActorTaskObjectiveNumber[0] = 45
Objectives[44]mission_Actors[1]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[44]mission_Actors[1]NeededForSetPlayerActorTaskObjectiveNumber[1] = 46
Objectives[44]mission_Actors[1]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[44]mission_Vehicles = 2
Objectives[44]mission_Vehicles[0]positionX = 2928,839
Objectives[44]mission_Vehicles[0]positionY = 4461,421
Objectives[44]mission_Vehicles[0]positionZ = 47,50418
Objectives[44]mission_Vehicles[0]Heading = 119,0754
Objectives[44]mission_Vehicles[0]Name = Phantom Wedge
Objectives[44]mission_Vehicles[0]Model = phantom2
Objectives[44]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[44]mission_Vehicles[0]SecondaryColor = MetallicBeachSand
Objectives[44]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[44]mission_Vehicles[0]HasPearlescent = False
Objectives[44]mission_Vehicles[0]Livery = 0
Objectives[44]mission_Vehicles[0]DirtLevel = 15
Objectives[44]mission_Vehicles[0]LockedForPlayer = False
Objectives[44]mission_Vehicles[0]Locked = False
Objectives[44]mission_Vehicles[0]Alarm = False
Objectives[44]mission_Vehicles[0]HotWired = False
Objectives[44]mission_Vehicles[0]Invincible = False
Objectives[44]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[0]Remove_After = 0
Objectives[44]mission_Vehicles[0]Survive_Number = 0
Objectives[44]mission_Vehicles[0]Failed_Text = 
Objectives[44]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[44]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 44
Objectives[44]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[44]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[44]mission_Vehicles[1]positionX = 2935,523
Objectives[44]mission_Vehicles[1]positionY = 4465,584
Objectives[44]mission_Vehicles[1]positionZ = 48,98013
Objectives[44]mission_Vehicles[1]Heading = 123,0712
Objectives[44]mission_Vehicles[1]Name = Rimorchio
Objectives[44]mission_Vehicles[1]Model = trailers
Objectives[44]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[44]mission_Vehicles[1]SecondaryColor = MetallicBeachSand
Objectives[44]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[44]mission_Vehicles[1]HasPearlescent = False
Objectives[44]mission_Vehicles[1]Livery = 0
Objectives[44]mission_Vehicles[1]DirtLevel = 15
Objectives[44]mission_Vehicles[1]LockedForPlayer = False
Objectives[44]mission_Vehicles[1]Locked = False
Objectives[44]mission_Vehicles[1]Alarm = False
Objectives[44]mission_Vehicles[1]HotWired = False
Objectives[44]mission_Vehicles[1]Invincible = True
Objectives[44]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[1]Remove_After = 0
Objectives[44]mission_Vehicles[1]Survive_Number = 0
Objectives[44]mission_Vehicles[1]Failed_Text = 
Objectives[44]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[44]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 50
Objectives[44]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Set_Player_Actor_Objective
Objectives[45]Text = 
Objectives[45]positionX = 3064,384
Objectives[45]positionY = 5082,825
Objectives[45]positionZ = 23,72305
Objectives[45]SetPlayerActor_Use_Player = False
Objectives[45]SetPlayerActor_Player_Controllable = True
Objectives[45]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[45]SetPlayerActor_Use_Actor = True
Objectives[45]SetPlayerActor_RelationshipGroup_Change = False
Objectives[45]SetPlayerActor_RelationshipGroup = Neutral
Objectives[45]SetPlayerActor_Invincible_Change = False
Objectives[45]SetPlayerActor_Invincible = False
Objectives[45]SetPlayerActor_NewTask = True
Objectives[45]Int_Task = 99
Objectives[45]Task_Repeat = False
Objectives[45]Task_Timeout = False
Objectives[45]Task_Guard_Range = 10
Objectives[45]Task_Stay_In_Range = True
Objectives[45]Task_Wander_Range = 10
Objectives[45]Task_Scenario = NONE
Objectives[45]Task_TalkingAnimation = mic_chatter
Objectives[45]Task_Time = 1
Objectives[45]TaskListCount = 3
Objectives[45]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[45]Task_List[0]positionX = 3062,115
Objectives[45]Task_List[0]positionY = 5084,514
Objectives[45]Task_List[0]positionZ = 24,1278
Objectives[45]Task_List[0]Block = True
Objectives[45]Task_List[1]Type = EnterVehicle
Objectives[45]Task_List[1]PositionX = 3059,146
Objectives[45]Task_List[1]PositionY = 5084,079
Objectives[45]Task_List[1]PositionZ = 24,12724
Objectives[45]Task_List[1]Speed = 1
Objectives[45]Task_List[1]SeatIndex = -1
Objectives[45]Task_List[1]TaskIndex = 1
Objectives[45]Task_List[1]Warp = False
Objectives[45]Task_List[2]Type = VehicleFollowActor
Objectives[45]Task_List[2]positionX = 2924,659
Objectives[45]Task_List[2]positionY = 4627,13
Objectives[45]Task_List[2]positionZ = 48,04543
Objectives[45]Task_List[2]minDistance = 10
Objectives[45]Task_List[2]TaskIndex = 2
Objectives[45]Task_List[2]Speed = 100
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Set_Player_Actor_Objective
Objectives[46]Text = 
Objectives[46]positionX = 3069,861
Objectives[46]positionY = 5093,735
Objectives[46]positionZ = 22,66724
Objectives[46]SetPlayerActor_Use_Player = False
Objectives[46]SetPlayerActor_Player_Controllable = True
Objectives[46]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[46]SetPlayerActor_Use_Actor = True
Objectives[46]SetPlayerActor_RelationshipGroup_Change = False
Objectives[46]SetPlayerActor_RelationshipGroup = Neutral
Objectives[46]SetPlayerActor_Invincible_Change = False
Objectives[46]SetPlayerActor_Invincible = False
Objectives[46]SetPlayerActor_NewTask = True
Objectives[46]Int_Task = 99
Objectives[46]Task_Repeat = False
Objectives[46]Task_Timeout = False
Objectives[46]Task_Guard_Range = 10
Objectives[46]Task_Stay_In_Range = True
Objectives[46]Task_Wander_Range = 10
Objectives[46]Task_Scenario = NONE
Objectives[46]Task_TalkingAnimation = mic_chatter
Objectives[46]Task_Time = 1
Objectives[46]TaskListCount = 3
Objectives[46]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[46]Task_List[0]positionX = 3065,903
Objectives[46]Task_List[0]positionY = 5093,155
Objectives[46]Task_List[0]positionZ = 23,31073
Objectives[46]Task_List[0]Block = True
Objectives[46]Task_List[1]Type = EnterVehicle
Objectives[46]Task_List[1]PositionX = 3065,903
Objectives[46]Task_List[1]PositionY = 5093,155
Objectives[46]Task_List[1]PositionZ = 23,31073
Objectives[46]Task_List[1]Speed = 1
Objectives[46]Task_List[1]SeatIndex = -1
Objectives[46]Task_List[1]TaskIndex = 1
Objectives[46]Task_List[1]Warp = False
Objectives[46]Task_List[2]Type = VehicleFollowActor
Objectives[46]Task_List[2]positionX = 2924,659
Objectives[46]Task_List[2]positionY = 4627,13
Objectives[46]Task_List[2]positionZ = 48,04543
Objectives[46]Task_List[2]minDistance = 10
Objectives[46]Task_List[2]TaskIndex = 2
Objectives[46]Task_List[2]Speed = 100
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = 
Objectives[47]positionX = 3445,219
Objectives[47]positionY = 4203,941
Objectives[47]positionZ = 239,2096
Objectives[47]SetPlayerActor_Use_Player = False
Objectives[47]SetPlayerActor_Player_Controllable = True
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[47]SetPlayerActor_Use_Actor = True
Objectives[47]SetPlayerActor_RelationshipGroup_Change = False
Objectives[47]SetPlayerActor_RelationshipGroup = Neutral
Objectives[47]SetPlayerActor_Invincible_Change = False
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = True
Objectives[47]Int_Task = 99
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = mic_chatter
Objectives[47]Task_Time = 1
Objectives[47]TaskListCount = 3
Objectives[47]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[47]Task_List[0]positionX = 3445,219
Objectives[47]Task_List[0]positionY = 4203,941
Objectives[47]Task_List[0]positionZ = 239,7096
Objectives[47]Task_List[0]Block = True
Objectives[47]Task_List[1]Type = EnterVehicle
Objectives[47]Task_List[1]PositionX = 3445,219
Objectives[47]Task_List[1]PositionY = 4203,941
Objectives[47]Task_List[1]PositionZ = 239,7096
Objectives[47]Task_List[1]Speed = 1
Objectives[47]Task_List[1]SeatIndex = -1
Objectives[47]Task_List[1]TaskIndex = 1
Objectives[47]Task_List[1]Warp = False
Objectives[47]Task_List[2]Type = VehicleHeliTask
Objectives[47]Task_List[2]positionX = 3445,219
Objectives[47]Task_List[2]positionY = 4203,941
Objectives[47]Task_List[2]positionZ = 239,7096
Objectives[47]Task_List[2]speed = 100
Objectives[47]Task_List[2]Hight = 100
Objectives[47]Task_List[2]FollowPlayer = True
Objectives[47]Task_List[2]AttackPlayer = False
Objectives[47]Task_List[2]Land = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Mission_Settings_Objective
Objectives[48]positionX = 2957,348
Objectives[48]positionY = 4623,242
Objectives[48]positionZ = 50,29157
Objectives[48]MissionSettings_TimesOfDay = Current
Objectives[48]MissionSettings_Weather = Current
Objectives[48]MissionSettings_WantedLevel = 2
Objectives[48]MissionSettings_SetWantedLevelNow = Current
Objectives[48]MissionSettings_StartNightvision = False
Objectives[48]MissionSettings_StopNightvision = False
Objectives[48]MissionSettings_StartSeethrough = False
Objectives[48]MissionSettings_StopSeethrough = False
Objectives[48]MissionSettings_StartMusic = False
Objectives[48]MissionSettings_StopMusic = False
Objectives[48]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Random_Spawn_Objective
Objectives[49]positionX = 2946,886
Objectives[49]positionY = 4655,958
Objectives[49]positionZ = 47,54489
Objectives[49]Random_Actors_Actor_Model_Name = a_m_y_salton_01
Objectives[49]Random_Actors_Vehicle_Model_Name = boxville5
Objectives[49]Random_Actors_Vehicle_Primary_Color = MetallicBeachSand
Objectives[49]Random_Actors_Vehicle_Secondary_Color = MetallicBeachSand
Objectives[49]Random_Actors_Weapon_Model_Name = MicroSMG
Objectives[49]Random_Actors_Passenger = True
Objectives[49]Random_Actors_Fill_With_Occupants = True
Objectives[49]Random_Actors_Max_Count = 2
Objectives[49]Random_Actors_Max_ReSpawn = 19
Objectives[49]Random_Actors_Spawn_End = False
Objectives[49]Random_Actors_Spawn_Actors_Only = False
Objectives[49]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[49]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[49]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[49]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[49]mission_ActorsCount = 1
Objectives[49]mission_Actors[0]Survive_Number = 0
Objectives[49]mission_Actors[0]Failed_Text = 
Objectives[49]mission_Actors[0]Remove_After = 0
Objectives[49]mission_Actors[0]positionX = 2831,17
Objectives[49]mission_Actors[0]positionY = -640,5555
Objectives[49]mission_Actors[0]positionZ = 1,83003
Objectives[49]mission_Actors[0]Heading = 145,3904
Objectives[49]mission_Actors[0]String_Name = player_two
Objectives[49]mission_Actors[0]Relationship_Group = Companion
Objectives[49]mission_Actors[0]AddBlip = False
Objectives[49]mission_Actors[0]ShowCone = False
Objectives[49]mission_Actors[0]Invincible = False
Objectives[49]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[0]AlwaysFight = True
Objectives[49]mission_Actors[0]Seeing_Range = 30
Objectives[49]mission_Actors[0]Hearing_Range = 30
Objectives[49]mission_Actors[0]CombatMovement = Offensive
Objectives[49]mission_Actors[0]weapon = Unarmed
Objectives[49]mission_Actors[0]Variation = Custom
Objectives[49]mission_Actors[0]Task = 3
Objectives[49]mission_Actors[0]Task_Guard_Range = 5
Objectives[49]mission_Actors[0]Task_Stay_In_Range = True
Objectives[49]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_IMPATIENT
Objectives[49]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[49]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[49]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[49]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[49]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[49]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[49]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[49]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[49]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[49]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[49]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[49]mission_Actors[0]NeededForObjectiveHint[0] = 55
Objectives[49]mission_Actors[0]NeededForObjectiveHint[1] = 59
Objectives[49]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[49]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 58
Objectives[49]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[49]mission_Actors[0]NeededForObjectiveGoToActor[0] = 53
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Text = 
Objectives[50]Text2 = 
Objectives[50]Text3 = 
Objectives[50]Failed_Text = 
Objectives[50]Type = Checkpoint
Objectives[50]Checkpoint_Type = 45
Objectives[50]Reserved = 1
Objectives[50]ColorR = 255
Objectives[50]ColorG = 255
Objectives[50]ColorB = 0
Objectives[50]ColorA = 255
Objectives[50]IconColorR = 255
Objectives[50]IconColorG = 255
Objectives[50]IconColorB = 0
Objectives[50]IconColorA = 255
Objectives[50]positionX = 2821,677
Objectives[50]positionY = -647,1674
Objectives[50]positionZ = 0,9299316
Objectives[50]Heading = 264,7817
Objectives[50]Diameter = 10
Objectives[50]minimum_hight = 1
Objectives[50]maximum_hight = 10
Objectives[50]TriggerDistance = 5
Objectives[50]PlaySound = False
Objectives[50]LoseWanted = True
Objectives[50]Stop_Vehicle = False
Objectives[50]DeliverVehicleOnly = False
Objectives[50]DeliverTrailor = True
Objectives[50]DeliverTowTruck = False
Objectives[50]DeliverVehicleCargobob = False
Objectives[50]DeliverPropCargobob = False
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 5
Objectives[50]ObjectiveMessages[0]positionX = 1562,781
Objectives[50]ObjectiveMessages[0]positionY = 3698,939
Objectives[50]ObjectiveMessages[0]positionZ = 33,49781
Objectives[50]ObjectiveMessages[0]Message = You have to hurry up guys, we need to get that trailer back.
Objectives[50]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = Yellow
Objectives[50]ObjectiveMessages[0]PlayFromStart = True
Objectives[50]ObjectiveMessages[0]Delay = False
Objectives[50]ObjectiveMessages[0]DelayTime = 0
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[0]TypeSubtitle = False
Objectives[50]ObjectiveMessages[0]TypeTextMesage = True
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[1]positionX = 1560,034
Objectives[50]ObjectiveMessages[1]positionY = 3697,08
Objectives[50]ObjectiveMessages[1]positionZ = 33,48912
Objectives[50]ObjectiveMessages[1]Message = And be careful, there are others of those armored vans around.
Objectives[50]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[50]ObjectiveMessages[1]Sender = 
Objectives[50]ObjectiveMessages[1]Subject = 
Objectives[50]ObjectiveMessages[1]MessageColor = Yellow
Objectives[50]ObjectiveMessages[1]PlayFromStart = True
Objectives[50]ObjectiveMessages[1]Delay = False
Objectives[50]ObjectiveMessages[1]DelayTime = 0
Objectives[50]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[1]TypeSubtitle = False
Objectives[50]ObjectiveMessages[1]TypeTextMesage = True
Objectives[50]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[2]positionX = 1557,638
Objectives[50]ObjectiveMessages[2]positionY = 3695,613
Objectives[50]ObjectiveMessages[2]positionZ = 33,52077
Objectives[50]ObjectiveMessages[2]Message = Ok, we'll take care of it.
Objectives[50]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[50]ObjectiveMessages[2]Sender = 
Objectives[50]ObjectiveMessages[2]Subject = 
Objectives[50]ObjectiveMessages[2]MessageColor = Blue
Objectives[50]ObjectiveMessages[2]PlayFromStart = True
Objectives[50]ObjectiveMessages[2]Delay = False
Objectives[50]ObjectiveMessages[2]DelayTime = 0
Objectives[50]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[2]TypeSubtitle = False
Objectives[50]ObjectiveMessages[2]TypeTextMesage = True
Objectives[50]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[3]positionX = 1554,596
Objectives[50]ObjectiveMessages[3]positionY = 3693,938
Objectives[50]ObjectiveMessages[3]positionZ = 33,55788
Objectives[50]ObjectiveMessages[3]Message = When you get the trailer take it to the meeting point with Trevor.
Objectives[50]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[50]ObjectiveMessages[3]Sender = 
Objectives[50]ObjectiveMessages[3]Subject = 
Objectives[50]ObjectiveMessages[3]MessageColor = Yellow
Objectives[50]ObjectiveMessages[3]PlayFromStart = True
Objectives[50]ObjectiveMessages[3]Delay = False
Objectives[50]ObjectiveMessages[3]DelayTime = 0
Objectives[50]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[3]TypeSubtitle = False
Objectives[50]ObjectiveMessages[3]TypeTextMesage = True
Objectives[50]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[4]positionX = 1552,457
Objectives[50]ObjectiveMessages[4]positionY = 3692,682
Objectives[50]ObjectiveMessages[4]positionZ = 33,56807
Objectives[50]ObjectiveMessages[4]Message = Ok.
Objectives[50]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[50]ObjectiveMessages[4]Sender = 
Objectives[50]ObjectiveMessages[4]Subject = 
Objectives[50]ObjectiveMessages[4]MessageColor = Green
Objectives[50]ObjectiveMessages[4]PlayFromStart = True
Objectives[50]ObjectiveMessages[4]Delay = False
Objectives[50]ObjectiveMessages[4]DelayTime = 0
Objectives[50]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[4]TypeSubtitle = False
Objectives[50]ObjectiveMessages[4]TypeTextMesage = True
Objectives[50]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[51]Type = Random_Spawn_Objective
Objectives[51]positionX = 2833,092
Objectives[51]positionY = -646,7797
Objectives[51]positionZ = 0,6672739
Objectives[51]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[51]Random_Actors_Vehicle_Model_Name = blista
Objectives[51]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[51]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[51]Random_Actors_Weapon_Model_Name = Pistol
Objectives[51]Random_Actors_Passenger = True
Objectives[51]Random_Actors_Fill_With_Occupants = True
Objectives[51]Random_Actors_Max_Count = 3
Objectives[51]Random_Actors_Max_ReSpawn = 3
Objectives[51]Random_Actors_Spawn_End = True
Objectives[51]Random_Actors_Spawn_Actors_Only = False
Objectives[51]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[51]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[51]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[51]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Type = Set_Player_Actor_Objective
Objectives[52]Text = 
Objectives[52]positionX = 3445,659
Objectives[52]positionY = 4197,894
Objectives[52]positionZ = 239,2518
Objectives[52]SetPlayerActor_Use_Player = False
Objectives[52]SetPlayerActor_Player_Controllable = True
Objectives[52]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[52]SetPlayerActor_Use_Actor = True
Objectives[52]SetPlayerActor_RelationshipGroup_Change = True
Objectives[52]SetPlayerActor_RelationshipGroup = Companion
Objectives[52]SetPlayerActor_Invincible_Change = False
Objectives[52]SetPlayerActor_Invincible = False
Objectives[52]SetPlayerActor_NewTask = True
Objectives[52]Int_Task = 99
Objectives[52]Task_Repeat = False
Objectives[52]Task_Timeout = False
Objectives[52]Task_Guard_Range = 10
Objectives[52]Task_Stay_In_Range = True
Objectives[52]Task_Wander_Range = 10
Objectives[52]Task_Scenario = NONE
Objectives[52]Task_TalkingAnimation = mic_chatter
Objectives[52]Task_Time = 1
Objectives[52]TaskListCount = 3
Objectives[52]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[52]Task_List[0]positionX = 3447,659
Objectives[52]Task_List[0]positionY = 4197,942
Objectives[52]Task_List[0]positionZ = 239,6721
Objectives[52]Task_List[0]Block = True
Objectives[52]Task_List[1]Type = EnterVehicle
Objectives[52]Task_List[1]PositionX = 3447,514
Objectives[52]Task_List[1]PositionY = 4203,94
Objectives[52]Task_List[1]PositionZ = 239,6745
Objectives[52]Task_List[1]Speed = 1
Objectives[52]Task_List[1]SeatIndex = -1
Objectives[52]Task_List[1]TaskIndex = 1
Objectives[52]Task_List[1]Warp = False
Objectives[52]Task_List[2]Type = VehicleHeliTask
Objectives[52]Task_List[2]positionX = 2818,444
Objectives[52]Task_List[2]positionY = -614,4543
Objectives[52]Task_List[2]positionZ = 2,040649
Objectives[52]Task_List[2]speed = 45
Objectives[52]Task_List[2]Hight = 30
Objectives[52]Task_List[2]FollowPlayer = False
Objectives[52]Task_List[2]AttackPlayer = False
Objectives[52]Task_List[2]Land = True
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = GoTo_Actor
Objectives[53]Text = Go to Trevor
Objectives[53]positionX = 2829,206
Objectives[53]positionY = -643,3309
Objectives[53]positionZ = 0,8348408
Objectives[53]GoTo_Actor_ChangToCompanion = False
Objectives[53]GoTo_Actor_Distance = 3
Objectives[53]GoTo_Actor_Remove_Blip = True
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 1
Objectives[53]ObjectiveMessages[0]positionX = 1542,973
Objectives[53]ObjectiveMessages[0]positionY = 3687,075
Objectives[53]ObjectiveMessages[0]positionZ = 33,71843
Objectives[53]ObjectiveMessages[0]Message = Here is Trevor, he brought the cargobob, wasn't it supposed to be a boat?
Objectives[53]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[53]ObjectiveMessages[0]Sender = 
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = Green
Objectives[53]ObjectiveMessages[0]PlayFromStart = True
Objectives[53]ObjectiveMessages[0]Delay = False
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = False
Objectives[53]ObjectiveMessages[0]TypeTextMesage = True
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[54]Type = Set_Player_Actor_Objective
Objectives[54]Text = 
Objectives[54]positionX = 3840,017
Objectives[54]positionY = 4455,191
Objectives[54]positionZ = -4,065567
Objectives[54]SetPlayerActor_Use_Player = False
Objectives[54]SetPlayerActor_Player_Controllable = True
Objectives[54]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[54]SetPlayerActor_Use_Actor = True
Objectives[54]SetPlayerActor_RelationshipGroup_Change = True
Objectives[54]SetPlayerActor_RelationshipGroup = Companion
Objectives[54]SetPlayerActor_Invincible_Change = False
Objectives[54]SetPlayerActor_Invincible = False
Objectives[54]SetPlayerActor_NewTask = False
Objectives[54]Int_Task = 0
Objectives[54]Task_Repeat = False
Objectives[54]Task_Timeout = False
Objectives[54]Task_Guard_Range = 10
Objectives[54]Task_Stay_In_Range = True
Objectives[54]Task_Wander_Range = 10
Objectives[54]Task_Scenario = NONE
Objectives[54]Task_TalkingAnimation = mic_chatter
Objectives[54]Task_Time = 1
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Hint_Objective
Objectives[55]Text = 
Objectives[55]positionX = 2829,855
Objectives[55]positionY = -642,0336
Objectives[55]positionZ = 0,8365923
Objectives[55]Hint_Time = 10
Objectives[55]Hint_FOV = 60
Objectives[55]Hint_Use_Position = False
Objectives[55]Hint_Use_Player = False
Objectives[55]Hint_Use_Actor = True
Objectives[55]Hint_Use_Vehicle = False
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 3
Objectives[55]ObjectiveMessages[0]positionX = 1532,557
Objectives[55]ObjectiveMessages[0]positionY = 3680,529
Objectives[55]ObjectiveMessages[0]positionZ = 33,7311
Objectives[55]ObjectiveMessages[0]Message = Hey assholes, you had fun without me.
Objectives[55]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = Orange
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = False
Objectives[55]ObjectiveMessages[0]TypeTextMesage = True
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[1]positionX = 1530,268
Objectives[55]ObjectiveMessages[1]positionY = 3679,075
Objectives[55]ObjectiveMessages[1]positionZ = 33,79572
Objectives[55]ObjectiveMessages[1]Message = Yes, we really enjoyed it. Did you bring the cargobob?
Objectives[55]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[55]ObjectiveMessages[1]Sender = 
Objectives[55]ObjectiveMessages[1]Subject = 
Objectives[55]ObjectiveMessages[1]MessageColor = Green
Objectives[55]ObjectiveMessages[1]PlayFromStart = True
Objectives[55]ObjectiveMessages[1]Delay = False
Objectives[55]ObjectiveMessages[1]DelayTime = 0
Objectives[55]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[1]TypeSubtitle = False
Objectives[55]ObjectiveMessages[1]TypeTextMesage = True
Objectives[55]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[2]positionX = 1528,255
Objectives[55]ObjectiveMessages[2]positionY = 3677,804
Objectives[55]ObjectiveMessages[2]positionZ = 33,82735
Objectives[55]ObjectiveMessages[2]Message = Yes, Lester called me and told me to bring the cargobob.
Objectives[55]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[55]ObjectiveMessages[2]Sender = 
Objectives[55]ObjectiveMessages[2]Subject = 
Objectives[55]ObjectiveMessages[2]MessageColor = Orange
Objectives[55]ObjectiveMessages[2]PlayFromStart = True
Objectives[55]ObjectiveMessages[2]Delay = False
Objectives[55]ObjectiveMessages[2]DelayTime = 0
Objectives[55]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[2]TypeSubtitle = False
Objectives[55]ObjectiveMessages[2]TypeTextMesage = True
Objectives[55]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[56]Type = Hint_Objective
Objectives[56]Text = 
Objectives[56]positionX = 3838,226
Objectives[56]positionY = 4468,656
Objectives[56]positionZ = 0,342272
Objectives[56]Hint_Time = 10
Objectives[56]Hint_FOV = 60
Objectives[56]Hint_Use_Position = False
Objectives[56]Hint_Use_Player = False
Objectives[56]Hint_Use_Actor = True
Objectives[56]Hint_Use_Vehicle = False
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 3
Objectives[56]ObjectiveMessages[0]positionX = 1520,141
Objectives[56]ObjectiveMessages[0]positionY = 3672,681
Objectives[56]ObjectiveMessages[0]positionZ = 33,88565
Objectives[56]ObjectiveMessages[0]Message = Yes, after what happened I don't feel confortable transporting the machine by land.
Objectives[56]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = Yellow
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = False
Objectives[56]ObjectiveMessages[0]TypeTextMesage = True
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = 1511,964
Objectives[56]ObjectiveMessages[1]positionY = 3667,582
Objectives[56]ObjectiveMessages[1]positionZ = 33,54975
Objectives[56]ObjectiveMessages[1]Message = We hook the trailer to the cargobob and take it away.
Objectives[56]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = Yellow
Objectives[56]ObjectiveMessages[1]PlayFromStart = True
Objectives[56]ObjectiveMessages[1]Delay = False
Objectives[56]ObjectiveMessages[1]DelayTime = 0
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = False
Objectives[56]ObjectiveMessages[1]TypeTextMesage = True
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[2]positionX = 1509,602
Objectives[56]ObjectiveMessages[2]positionY = 3666,824
Objectives[56]ObjectiveMessages[2]positionZ = 33,53167
Objectives[56]ObjectiveMessages[2]Message = Ok.
Objectives[56]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[2]Sender = 
Objectives[56]ObjectiveMessages[2]Subject = 
Objectives[56]ObjectiveMessages[2]MessageColor = Orange
Objectives[56]ObjectiveMessages[2]PlayFromStart = True
Objectives[56]ObjectiveMessages[2]Delay = False
Objectives[56]ObjectiveMessages[2]DelayTime = 0
Objectives[56]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[2]TypeSubtitle = False
Objectives[56]ObjectiveMessages[2]TypeTextMesage = True
Objectives[56]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = 3836,769
Objectives[57]positionY = 4460,485
Objectives[57]positionZ = 0
Objectives[57]SetPlayerActor_Use_Player = False
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[57]SetPlayerActor_Use_Actor = True
Objectives[57]SetPlayerActor_RelationshipGroup_Change = True
Objectives[57]SetPlayerActor_RelationshipGroup = Friend
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 1
Objectives[57]Task_List[0]Type = EnterVehicle
Objectives[57]Task_List[0]PositionX = 2833,946
Objectives[57]Task_List[0]PositionY = -640,5046
Objectives[57]Task_List[0]PositionZ = 1,280815
Objectives[57]Task_List[0]Speed = 1
Objectives[57]Task_List[0]SeatIndex = 0
Objectives[57]Task_List[0]TaskIndex = 0
Objectives[57]Task_List[0]Warp = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Set_Player_Actor_Objective
Objectives[58]Text = 
Objectives[58]positionX = 2827,681
Objectives[58]positionY = -642,2527
Objectives[58]positionZ = 0,8731992
Objectives[58]SetPlayerActor_Use_Player = False
Objectives[58]SetPlayerActor_Player_Controllable = True
Objectives[58]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[58]SetPlayerActor_Use_Actor = True
Objectives[58]SetPlayerActor_RelationshipGroup_Change = False
Objectives[58]SetPlayerActor_RelationshipGroup = Neutral
Objectives[58]SetPlayerActor_Invincible_Change = False
Objectives[58]SetPlayerActor_Invincible = False
Objectives[58]SetPlayerActor_NewTask = True
Objectives[58]Int_Task = 99
Objectives[58]Task_Repeat = True
Objectives[58]Task_Timeout = False
Objectives[58]Task_Guard_Range = 10
Objectives[58]Task_Stay_In_Range = True
Objectives[58]Task_Wander_Range = 10
Objectives[58]Task_Scenario = NONE
Objectives[58]Task_TalkingAnimation = mic_chatter
Objectives[58]Task_Time = 1
Objectives[58]TaskListCount = 6
Objectives[58]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[58]Task_List[0]positionX = 2831,72
Objectives[58]Task_List[0]positionY = -640,7631
Objectives[58]Task_List[0]positionZ = 1,318411
Objectives[58]Task_List[0]Block = True
Objectives[58]Task_List[1]Type = EnterVehicle
Objectives[58]Task_List[1]PositionX = 2833,29
Objectives[58]Task_List[1]PositionY = -639,4044
Objectives[58]Task_List[1]PositionZ = 1,308559
Objectives[58]Task_List[1]Speed = 1
Objectives[58]Task_List[1]SeatIndex = -1
Objectives[58]Task_List[1]TaskIndex = 1
Objectives[58]Task_List[1]Warp = False
Objectives[58]Task_List[2]Type = VehicleHeliTask
Objectives[58]Task_List[2]positionX = 2823,215
Objectives[58]Task_List[2]positionY = -645,468
Objectives[58]Task_List[2]positionZ = 1,41993
Objectives[58]Task_List[2]speed = 10
Objectives[58]Task_List[2]Hight = 5
Objectives[58]Task_List[2]FollowPlayer = False
Objectives[58]Task_List[2]AttackPlayer = False
Objectives[58]Task_List[2]Land = False
Objectives[58]Task_List[3]Type = VehicleHeliTask
Objectives[58]Task_List[3]positionX = 2809,759
Objectives[58]Task_List[3]positionY = -622,147
Objectives[58]Task_List[3]positionZ = 2,667088
Objectives[58]Task_List[3]speed = 10
Objectives[58]Task_List[3]Hight = 5
Objectives[58]Task_List[3]FollowPlayer = False
Objectives[58]Task_List[3]AttackPlayer = False
Objectives[58]Task_List[3]Land = False
Objectives[58]Task_List[4]Type = VehicleHeliTask
Objectives[58]Task_List[4]positionX = 2825,272
Objectives[58]Task_List[4]positionY = -608,9058
Objectives[58]Task_List[4]positionZ = 1,067593
Objectives[58]Task_List[4]speed = 10
Objectives[58]Task_List[4]Hight = 5
Objectives[58]Task_List[4]FollowPlayer = False
Objectives[58]Task_List[4]AttackPlayer = False
Objectives[58]Task_List[4]Land = False
Objectives[58]Task_List[5]Type = VehicleHeliTask
Objectives[58]Task_List[5]positionX = 2836,823
Objectives[58]Task_List[5]positionY = -628,1811
Objectives[58]Task_List[5]positionZ = 1,222221
Objectives[58]Task_List[5]speed = 10
Objectives[58]Task_List[5]Hight = 5
Objectives[58]Task_List[5]FollowPlayer = False
Objectives[58]Task_List[5]AttackPlayer = False
Objectives[58]Task_List[5]Land = False
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Hint_Objective
Objectives[59]Text = 
Objectives[59]positionX = 2831,191
Objectives[59]positionY = -640,4029
Objectives[59]positionZ = 0,8314493
Objectives[59]Hint_Time = 20
Objectives[59]Hint_FOV = 60
Objectives[59]Hint_Use_Position = False
Objectives[59]Hint_Use_Player = False
Objectives[59]Hint_Use_Actor = True
Objectives[59]Hint_Use_Vehicle = False
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 3
Objectives[59]ObjectiveMessages[0]positionX = 1503,52
Objectives[59]ObjectiveMessages[0]positionY = 3665,204
Objectives[59]ObjectiveMessages[0]positionZ = 33,53063
Objectives[59]ObjectiveMessages[0]Message = You find a car and go get the others.
Objectives[59]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[59]ObjectiveMessages[0]Sender = 
Objectives[59]ObjectiveMessages[0]Subject = 
Objectives[59]ObjectiveMessages[0]MessageColor = Yellow
Objectives[59]ObjectiveMessages[0]PlayFromStart = True
Objectives[59]ObjectiveMessages[0]Delay = False
Objectives[59]ObjectiveMessages[0]DelayTime = 0
Objectives[59]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[0]TypeSubtitle = False
Objectives[59]ObjectiveMessages[0]TypeTextMesage = True
Objectives[59]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[59]ObjectiveMessages[1]positionX = 1498,39
Objectives[59]ObjectiveMessages[1]positionY = 3663,408
Objectives[59]ObjectiveMessages[1]positionZ = 33,3854
Objectives[59]ObjectiveMessages[1]Message = Ok.
Objectives[59]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[59]ObjectiveMessages[1]Sender = 
Objectives[59]ObjectiveMessages[1]Subject = 
Objectives[59]ObjectiveMessages[1]MessageColor = Green
Objectives[59]ObjectiveMessages[1]PlayFromStart = True
Objectives[59]ObjectiveMessages[1]Delay = False
Objectives[59]ObjectiveMessages[1]DelayTime = 0
Objectives[59]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[1]TypeSubtitle = False
Objectives[59]ObjectiveMessages[1]TypeTextMesage = True
Objectives[59]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[59]ObjectiveMessages[2]positionX = 1495,596
Objectives[59]ObjectiveMessages[2]positionY = 3662,565
Objectives[59]ObjectiveMessages[2]positionZ = 33,38533
Objectives[59]ObjectiveMessages[2]Message = See you later.
Objectives[59]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[59]ObjectiveMessages[2]Sender = 
Objectives[59]ObjectiveMessages[2]Subject = 
Objectives[59]ObjectiveMessages[2]MessageColor = Orange
Objectives[59]ObjectiveMessages[2]PlayFromStart = True
Objectives[59]ObjectiveMessages[2]Delay = False
Objectives[59]ObjectiveMessages[2]DelayTime = 0
Objectives[59]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[59]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[59]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[59]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[59]ObjectiveMessages[2]TypeSubtitle = False
Objectives[59]ObjectiveMessages[2]TypeTextMesage = True
Objectives[59]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[59]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[60]Type = Set_Player_Actor_Objective
Objectives[60]Text = 
Objectives[60]positionX = 3449,563
Objectives[60]positionY = 4203,036
Objectives[60]positionZ = 238,893
Objectives[60]SetPlayerActor_Use_Player = False
Objectives[60]SetPlayerActor_Player_Controllable = True
Objectives[60]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[60]SetPlayerActor_Use_Actor = True
Objectives[60]SetPlayerActor_RelationshipGroup_Change = True
Objectives[60]SetPlayerActor_RelationshipGroup = Friend
Objectives[60]SetPlayerActor_Invincible_Change = False
Objectives[60]SetPlayerActor_Invincible = False
Objectives[60]SetPlayerActor_NewTask = True
Objectives[60]Int_Task = 99
Objectives[60]Task_Repeat = False
Objectives[60]Task_Timeout = False
Objectives[60]Task_Guard_Range = 10
Objectives[60]Task_Stay_In_Range = True
Objectives[60]Task_Wander_Range = 10
Objectives[60]Task_Scenario = NONE
Objectives[60]Task_TalkingAnimation = mic_chatter
Objectives[60]Task_Time = 1
Objectives[60]TaskListCount = 3
Objectives[60]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[60]Task_List[0]positionX = 3445,79
Objectives[60]Task_List[0]positionY = 4207,251
Objectives[60]Task_List[0]positionZ = 239,8814
Objectives[60]Task_List[0]Block = True
Objectives[60]Task_List[1]Type = EnterVehicle
Objectives[60]Task_List[1]PositionX = 3445,514
Objectives[60]Task_List[1]PositionY = 4202,258
Objectives[60]Task_List[1]PositionZ = 239,6681
Objectives[60]Task_List[1]Speed = 3,5
Objectives[60]Task_List[1]SeatIndex = -1
Objectives[60]Task_List[1]TaskIndex = 1
Objectives[60]Task_List[1]Warp = False
Objectives[60]Task_List[2]Type = VehicleHeliTask
Objectives[60]Task_List[2]positionX = 2234,052
Objectives[60]Task_List[2]positionY = 233,1608
Objectives[60]Task_List[2]positionZ = 258,1942
Objectives[60]Task_List[2]speed = 100
Objectives[60]Task_List[2]Hight = 100
Objectives[60]Task_List[2]FollowPlayer = False
Objectives[60]Task_List[2]AttackPlayer = False
Objectives[60]Task_List[2]Land = True
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Text = 
Objectives[61]Type = Leave_Area
Objectives[61]positionX = 1541,968
Objectives[61]positionY = 3686,48
Objectives[61]positionZ = 33,72349
Objectives[61]Leave_Area_Distance = 200
Objectives[61]Leave_Area_Use_Objective_Position = False
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 6
Objectives[61]ObjectiveMessages[0]positionX = 1487,954
Objectives[61]ObjectiveMessages[0]positionY = 3660,183
Objectives[61]ObjectiveMessages[0]positionZ = 33,38678
Objectives[61]ObjectiveMessages[0]Message = Come on, hurry up, hook it up.
Objectives[61]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[61]ObjectiveMessages[0]Sender = 
Objectives[61]ObjectiveMessages[0]Subject = 
Objectives[61]ObjectiveMessages[0]MessageColor = Yellow
Objectives[61]ObjectiveMessages[0]PlayFromStart = True
Objectives[61]ObjectiveMessages[0]Delay = False
Objectives[61]ObjectiveMessages[0]DelayTime = 0
Objectives[61]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[0]TypeSubtitle = False
Objectives[61]ObjectiveMessages[0]TypeTextMesage = True
Objectives[61]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[1]positionX = 1485,63
Objectives[61]ObjectiveMessages[1]positionY = 3659,481
Objectives[61]ObjectiveMessages[1]positionZ = 33,41403
Objectives[61]ObjectiveMessages[1]Message = One moment, it's not so simple.
Objectives[61]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[1]Sender = 
Objectives[61]ObjectiveMessages[1]Subject = 
Objectives[61]ObjectiveMessages[1]MessageColor = Orange
Objectives[61]ObjectiveMessages[1]PlayFromStart = True
Objectives[61]ObjectiveMessages[1]Delay = False
Objectives[61]ObjectiveMessages[1]DelayTime = 0
Objectives[61]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[1]TypeSubtitle = False
Objectives[61]ObjectiveMessages[1]TypeTextMesage = True
Objectives[61]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[2]positionX = 1482,895
Objectives[61]ObjectiveMessages[2]positionY = 3658,89
Objectives[61]ObjectiveMessages[2]positionZ = 33,43719
Objectives[61]ObjectiveMessages[2]Message = Come on, you just have to hook it up and take off, what's the problem?
Objectives[61]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[61]ObjectiveMessages[2]Sender = 
Objectives[61]ObjectiveMessages[2]Subject = 
Objectives[61]ObjectiveMessages[2]MessageColor = Yellow
Objectives[61]ObjectiveMessages[2]PlayFromStart = True
Objectives[61]ObjectiveMessages[2]Delay = False
Objectives[61]ObjectiveMessages[2]DelayTime = 0
Objectives[61]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[2]TypeSubtitle = False
Objectives[61]ObjectiveMessages[2]TypeTextMesage = True
Objectives[61]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[3]positionX = 1479,651
Objectives[61]ObjectiveMessages[3]positionY = 3658,311
Objectives[61]ObjectiveMessages[3]positionZ = 33,4687
Objectives[61]ObjectiveMessages[3]Message = I have to find the right position, calculate the wind, etc. Did you release the hook?
Objectives[61]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[3]Sender = 
Objectives[61]ObjectiveMessages[3]Subject = 
Objectives[61]ObjectiveMessages[3]MessageColor = Orange
Objectives[61]ObjectiveMessages[3]PlayFromStart = True
Objectives[61]ObjectiveMessages[3]Delay = False
Objectives[61]ObjectiveMessages[3]DelayTime = 0
Objectives[61]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[3]TypeSubtitle = False
Objectives[61]ObjectiveMessages[3]TypeTextMesage = True
Objectives[61]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[4]positionX = 1476,924
Objectives[61]ObjectiveMessages[4]positionY = 3657,722
Objectives[61]ObjectiveMessages[4]positionZ = 33,44337
Objectives[61]ObjectiveMessages[4]Message = Which hook?
Objectives[61]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[61]ObjectiveMessages[4]Sender = 
Objectives[61]ObjectiveMessages[4]Subject = 
Objectives[61]ObjectiveMessages[4]MessageColor = Yellow
Objectives[61]ObjectiveMessages[4]PlayFromStart = True
Objectives[61]ObjectiveMessages[4]Delay = False
Objectives[61]ObjectiveMessages[4]DelayTime = 0
Objectives[61]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[4]TypeSubtitle = False
Objectives[61]ObjectiveMessages[4]TypeTextMesage = True
Objectives[61]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[5]positionX = 1473,706
Objectives[61]ObjectiveMessages[5]positionY = 3656,996
Objectives[61]ObjectiveMessages[5]positionZ = 33,4742
Objectives[61]ObjectiveMessages[5]Message = Oh fuck!
Objectives[61]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[5]Sender = 
Objectives[61]ObjectiveMessages[5]Subject = 
Objectives[61]ObjectiveMessages[5]MessageColor = Orange
Objectives[61]ObjectiveMessages[5]PlayFromStart = True
Objectives[61]ObjectiveMessages[5]Delay = False
Objectives[61]ObjectiveMessages[5]DelayTime = 0
Objectives[61]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[5]TypeSubtitle = False
Objectives[61]ObjectiveMessages[5]TypeTextMesage = True
Objectives[61]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

